Player Matchup

Cliodhna
Cliodhna
Esdeathh7
Cliodhna
Level 87
God Stats
4W - 2L
1,536 SR
Queue Stats
16W - 31L
1,214 Elo+
Party 1
Raijin
Raijin
OgBIxntz
Raijin
Level 34
God Stats
3W - 6L
1,490 SR
Queue Stats
34W - 42L
1,340 Elo+
Solo
Susano
Susano
Rixh_Zero
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,189 Elo+
Party 1
Team Averages
Level 62
1,509 SR
1,248 Elo+

VS

Team Averages
Level 98
1,357 SR
1,278 Elo+
Bacchus
Bacchus
Wildmane
Bacchus
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 10L
1,194 Elo+
Solo
Eset
Eset
s XL WarCorps
Eset
Level 145
God Stats
1W - 0L
1,214 SR
Queue Stats
61W - 101L
1,323 Elo+
Solo
Medusa
Medusa
sergionater14
Medusa
Level 63
God Stats
9W - 13L
1,356 SR
Queue Stats
115W - 184L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Esdeathh7
Cliodhna
17
3 / 5 / 3
11,493
676
11,744
16,779
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
OgBIxntz
Raijin
18
3 / 5 / 3
11,572
681
9,187
18,179
11,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Rixh_Zero
Susano
14
1 / 10 / 2
10,035
590
6,619
17,614
7,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Wildmane
Bacchus
16
1 / 1 / 16
11,617
683
8,216
11,547
16,911
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 1 / 5
14,522
854
17,785
9,080
3,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 5 / 8
13,143
773
16,060
17,023
7,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
20
20
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Esdeathh7
Cliodhna
3
5
3
0.9
L
Raijin
OgBIxntz
Raijin
3
5
3
0.9
L
Susano
Rixh_Zero
Susano
1
10
2
0.2
W
Bacchus
Wildmane
Bacchus
1
1
16
9
W
13
1
5
15.5
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
42,061
52,572
Taken
37,650
26,066
Mitigated
28,502
5,620
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Esdeathh7
Cliodhna
11,744
2,003
0
4,340
16,779
7,173
0
8,573
8,206
0
41,388
L
Raijin
OgBIxntz
Raijin
9,187
756
182
533
18,179
11,194
0
7,314
10,865
60,584
0
L
Susano
Rixh_Zero
Susano
6,619
1,209
0
565
17,614
7,699
0
10,440
7,174
0
31,310
W
Bacchus
Wildmane
Bacchus
8,216
595
0
858
11,547
16,911
792
3,062
8,485
22,629
0
W
17,785
674
1,003
4,254
9,080
3,879
701
2,162
6,918
69,932
0
W
16,060
9,206
0
1,722
17,023
7,712
1,167
4,516
12,507
0
53,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
39,282
167
Minions Killed
173
0
Camps Cleared
0
904,118
Distance Traveled
869,843
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,493
676
43
3
0
331,869
0
L
Raijin
11,572
681
86
5
0
292,761
0
L
Susano
10,035
590
38
2
0
279,488
1
W
Bacchus
11,617
683
12
1
0
303,810
0
W
Eset
14,522
854
95
6
0
270,736
1
W
Medusa
13,143
773
66
4
0
295,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role