Player Matchup

Artio
Artio
 
Artio
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CASH PsYcHo
Ah Muzen Cab
Level 119
God Stats
0W - 3L
1,315 SR
Queue Stats
132W - 151L
1,491 Elo+
Party 1
Nemesis
Nemesis
Genesis337
Nemesis
Level 124
God Stats
19W - 37L
1,413 SR
Queue Stats
681W - 887L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
PrincessCoder89
Sun Wukong
Level 68
God Stats
0W - 1L
1,523 SR
Queue Stats
38W - 32L
1,488 Elo+
Solo
Ra
Ra
WiliBoi
Ra
Level 121
God Stats
1W - 2L
1,369 SR
Queue Stats
27W - 30L
1,517 Elo+
Party 1
Team Averages
Level 104
1,424 SR
1,479 Elo+

VS

Team Averages
Level 99
1,450 SR
1,464 Elo+
Ra
Ra
GodTatSon
Ra
Level 128
God Stats
1W - 1L
1,487 SR
Queue Stats
74W - 73L
1,478 Elo+
Party 2
Skadi
Skadi
JTryner
Skadi
Level 122
God Stats
4W - 4L
1,166 SR
Queue Stats
100W - 106L
1,434 Elo+
Solo
Athena
Athena
Tarek7ny
Athena
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 325L
1,461 Elo+
Solo
Arachne
Arachne
saldigo
Arachne
Level 82
God Stats
50W - 25L
1,595 SR
Queue Stats
110W - 92L
1,493 Elo+
Solo
Shiva
Shiva
xCourtyyy
Shiva
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 112L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 2 / 0
7,383
321
1,807
8,529
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
CASH PsYcHo
Ah Muzen Cab
19
1 / 3 / 2
11,791
513
14,204
13,144
4,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Genesis337
Nemesis
18
7 / 3 / 2
11,446
498
13,608
22,320
9,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
PrincessCoder89
Sun Wukong
18
5 / 3 / 2
11,865
516
21,858
34,399
33,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 1 / 4
12,073
525
12,372
18,570
8,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
11,939
519
15,093
16,012
7,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
JTryner
Skadi
20
3 / 1 / 5
13,273
577
13,879
17,452
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Tarek7ny
Athena
17
2 / 1 / 4
11,573
503
8,557
18,451
23,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
saldigo
Arachne
19
5 / 5 / 2
12,883
560
17,890
27,386
12,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
xCourtyyy
Shiva
17
0 / 5 / 5
10,207
444
14,094
22,852
19,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
17
Kills
12
12
Deaths
17
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
0
0
L
Ah Muzen Cab
CASH PsYcHo
Ah Muzen Cab
1
3
2
0.67
L
Nemesis
Genesis337
Nemesis
7
3
2
2.67
W
2
5
2
0.6
W
Skadi
JTryner
Skadi
3
1
5
5.5
L
Sun Wukong
PrincessCoder89
Sun Wukong
5
3
2
2
W
Athena
Tarek7ny
Athena
2
1
4
4
L
4
1
4
6
W
Arachne
saldigo
Arachne
5
5
2
1.2
W
Shiva
xCourtyyy
Shiva
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,849
Damage
69,513
96,962
Taken
102,153
60,156
Mitigated
70,081
36,203
Healing
33,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,807
294
339
3,654
8,529
4,028
0
1,429
7,100
8,572
0
L
Ah Muzen Cab
CASH PsYcHo
Ah Muzen Cab
14,204
4,198
0
3,103
13,144
4,970
2,430
2,187
10,957
0
123,102
L
Nemesis
Genesis337
Nemesis
13,608
5,316
0
4,022
22,320
9,910
1,919
4,099
17,987
0
95,253
W
15,093
513
1,924
4,399
16,012
7,365
2,231
5,341
10,671
111,396
0
W
Skadi
JTryner
Skadi
13,879
6,638
0
10,609
17,452
7,343
2,913
1,162
16,290
0
145,593
L
Sun Wukong
PrincessCoder89
Sun Wukong
21,858
5,723
0
14,578
34,399
33,192
0
5,898
27,109
0
104,246
W
Athena
Tarek7ny
Athena
8,557
1,498
465
4,108
18,451
23,816
289
2,819
15,632
46,711
3,328
L
12,372
1,076
590
9,917
18,570
8,056
373
9,657
8,866
115,649
0
W
Arachne
saldigo
Arachne
17,890
12,886
0
8,462
27,386
12,426
2,030
4,181
23,205
41
112,185
W
Shiva
xCourtyyy
Shiva
14,094
3,824
192
3,321
22,852
19,131
1,082
676
22,176
109
64,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,558
Gold Earned
59,875
693
Minions Killed
740
0
Camps Cleared
0
1,956,002
Distance Traveled
2,171,584
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,383
321
12
1
0
155,092
0
L
Ah Muzen Cab
11,791
513
206
9
0
429,697
1
L
Nemesis
11,446
498
132
6
0
501,857
4
W
Ra
11,939
519
193
8
0
426,814
3
W
Skadi
13,273
577
233
10
0
419,281
4
L
Sun Wukong
11,865
516
155
7
0
427,093
4
W
Athena
11,573
503
86
4
0
461,347
2
L
Ra
12,073
525
188
8
0
442,263
3
W
Arachne
12,883
560
140
6
0
484,111
2
W
Shiva
10,207
444
88
4
0
380,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role