Player Matchup

Odin
Odin
 
Odin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
HubaHuba94
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 119L
1,482 Elo+
Solo
Cupid
Cupid
IceBerg84400
Cupid
Level 67
God Stats
2W - 3L
1,447 SR
Queue Stats
148W - 146L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
hey24sheep
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,350 Elo+
Solo
Team Averages
Level 78
1,489 SR
1,465 Elo+

VS

Team Averages
Level 62
1,592 SR
1,385 Elo+
Sun Wukong
Sun Wukong
BRAZEN_BJORN
Sun Wukong
Level 50
God Stats
1W - 0L
1,505 SR
Queue Stats
43W - 53L
1,414 Elo+
Party 1
Shiva
Shiva
ChipitiChip
Shiva
Level 66
God Stats
3W - 0L
1,472 SR
Queue Stats
91W - 122L
1,369 Elo+
Party 1
Sol
Sol
Exotikz296
Sol
Level 64
God Stats
3W - 0L
1,827 SR
Queue Stats
51W - 55L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZTDM68
Morgan Le Fay
Level 67
God Stats
1W - 3L
1,255 SR
Queue Stats
73W - 106L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
panicwave
Tsukuyomi
Level 65
God Stats
2W - 0L
1,900 SR
Queue Stats
129W - 112L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
9 / 8 / 13
11,779
736
14,396
22,160
18,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
 
Ganesha
18
0 / 11 / 23
11,224
702
13,295
30,852
39,946
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
8 / 5 / 14
12,366
773
14,569
12,705
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 6 / 6
11,902
744
14,970
16,579
7,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
hey24sheep
Sun Wukong
16
0 / 5 / 10
9,925
620
10,600
18,776
14,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRAZEN_BJORN
Sun Wukong
18
9 / 7 / 15
12,183
761
17,256
20,560
19,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 4 / 26
11,582
724
5,763
15,798
19,962
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 3 / 16
13,568
848
24,177
16,023
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
ZTDM68
Morgan Le Fay
19
5 / 6 / 17
12,027
752
15,066
16,511
8,293
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
panicwave
Tsukuyomi
20
6 / 6 / 21
12,430
777
23,544
17,523
8,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
130
26
Kills
35
35
Deaths
26
66
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
9
8
13
1.94
L
Ganesha
 
Ganesha
0
11
23
1.05
W
Sun Wukong
BRAZEN_BJORN
Sun Wukong
9
7
15
2.36
W
2
4
26
3.75
W
13
3
16
7
L
8
5
14
3
L
9
6
6
2
W
Morgan Le Fay
ZTDM68
Morgan Le Fay
5
6
17
2.25
L
Sun Wukong
hey24sheep
Sun Wukong
0
5
10
1
W
Tsukuyomi
panicwave
Tsukuyomi
6
6
21
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,830
Damage
85,806
101,072
Taken
86,415
86,974
Mitigated
63,219
23,598
Healing
29,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
14,396
3,008
387
2,548
22,160
18,817
296
8,734
13,426
0
22,430
L
Ganesha
 
Ganesha
13,295
492
1,768
2,795
30,852
39,946
186
10,852
20,000
26,389
0
W
Sun Wukong
BRAZEN_BJORN
Sun Wukong
17,256
1,380
1,178
1,694
20,560
19,606
384
6,219
14,341
0
29,438
W
5,763
1,199
6,544
3,836
15,798
19,962
1,182
4,849
10,949
0
15,481
W
24,177
10,481
816
7,452
16,023
7,201
5,067
4,372
11,651
50,718
0
L
14,569
5,078
1,381
1,737
12,705
5,795
1,337
5,148
7,557
28,500
0
L
14,970
9,023
3,963
3,125
16,579
7,566
2,779
6,781
9,798
0
36,140
W
Morgan Le Fay
ZTDM68
Morgan Le Fay
15,066
1,867
979
2,492
16,511
8,293
2,060
5,896
10,615
31,707
0
L
Sun Wukong
hey24sheep
Sun Wukong
10,600
1,172
1,080
4,814
18,776
14,850
0
7,728
11,048
0
25,557
W
Tsukuyomi
panicwave
Tsukuyomi
23,544
3,711
1,600
2,415
17,523
8,157
636
6,528
10,995
0
57,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,196
Gold Earned
61,790
139
Minions Killed
158
0
Camps Cleared
0
1,220,038
Distance Traveled
1,400,858
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,779
736
18
1
0
263,287
2
L
Ganesha
11,224
702
4
0
0
225,047
0
W
Sun Wukong
12,183
761
13
1
0
286,637
0
W
Shiva
11,582
724
22
1
0
284,070
0
W
Sol
13,568
848
57
4
0
287,743
0
L
Hera
12,366
773
38
2
0
213,763
0
L
Cupid
11,902
744
47
3
0
255,226
0
W
Morgan Le Fay
12,027
752
27
2
0
248,667
0
L
Sun Wukong
9,925
620
32
2
0
262,715
0
W
Tsukuyomi
12,430
777
39
2
0
293,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role