Player Matchup

Horus
Horus
C0LDT0UCH
Horus
Level 120
God Stats
2W - 1L
1,798 SR
Queue Stats
436W - 422L
1,531 Elo+
Solo
Hachiman
Hachiman
NFG Lagtastic
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,820 Elo+
Party 2
Nike
Nike
gelen1
Nike
Level 156
God Stats
2W - 1L
1,743 SR
Queue Stats
114W - 110L
1,474 Elo+
Solo
Bastet
Bastet
oV Diablo
Bastet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
rubit25
Ne Zha
Level 81
God Stats
2W - 1L
1,695 SR
Queue Stats
208W - 188L
1,459 Elo+
Solo
Team Averages
Level 125
1,647 SR
1,549 Elo+

VS

Team Averages
Level 111
1,385 SR
1,483 Elo+
King Arthur
King Arthur
Dat_Boii_CrAzE
King Arthur
Level 91
God Stats
7W - 4L
1,429 SR
Queue Stats
253W - 269L
1,450 Elo+
Party 1
Terra
Terra
Eruzerion_Z
Terra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 230L
1,441 Elo+
Party 1
Fenrir
Fenrir
GRimCReaPiN
Fenrir
Level 160
God Stats
6W - 15L
1,192 SR
Queue Stats
963W - 994L
1,477 Elo+
Solo
Sol
Sol
NitroPiñata
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,579 Elo+
Solo
Anhur
Anhur
Wrath 3k
Anhur
Level 120
God Stats
1W - 1L
1,303 SR
Queue Stats
67W - 79L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
C0LDT0UCH
Horus
18
2 / 9 / 20
12,483
657
7,235
41,909
56,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
NFG Lagtastic
Hachiman
20
8 / 6 / 15
14,018
738
31,460
26,487
16,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
gelen1
Nike
18
2 / 5 / 17
12,201
642
21,203
26,539
33,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
oV Diablo
Bastet
20
5 / 8 / 15
12,727
670
21,095
29,409
18,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
rubit25
Ne Zha
20
11 / 5 / 14
14,961
787
37,201
28,218
21,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dat_Boii_CrAzE
King Arthur
20
6 / 6 / 17
13,845
729
23,652
28,735
56,263
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 24
14,719
775
13,110
30,611
62,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
20
11 / 9 / 16
14,428
759
23,983
29,421
21,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 4 / 18
15,195
800
45,241
33,025
16,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Wrath 3k
Anhur
20
3 / 6 / 21
13,043
686
19,931
24,123
11,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
129
28
Kills
33
33
Deaths
29
81
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Horus
C0LDT0UCH
Horus
2
9
20
1.33
W
King Arthur
Dat_Boii_CrAzE
King Arthur
6
6
17
2.42
W
4
4
24
4
W
Fenrir
11
9
16
2.11
L
Hachiman
NFG Lagtastic
Hachiman
8
6
15
2.58
W
9
4
18
4.5
W
Anhur
Wrath 3k
Anhur
3
6
21
2.25
L
Nike
gelen1
Nike
2
5
17
2.1
L
Bastet
oV Diablo
Bastet
5
8
15
1.56
L
Ne Zha
rubit25
Ne Zha
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,194
Damage
125,917
152,562
Taken
145,915
146,507
Mitigated
168,255
55,554
Healing
57,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
C0LDT0UCH
Horus
7,235
3,257
8,554
14,077
41,909
56,652
492
15,533
26,376
0
13,022
W
King Arthur
Dat_Boii_CrAzE
King Arthur
23,652
179
2,612
2,025
28,735
56,263
403
0
28,735
0
37,530
W
13,110
3,809
15,080
11,502
30,611
62,139
270
37
30,574
24,791
0
W
Fenrir
23,983
5,171
0
4,373
29,421
21,930
1,203
0
29,421
0
30,477
L
Hachiman
NFG Lagtastic
Hachiman
31,460
13,879
2,092
4,409
26,487
16,853
4,284
10,271
16,216
0
66,631
W
45,241
16,967
1,140
13,825
33,025
16,813
4,381
26
32,999
89,474
0
W
Anhur
Wrath 3k
Anhur
19,931
8,044
2,716
4,004
24,123
11,110
842
22
24,101
0
49,620
L
Nike
gelen1
Nike
21,203
1,250
4,023
4,513
26,539
33,266
143
9,985
16,554
399
32,088
L
Bastet
oV Diablo
Bastet
21,095
5,034
1,018
6,801
29,409
18,120
1,578
13,279
16,130
0
30,929
L
Ne Zha
rubit25
Ne Zha
37,201
11,018
914
9,153
28,218
21,616
3,545
9,283
18,935
0
63,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,390
Gold Earned
71,230
170
Minions Killed
211
0
Camps Cleared
0
1,614,394
Distance Traveled
1,568,194
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,483
657
9
0
0
303,569
1
W
King Arthur
13,845
729
12
1
0
325,937
2
W
Terra
14,719
775
18
1
0
352,287
1
W
Fenrir
14,428
759
14
1
0
296,922
1
L
Hachiman
14,018
738
63
3
0
286,424
0
W
Sol
15,195
800
115
6
0
291,258
3
W
Anhur
13,043
686
52
3
0
301,790
0
L
Nike
12,201
642
11
1
0
359,570
1
L
Bastet
12,727
670
27
1
0
310,830
0
L
Ne Zha
14,961
787
60
3
0
354,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role