Player Matchup

Thor
Thor
CodrinX
Thor
Level 69
God Stats
15W - 12L
1,513 SR
Queue Stats
43W - 42L
1,421 Elo+
Solo
Neith
Neith
Olya2002
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 1
Danzaburou
Danzaburou
PastaSpaghetti
Danzaburou
Level 42
God Stats
22W - 22L
1,450 SR
Queue Stats
34W - 54L
1,340 Elo+
Solo
Serqet
Serqet
Tramador
Serqet
Level 139
God Stats
6W - 9L
1,448 SR
Queue Stats
264W - 273L
1,434 Elo+
Solo
Horus
Horus
ДЦПешник
Horus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Team Averages
Level 69
1,482 SR
1,305 Elo+

VS

Team Averages
Level 58
1,536 SR
1,323 Elo+
Hades
Hades
 
Hades
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
JeyRoo
Horus
Level 98
God Stats
8W - 6L
1,480 SR
Queue Stats
352W - 392L
1,397 Elo+
Solo
Kali
Kali
Mothertraxer1337
Kali
Level 63
God Stats
5W - 6L
1,444 SR
Queue Stats
137W - 165L
1,340 Elo+
Party 3
Hera
Hera
Pa1n228
Hera
Level 61
God Stats
3W - 0L
1,755 SR
Queue Stats
101W - 132L
1,328 Elo+
Party 2
Neith
Neith
sfdeon
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,049 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CodrinX
Thor
11
3 / 0 / 1
7,001
539
5,799
8,643
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Olya2002
Neith
9
0 / 5 / 1
5,298
408
2,535
7,918
3,059
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Danzaburou
PastaSpaghetti
Danzaburou
10
0 / 3 / 0
5,972
459
5,630
9,833
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Tramador
Serqet
11
1 / 1 / 0
6,502
500
4,057
11,133
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 0
5,460
420
1,973
9,366
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 2 / 2
7,472
575
7,844
10,119
4,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
JeyRoo
Horus
9
1 / 1 / 7
6,606
508
4,369
7,792
3,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 1
6,884
530
6,071
11,321
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Pa1n228
Hera
12
1 / 1 / 2
7,418
571
4,371
4,228
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
sfdeon
Neith
11
5 / 0 / 1
7,167
551
5,230
6,151
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
2
2
L
Thor
CodrinX
Thor
3
0
1
3.5
W
Horus
JeyRoo
Horus
1
1
7
4.5
W
4
0
1
4.5
L
Neith
Olya2002
Neith
0
5
1
0.1
W
Hera
Pa1n228
Hera
1
1
2
2
L
Danzaburou
PastaSpaghetti
Danzaburou
0
3
0
0
L
Serqet
Tramador
Serqet
1
1
0
1
W
Neith
sfdeon
Neith
5
0
1
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
27,885
46,893
Taken
39,611
20,865
Mitigated
16,574
13,052
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,844
2,218
81
5,583
10,119
4,365
533
0
9,575
48,203
0
L
Thor
CodrinX
Thor
5,799
2,008
0
2,701
8,643
4,939
0
4,715
3,928
0
42,237
W
Horus
JeyRoo
Horus
4,369
2,081
1,932
3,801
7,792
3,436
0
0
7,748
84
16,686
W
6,071
3,574
0
2,258
11,321
4,680
0
0
10,814
29
42,456
L
Neith
Olya2002
Neith
2,535
1,424
0
1,419
7,918
3,059
335
3,034
4,884
0
22,346
W
Hera
Pa1n228
Hera
4,371
1,387
0
1,210
4,228
1,458
1,242
0
4,184
61,700
0
L
Danzaburou
PastaSpaghetti
Danzaburou
5,630
2,192
0
3,983
9,833
3,178
0
113
9,720
0
45,367
L
Serqet
Tramador
Serqet
4,057
1,148
0
3,815
11,133
4,213
0
1,998
9,135
0
43,295
W
Neith
sfdeon
Neith
5,230
2,993
0
767
6,151
2,635
695
0
6,007
0
37,211
L
1,973
1,476
184
950
9,366
5,476
51
2,468
6,898
0
9,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
35,547
266
Minions Killed
335
0
Camps Cleared
0
1,150,972
Distance Traveled
1,239,019
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,472
575
82
6
0
232,288
0
L
Thor
7,001
539
74
6
0
254,482
3
W
Horus
6,606
508
15
1
0
254,576
0
W
Kali
6,884
530
69
5
0
295,089
1
L
Neith
5,298
408
36
3
0
211,137
0
W
Hera
7,418
571
108
8
0
232,146
2
L
Danzaburou
5,972
459
70
5
0
226,350
2
L
Serqet
6,502
500
77
6
0
286,963
4
W
Neith
7,167
551
61
5
0
224,920
0
L
Horus
5,460
420
9
1
0
172,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role