Player Matchup

Cthulhu
Cthulhu
Captn Shlurp
Cthulhu
Level 68
God Stats
16W - 27L
1,396 SR
Queue Stats
82W - 110L
1,418 Elo+
Solo
Mercury
Mercury
LookMaNoWheels
Mercury
Level 124
God Stats
12W - 4L
1,725 SR
Queue Stats
338W - 326L
1,533 Elo+
Solo
Atlas
Atlas
Mom Masher11
Atlas
Level 98
God Stats
20W - 16L
1,532 SR
Queue Stats
412W - 422L
1,489 Elo+
Solo
Zeus
Zeus
XprtFxZion
Zeus
Level 94
God Stats
2W - 0L
1,724 SR
Queue Stats
4W - 4L
1,509 Elo+
Solo
Kukulkan
Kukulkan
ramsesgrau
Kukulkan
Level 118
God Stats
2W - 1L
1,709 SR
Queue Stats
3W - 6L
1,353 Elo+
Solo
Team Averages
Level 100
1,617 SR
1,460 Elo+

VS

Team Averages
Level 87
1,535 SR
1,503 Elo+
Baron Samedi
Baron Samedi
FuzzAWuzzz
Baron Samedi
Level 69
God Stats
4W - 3L
1,565 SR
Queue Stats
157W - 177L
1,483 Elo+
Party 1
Mulan
Mulan
HiighKing
Mulan
Level 118
God Stats
20W - 28L
1,437 SR
Queue Stats
761W - 822L
1,553 Elo+
Solo
Ganesha
Ganesha
puffpuffpwn4-20
Ganesha
Level 51
God Stats
44W - 33L
1,606 SR
Queue Stats
129W - 144L
1,481 Elo+
Party 1
Fafnir
Fafnir
thyImages
Fafnir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,502 Elo+
Solo
Ishtar
Ishtar
x35QU1R3x
Ishtar
Level 137
God Stats
6W - 3L
1,570 SR
Queue Stats
139W - 160L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Captn Shlurp
Cthulhu
17
2 / 0 / 16
10,666
1,067
14,566
7,761
10,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 1 / 7
10,993
1,099
12,980
11,158
4,697
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 3 / 11
9,985
999
9,332
13,672
13,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 4 / 12
10,657
1,066
12,668
9,861
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
ramsesgrau
Kukulkan
17
7 / 0 / 9
11,776
1,178
15,282
6,023
2,968
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

266

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FuzzAWuzzz
Baron Samedi
15
1 / 4 / 3
9,519
952
9,977
10,012
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
HiighKing
Mulan
15
2 / 1 / 3
9,633
963
7,059
12,743
17,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 3 / 7
11,087
1,109
5,866
14,687
18,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
thyImages
Fafnir
15
4 / 6 / 2
10,379
1,038
10,845
19,318
11,665
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
x35QU1R3x
Ishtar
15
1 / 6 / 4
9,720
972
10,424
13,734
8,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
20
Kills
8
8
Deaths
20
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Captn Shlurp
Cthulhu
2
0
16
10
L
Baron Samedi
FuzzAWuzzz
Baron Samedi
1
4
3
0.63
L
Mulan
HiighKing
Mulan
2
1
3
3.5
W
6
1
7
9.5
W
2
3
11
2.5
W
3
4
12
2.25
L
0
3
7
1.17
W
Kukulkan
ramsesgrau
Kukulkan
7
0
9
11.5
L
Fafnir
thyImages
Fafnir
4
6
2
0.83
L
Ishtar
x35QU1R3x
Ishtar
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,828
Damage
44,171
48,475
Taken
70,494
36,559
Mitigated
61,832
5,492
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Captn Shlurp
Cthulhu
14,566
353
632
954
7,761
10,713
0
5,247
2,514
27,346
0
L
Baron Samedi
FuzzAWuzzz
Baron Samedi
9,977
701
2,399
1,256
10,012
6,056
0
6,576
3,271
32,501
0
L
Mulan
HiighKing
Mulan
7,059
550
0
232
12,743
17,664
0
7,510
5,096
1,161
16,877
W
12,980
10,015
0
642
11,158
4,697
0
6,214
4,606
0
25,553
W
9,332
3,315
485
475
13,672
13,680
0
7,634
6,038
15,919
0
W
12,668
1,596
0
942
9,861
4,501
0
4,160
5,701
32,378
0
L
5,866
83
0
1,972
14,687
18,404
0
11,030
3,176
16,048
0
W
Kukulkan
ramsesgrau
Kukulkan
15,282
864
1,027
335
6,023
2,968
0
3,709
2,314
43,969
0
L
Fafnir
thyImages
Fafnir
10,845
3,046
0
3,138
19,318
11,665
0
14,365
4,397
17,101
0
L
Ishtar
x35QU1R3x
Ishtar
10,424
6,969
0
1,371
13,734
8,043
0
10,891
2,706
0
35,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
50,338
199
Minions Killed
170
10
Camps Cleared
6
1,018,688
Distance Traveled
855,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,666
1,067
24
2
1
228,345
0
L
Baron Samedi
9,519
952
71
7
3
171,106
0
L
Mulan
9,633
963
19
2
3
169,562
0
W
Mercury
10,993
1,099
23
2
5
250,869
0
W
Atlas
9,985
999
11
1
1
178,444
0
W
Zeus
10,657
1,066
44
4
3
161,721
0
L
Ganesha
11,087
1,109
0
0
0
197,461
0
W
Kukulkan
11,776
1,178
97
10
0
199,309
0
L
Fafnir
10,379
1,038
19
2
0
169,519
0
L
Ishtar
9,720
972
61
6
0
147,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role