Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BanjosOhnishi
Discordia
Level 157
God Stats
50W - 44L
1,500 SR
Queue Stats
1,003W - 1,016L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
CAPOREGlME
Ao Kuang
Level 105
God Stats
7W - 5L
1,603 SR
Queue Stats
326W - 344L
1,447 Elo+
Solo
Maui
Maui
Munchrelax
Maui
Level 87
God Stats
1W - 0L
1,700 SR
Queue Stats
26W - 21L
1,483 Elo+
Solo
Cliodhna
Cliodhna
RemiyRomi
Cliodhna
Level 106
God Stats
3W - 3L
1,496 SR
Queue Stats
500W - 521L
1,445 Elo+
Solo
Team Averages
Level 112
1,560 SR
1,461 Elo+

VS

Team Averages
Level 127
1,554 SR
1,423 Elo+
Artemis
Artemis
 
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Astolfo2169
Ne Zha
Level 157
God Stats
1W - 1L
1,765 SR
Queue Stats
86W - 104L
1,432 Elo+
Party 1
King Arthur
King Arthur
CrabeShogun
King Arthur
Level 128
God Stats
0W - 2L
1,340 SR
Queue Stats
20W - 25L
1,443 Elo+
Party 1
Hel
Hel
TheLunastra
Hel
Level 147
God Stats
5W - 3L
1,515 SR
Queue Stats
221W - 229L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
ThePorkenator14
Sylvanus
Level 125
God Stats
1W - 1L
1,651 SR
Queue Stats
6W - 13L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 3
5,888
491
5,210
7,426
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
BanjosOhnishi
Discordia
12
2 / 2 / 5
6,983
582
5,707
5,598
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
CAPOREGlME
Ao Kuang
12
5 / 0 / 1
7,867
656
4,867
7,593
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 3
5,895
491
3,454
9,260
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
RemiyRomi
Cliodhna
11
6 / 3 / 2
6,998
583
8,689
10,355
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 3 / 4
6,013
501
6,390
10,767
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
11
3 / 3 / 3
6,672
556
5,610
10,554
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
CrabeShogun
King Arthur
11
1 / 3 / 2
6,680
557
2,904
7,580
4,079
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 0
6,678
557
4,262
8,944
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
10
3 / 2 / 2
6,790
566
5,015
7,925
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
9
10
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
3
3
0.5
L
Artemis
 
Artemis
1
3
4
1
L
Ne Zha
3
3
3
1.5
W
Discordia
BanjosOhnishi
Discordia
2
2
5
2.25
W
Ao Kuang
CAPOREGlME
Ao Kuang
5
0
1
5.5
L
King Arthur
CrabeShogun
King Arthur
1
3
2
0.67
W
0
2
3
0.75
W
Cliodhna
RemiyRomi
Cliodhna
6
3
2
2.33
L
1
2
0
0.5
L
Sylvanus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,927
Damage
24,181
40,232
Taken
45,770
19,450
Mitigated
22,922
15,303
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,210
1,547
0
2,799
7,426
2,298
0
950
6,476
0
42,424
L
Artemis
 
Artemis
6,390
2,270
0
3,652
10,767
3,910
697
3,176
7,591
0
41,504
L
Ne Zha
5,610
2,337
0
1,132
10,554
3,799
0
1,623
8,931
0
43,012
W
Discordia
BanjosOhnishi
Discordia
5,707
467
0
607
5,598
2,303
148
2,090
3,508
48,960
0
W
Ao Kuang
CAPOREGlME
Ao Kuang
4,867
1,023
0
5,666
7,593
4,114
1,098
974
6,619
45,271
0
L
King Arthur
CrabeShogun
King Arthur
2,904
352
0
0
7,580
4,079
0
3,207
4,373
0
36,807
W
3,454
847
0
1,809
9,260
6,521
0
3,552
5,708
10,883
0
W
Cliodhna
RemiyRomi
Cliodhna
8,689
1,252
0
4,422
10,355
4,214
0
1,711
8,644
0
40,710
L
4,262
536
1,185
4,191
8,944
4,134
42
4,038
4,906
49,387
0
L
Sylvanus
5,015
1,890
1,971
2,624
7,925
7,000
377
1,984
5,941
20,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
32,833
340
Minions Killed
336
0
Camps Cleared
0
1,159,326
Distance Traveled
1,122,120
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,888
491
68
6
0
221,385
5
L
Artemis
6,013
501
65
5
0
210,667
2
L
Ne Zha
6,672
556
69
6
0
262,372
1
W
Discordia
6,983
582
81
7
0
228,097
1
W
Ao Kuang
7,867
656
90
8
0
223,968
7
L
King Arthur
6,680
557
72
6
0
219,515
0
W
Maui
5,895
491
22
2
0
238,158
4
W
Cliodhna
6,998
583
79
7
0
247,718
3
L
Hel
6,678
557
93
8
0
219,797
0
L
Sylvanus
6,790
566
37
3
0
209,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role