Player Matchup

Merlin
Merlin
 
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dragoniam
Chaac
Level 38
God Stats
1W - 5L
1,078 SR
Queue Stats
64W - 72L
1,456 Elo+
Solo
Ares
Ares
IonicLILKEV89
Ares
Level 141
God Stats
7W - 2L
1,824 SR
Queue Stats
92W - 122L
1,351 Elo+
Solo
Hou Yi
Hou Yi
PndaRage
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,450 Elo+
Party 1
Chronos
Chronos
phtoyphoto
Chronos
Level 34
God Stats
1W - 8L
1,317 SR
Queue Stats
12W - 18L
1,352 Elo+
Solo
Team Averages
Level 69
1,444 SR
1,422 Elo+

VS

Team Averages
Level 112
1,451 SR
1,474 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DarkCrowned05
Awilix
Level 129
God Stats
0W - 2L
1,327 SR
Queue Stats
75W - 75L
1,543 Elo+
Solo
Raijin
Raijin
HIGHGRADEWEEB
Raijin
Level 109
God Stats
1W - 1L
1,182 SR
Queue Stats
287W - 304L
1,497 Elo+
Solo
Cupid
Cupid
HightowerO
Cupid
Level 75
God Stats
47W - 50L
1,514 SR
Queue Stats
131W - 125L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
IlSHAZAMlI
Gilgamesh
Level 88
God Stats
2W - 4L
1,732 SR
Queue Stats
22W - 42L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 1 / 1
7,188
719
2,229
4,057
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Dragoniam
Chaac
14
1 / 2 / 3
7,326
733
4,968
7,526
5,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
0 / 0 / 4
7,164
716
1,939
5,619
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
PndaRage
Hou Yi
14
3 / 0 / 3
7,573
757
8,206
5,517
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
phtoyphoto
Chronos
14
2 / 0 / 4
7,629
763
7,695
7,905
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 1 / 1
6,374
637
4,980
11,060
9,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 0
6,832
683
5,304
6,420
2,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 3 / 0
6,547
655
3,817
7,147
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
14
0 / 1 / 2
7,124
712
3,554
6,377
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
IlSHAZAMlI
Gilgamesh
11
0 / 0 / 0
5,970
597
697
650
529
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
7
Kills
2
3
Deaths
7
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
1
1.5
L
Sobek
 
Sobek
0
1
1
0.5
L
1
2
0
0.5
W
Chaac
Dragoniam
Chaac
1
2
3
1.25
L
1
3
0
0.33
L
Cupid
0
1
2
1
L
Gilgamesh
IlSHAZAMlI
Gilgamesh
0
0
0
0
W
0
0
4
2
W
Hou Yi
PndaRage
Hou Yi
3
0
3
4.5
W
Chronos
phtoyphoto
Chronos
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,037
Damage
18,352
30,624
Taken
31,654
18,495
Mitigated
18,828
6,503
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,229
115
10
418
4,057
1,786
705
1,177
2,880
19,558
0
L
Sobek
 
Sobek
4,980
223
0
3,087
11,060
9,829
0
3,657
7,199
12,861
0
L
5,304
1,310
0
250
6,420
2,693
0
795
5,607
0
22,568
W
Chaac
Dragoniam
Chaac
4,968
997
0
2,519
7,526
5,924
674
1,287
6,239
0
21,659
L
3,817
90
0
1,070
7,147
3,018
0
3,823
3,246
15,323
0
L
Cupid
3,554
1,541
524
2,026
6,377
2,759
0
3,100
3,089
0
27,639
L
Gilgamesh
IlSHAZAMlI
Gilgamesh
697
0
0
0
650
529
0
0
650
0
2,945
W
1,939
80
0
1,766
5,619
4,652
356
1,529
4,090
9,517
0
W
Hou Yi
PndaRage
Hou Yi
8,206
3,032
0
1,069
5,517
2,504
529
1,846
3,671
0
32,720
W
Chronos
phtoyphoto
Chronos
7,695
1,157
0
721
7,905
3,629
973
2,958
4,947
28,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,880
Gold Earned
32,847
222
Minions Killed
147
0
Camps Cleared
0
1,007,450
Distance Traveled
915,521
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,188
719
48
5
0
198,300
4
L
Sobek
6,374
637
16
2
0
181,683
1
L
Awilix
6,832
683
39
4
0
214,222
2
W
Chaac
7,326
733
47
5
0
192,080
3
L
Raijin
6,547
655
33
3
0
182,148
3
L
Cupid
7,124
712
56
6
0
201,891
4
L
Gilgamesh
5,970
597
3
0
0
135,577
0
W
Ares
7,164
716
16
2
0
192,272
1
W
Hou Yi
7,573
757
51
5
0
200,334
5
W
Chronos
7,629
763
60
6
0
224,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role