Player Matchup

Ishtar
Ishtar
Dankrel
Ishtar
Level 160
God Stats
8W - 2L
1,811 SR
Queue Stats
170W - 156L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
MagoMarginal
Zhong Kui
Level 126
God Stats
12W - 6L
1,517 SR
Queue Stats
191W - 193L
1,552 Elo+
Solo
Set
Set
Nika0075519
Set
Level 141
God Stats
1W - 4L
1,245 SR
Queue Stats
274W - 252L
1,541 Elo+
Party 1
Terra
Terra
Pedroca4963
Terra
Level 125
God Stats
6W - 3L
1,589 SR
Queue Stats
333W - 324L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
queen_eset
Sylvanus
Level 143
God Stats
1W - 0L
1,743 SR
Queue Stats
11W - 8L
1,600 Elo+
Solo
Team Averages
Level 139
1,581 SR
1,548 Elo+

VS

Team Averages
Level 139
1,595 SR
1,557 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Leosin23
Merlin
Level 124
God Stats
1W - 1L
1,585 SR
Queue Stats
18W - 8L
1,684 Elo+
Solo
Hel
Hel
Ninety90
Hel
Level 160
God Stats
3W - 4L
1,524 SR
Queue Stats
587W - 526L
1,467 Elo+
Solo
Loki
Loki
TokyoTulip
Loki
Level 160
God Stats
5W - 4L
1,543 SR
Queue Stats
486W - 365L
1,685 Elo+
Solo
Baron Samedi
Baron Samedi
arley191
Baron Samedi
Level 122
God Stats
3W - 4L
1,825 SR
Queue Stats
100W - 117L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dankrel
Ishtar
6
1 / 0 / 1
3,763
753
1,608
2,067
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
MagoMarginal
Zhong Kui
6
0 / 0 / 1
3,560
712
732
1,920
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 1 / 0
3,400
680
867
3,375
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,774
755
215
1,828
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
queen_eset
Sylvanus
5
1 / 0 / 1
3,820
764
1,000
2,570
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
4
0 / 2 / 0
2,901
580
765
3,802
714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Leosin23
Merlin
6
0 / 0 / 0
3,663
733
748
2,136
787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

6
1 / 1 / 0
3,587
717
847
2,573
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

1
0 / 0 / 0
2,472
494
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
arley191
Baron Samedi
5
0 / 0 / 0
3,158
632
556
952
505
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Ishtar
Dankrel
Ishtar
1
0
1
1.5
L
Merlin
Leosin23
Merlin
0
0
0
0
W
Zhong Kui
MagoMarginal
Zhong Kui
0
0
1
0.5
W
1
1
0
1
L
1
1
0
1
W
0
0
0
0
L
0
0
0
0
L
Baron Samedi
arley191
Baron Samedi
0
0
0
0
W
Sylvanus
queen_eset
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,422
Damage
2,916
11,760
Taken
9,463
5,249
Mitigated
2,878
5,348
Healing
4,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
765
409
0
1,473
3,802
714
0
806
2,996
0
9,614
W
Ishtar
Dankrel
Ishtar
1,608
1,241
0
1,102
2,067
666
0
248
1,819
0
20,676
L
Merlin
Leosin23
Merlin
748
267
0
1,210
2,136
787
0
197
1,921
20,696
0
W
Zhong Kui
MagoMarginal
Zhong Kui
732
0
0
943
1,920
1,305
0
601
1,319
16,001
0
W
867
368
0
1,032
3,375
1,433
0
246
3,129
0
16,170
L
847
121
0
1,030
2,573
872
0
732
1,841
15,392
0
W
215
66
0
757
1,828
685
0
571
1,080
16,896
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
arley191
Baron Samedi
556
0
47
543
952
505
0
114
838
7,299
0
W
Sylvanus
queen_eset
Sylvanus
1,000
503
288
1,226
2,570
1,160
0
308
2,262
9,132
1,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,317
Gold Earned
15,781
171
Minions Killed
108
0
Camps Cleared
0
509,579
Distance Traveled
335,176
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
2,901
580
20
4
0
73,919
0
W
Ishtar
3,763
753
33
7
0
84,118
1
L
Merlin
3,663
733
43
9
0
77,274
2
W
Zhong Kui
3,560
712
38
8
0
105,004
2
W
Set
3,400
680
33
7
0
117,588
2
L
Hel
3,587
717
34
7
0
95,654
0
W
Terra
3,774
755
45
9
0
106,038
2
L
Loki
2,472
494
0
0
0
14,320
0
L
Baron Samedi
3,158
632
11
2
0
74,009
2
W
Sylvanus
3,820
764
22
4
0
96,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role