Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DiegonBlack
Guan Yu
Level 129
God Stats
11W - 5L
1,645 SR
Queue Stats
88W - 88L
1,438 Elo+
Solo
Ratatoskr
Ratatoskr
HorrificHymn
Ratatoskr
Level 101
God Stats
2W - 3L
1,731 SR
Queue Stats
196W - 188L
1,537 Elo+
Solo
Charybdis
Charybdis
VoidB0rn4949
Charybdis
Level 61
God Stats
3W - 4L
1,643 SR
Queue Stats
73W - 85L
1,429 Elo+
Solo
Zeus
Zeus
maseinyerface
Zeus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 86L
1,455 Elo+
Solo
Team Averages
Level 88
1,604 SR
1,472 Elo+

VS

Team Averages
Level 104
1,431 SR
1,433 Elo+
Amaterasu
Amaterasu
HeyItsDawson
Amaterasu
Level 83
God Stats
1W - 1L
1,206 SR
Queue Stats
41W - 47L
1,432 Elo+
Solo
Anhur
Anhur
Luftpal
Anhur
Level 62
God Stats
2W - 1L
1,483 SR
Queue Stats
82W - 91L
1,402 Elo+
Solo
Fenrir
Fenrir
MajinVegeta06
Fenrir
Level 116
God Stats
18W - 15L
1,521 SR
Queue Stats
493W - 554L
1,429 Elo+
Solo
Sol
Sol
RaykWald142
Sol
Level 107
God Stats
6W - 5L
1,461 SR
Queue Stats
232W - 216L
1,461 Elo+
Solo
Fafnir
Fafnir
TheFastSpark
Fafnir
Level 153
God Stats
5W - 6L
1,482 SR
Queue Stats
318W - 319L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 2
7,212
401
9,402
15,377
16,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
DiegonBlack
Guan Yu
14
1 / 4 / 0
9,007
500
9,067
14,930
19,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
HorrificHymn
Ratatoskr
13
1 / 4 / 2
7,892
438
8,448
16,158
5,860
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
VoidB0rn4949
Charybdis
12
1 / 3 / 1
7,479
416
4,635
12,483
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 7 / 1
9,211
512
6,063
11,733
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HeyItsDawson
Amaterasu
17
0 / 0 / 4
10,665
593
8,935
15,722
11,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Luftpal
Anhur
13
1 / 2 / 1
7,876
438
10,182
10,621
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 2 / 1
9,761
542
7,866
12,097
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
10 / 1 / 1
11,899
661
17,826
13,347
6,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
13
0 / 0 / 8
9,331
518
3,404
14,418
15,939
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
18
20
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
L
Guan Yu
DiegonBlack
Guan Yu
1
4
0
0.25
W
Amaterasu
HeyItsDawson
Amaterasu
0
0
4
2
L
Ratatoskr
HorrificHymn
Ratatoskr
1
4
2
0.5
W
Anhur
Luftpal
Anhur
1
2
1
0.75
W
7
2
1
3.75
W
10
1
1
10.5
W
Fafnir
0
0
8
4
L
Charybdis
VoidB0rn4949
Charybdis
1
3
1
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,615
Damage
48,213
70,681
Taken
66,205
49,692
Mitigated
42,417
14,724
Healing
29,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,402
3,409
844
3,671
15,377
16,130
0
6,397
8,980
34,945
10,398
L
Guan Yu
DiegonBlack
Guan Yu
9,067
2,705
302
3,984
14,930
19,122
0
239
14,691
0
67,404
W
Amaterasu
HeyItsDawson
Amaterasu
8,935
4,059
0
9,345
15,722
11,152
0
0
14,577
0
95,367
L
Ratatoskr
HorrificHymn
Ratatoskr
8,448
2,689
0
1,431
16,158
5,860
0
4,138
12,020
0
60,606
W
Anhur
Luftpal
Anhur
10,182
4,895
0
3,687
10,621
3,485
1,052
2,863
7,758
0
50,491
W
7,866
2,154
0
1,317
12,097
5,534
0
1,140
10,826
0
70,317
W
17,826
9,543
238
8,517
13,347
6,307
3,464
6,906
6,441
99,481
8,098
W
Fafnir
3,404
621
707
5,524
14,418
15,939
283
3,803
10,564
27,816
0
L
Charybdis
VoidB0rn4949
Charybdis
4,635
2,130
0
4,292
12,483
3,510
0
1,239
11,244
0
51,697
L
6,063
1,893
0
200
11,733
5,070
0
8,033
3,700
62,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
49,532
507
Minions Killed
593
0
Camps Cleared
0
1,628,502
Distance Traveled
1,725,341
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,212
401
61
3
0
299,011
4
L
Guan Yu
9,007
500
144
8
0
307,436
5
W
Amaterasu
10,665
593
193
11
0
350,814
6
L
Ratatoskr
7,892
438
78
4
0
384,747
11
W
Anhur
7,876
438
75
4
0
302,498
0
W
Fenrir
9,761
542
105
6
0
382,193
1
W
Sol
11,899
661
181
10
0
342,580
1
W
Fafnir
9,331
518
39
2
0
347,256
5
L
Charybdis
7,479
416
107
6
0
326,109
6
L
Zeus
9,211
512
117
7
0
311,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role