Player Matchup

Cupid
Cupid
Boombox4621
Cupid
Level 87
God Stats
2W - 1L
1,306 SR
Queue Stats
245W - 209L
1,543 Elo+
Party 3
Persephone
Persephone
DrPaulBlartMD
Persephone
Level 148
God Stats
5W - 0L
1,954 SR
Queue Stats
469W - 373L
1,581 Elo+
Party 3
Hercules
Hercules
EastwooDD
Hercules
Level 142
God Stats
10W - 12L
1,377 SR
Queue Stats
366W - 400L
1,477 Elo+
Solo
Nemesis
Nemesis
Seekatt
Nemesis
Level 137
God Stats
11W - 4L
1,716 SR
Queue Stats
433W - 335L
1,560 Elo+
Party 3
Khepri
Khepri
Tigzizi809
Khepri
Level 125
God Stats
7W - 3L
1,686 SR
Queue Stats
341W - 279L
1,587 Elo+
Party 3
Team Averages
Level 128
1,608 SR
1,550 Elo+

VS

Team Averages
Level 127
1,694 SR
1,569 Elo+
Ymir
Ymir
Debesic
Ymir
Level 126
God Stats
8W - 5L
1,623 SR
Queue Stats
186W - 177L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
GrizzlyKovacs
Hun Batz
Level 103
God Stats
0W - 1L
1,743 SR
Queue Stats
17W - 14L
1,581 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItzM3jor
Cu Chulainn
Level 129
God Stats
2W - 1L
1,865 SR
Queue Stats
224W - 220L
1,528 Elo+
Party 2
Artemis
Artemis
Niemampracy
Artemis
Level 120
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 12L
1,635 Elo+
Solo
Sol
Sol
Smiigg
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 6
11,449
545
11,088
16,882
8,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
DrPaulBlartMD
Persephone
17
5 / 3 / 4
11,587
552
22,729
20,342
11,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
EastwooDD
Hercules
19
8 / 1 / 3
12,349
588
21,816
19,593
20,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Seekatt
Nemesis
19
5 / 2 / 9
11,616
553
15,454
19,281
11,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Tigzizi809
Khepri
15
1 / 2 / 8
9,750
464
5,596
17,908
24,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Debesic
Ymir
14
1 / 4 / 5
9,486
452
10,163
26,693
33,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
GrizzlyKovacs
Hun Batz
17
1 / 2 / 3
9,959
474
9,322
17,520
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ItzM3jor
Cu Chulainn
18
5 / 5 / 0
11,318
539
15,716
25,036
28,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Niemampracy
Artemis
14
1 / 5 / 1
8,737
416
10,155
13,829
5,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Smiigg
Sol
14
1 / 6 / 0
8,790
419
21,508
20,240
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
9
9
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Ymir
Debesic
Ymir
1
4
5
0.88
W
Persephone
DrPaulBlartMD
Persephone
5
3
4
2.33
W
Hercules
EastwooDD
Hercules
8
1
3
9.5
L
Hun Batz
GrizzlyKovacs
Hun Batz
1
2
3
1.25
L
Cu Chulainn
ItzM3jor
Cu Chulainn
5
5
0
1
L
Artemis
Niemampracy
Artemis
1
5
1
0.3
W
Nemesis
Seekatt
Nemesis
5
2
9
4.75
L
Sol
Smiigg
Sol
1
6
0
0.17
W
Khepri
Tigzizi809
Khepri
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,683
Damage
66,864
94,006
Taken
103,318
76,688
Mitigated
83,447
40,690
Healing
30,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,088
7,266
104
11,559
16,882
8,783
0
3,280
13,602
0
117,921
L
Ymir
Debesic
Ymir
10,163
3,185
687
5,442
26,693
33,034
0
13,242
13,245
39,203
1,851
W
Persephone
DrPaulBlartMD
Persephone
22,729
3,017
492
8,425
20,342
11,823
0
12,939
7,400
114,395
0
W
Hercules
EastwooDD
Hercules
21,816
8,301
0
9,266
19,593
20,017
118
3,984
15,609
0
100,364
L
Hun Batz
GrizzlyKovacs
Hun Batz
9,322
2,473
0
6,319
17,520
7,258
0
3,297
14,148
0
95,890
L
Cu Chulainn
ItzM3jor
Cu Chulainn
15,716
3,084
0
4,247
25,036
28,121
0
2,524
21,510
6,176
79,226
L
Artemis
Niemampracy
Artemis
10,155
5,113
0
4,428
13,829
5,219
0
1,854
11,811
0
60,366
W
Nemesis
Seekatt
Nemesis
15,454
8,502
0
2,297
19,281
11,169
0
4,775
14,506
0
120,157
L
Sol
Smiigg
Sol
21,508
6,713
0
9,437
20,240
9,815
619
8,850
11,239
89,349
8,228
W
Khepri
Tigzizi809
Khepri
5,596
1,119
3,719
4,828
17,908
24,896
0
8,219
9,689
26,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,751
Gold Earned
48,290
678
Minions Killed
558
0
Camps Cleared
0
2,030,947
Distance Traveled
1,828,454
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,449
545
166
8
0
356,356
5
L
Ymir
9,486
452
39
2
0
358,841
2
W
Persephone
11,587
552
181
9
0
403,160
6
W
Hercules
12,349
588
158
8
0
402,623
4
L
Hun Batz
9,959
474
136
6
0
418,120
4
L
Cu Chulainn
11,318
539
140
7
0
351,499
1
L
Artemis
8,737
416
103
5
0
352,435
6
W
Nemesis
11,616
553
151
7
0
442,334
1
L
Sol
8,790
419
140
7
0
347,559
1
W
Khepri
9,750
464
22
1
0
426,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role