Player Matchup

Ares
Ares
FelipeM2004
Ares
Level 102
God Stats
0W - 5L
1,252 SR
Queue Stats
102W - 112L
1,391 Elo+
Party 1
Izanami
Izanami
pedrito6308
Izanami
Level 18
God Stats
2W - 6L
1,409 SR
Queue Stats
10W - 16L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tomymily
Ah Muzen Cab
Level 28
God Stats
13W - 9L
1,533 SR
Queue Stats
25W - 29L
1,370 Elo+
Party 1
Team Averages
Level 49
1,398 SR
1,353 Elo+

VS

Team Averages
Level 77
1,518 SR
1,331 Elo+
Medusa
Medusa
darnmil
Medusa
Level 78
God Stats
5W - 3L
1,636 SR
Queue Stats
31W - 21L
1,429 Elo+
Solo
Hera
Hera
snukum5
Hera
Level 83
God Stats
7W - 10L
1,366 SR
Queue Stats
289W - 392L
1,327 Elo+
Solo
Chaac
Chaac
xSensei_6s
Chaac
Level 69
God Stats
3W - 7L
1,553 SR
Queue Stats
9W - 10L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
8,000
615
5,012
17,374
16,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
pedrito6308
Izanami
14
1 / 3 / 0
8,620
663
4,507
11,469
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
tomymily
Ah Muzen Cab
12
0 / 4 / 1
7,957
612
5,524
10,569
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
darnmil
Medusa
15
5 / 0 / 5
9,428
725
9,845
8,644
3,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
snukum5
Hera
15
4 / 1 / 6
9,174
706
13,924
4,832
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
14
2 / 0 / 7
9,006
693
9,297
9,873
8,595

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
darnmil
Medusa
5
0
5
7.5
L
Izanami
pedrito6308
Izanami
1
3
0
0.33
W
Hera
snukum5
Hera
4
1
6
7
L
Ah Muzen Cab
tomymily
Ah Muzen Cab
0
4
1
0.13
W
Chaac
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,043
Damage
33,066
39,412
Taken
23,349
25,961
Mitigated
14,668
7,166
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,012
545
0
2,999
17,374
16,772
0
7,338
10,036
19,370
0
W
Medusa
darnmil
Medusa
9,845
4,717
0
1,254
8,644
3,951
1,971
2,695
5,949
0
39,507
L
Izanami
pedrito6308
Izanami
4,507
2,468
0
2,977
11,469
5,030
0
3,916
7,553
0
30,870
W
Hera
snukum5
Hera
13,924
3,849
0
500
4,832
2,122
1,065
1,219
3,613
37,076
0
L
Ah Muzen Cab
tomymily
Ah Muzen Cab
5,524
934
0
1,190
10,569
4,159
312
2,721
7,848
0
29,992
W
Chaac
9,297
847
0
2,542
9,873
8,595
0
1,167
8,706
0
33,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
27,608
127
Minions Killed
192
0
Camps Cleared
0
671,280
Distance Traveled
727,041
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,000
615
23
2
0
228,965
3
W
Medusa
9,428
725
64
5
0
241,417
1
L
Izanami
8,620
663
51
4
0
224,839
4
W
Hera
9,174
706
72
6
0
238,461
4
L
Ah Muzen Cab
7,957
612
53
4
0
217,476
3
W
Chaac
9,006
693
56
4
0
247,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role