Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ELHomiedirt
Nemesis
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 68L
1,520 Elo+
Party 2
Poseidon
Poseidon
EnRiched12
Poseidon
Level 22
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 2
Fafnir
Fafnir
EpikMe
Fafnir
Level 82
God Stats
3W - 2L
1,643 SR
Queue Stats
95W - 91L
1,521 Elo+
Party 2
Anhur
Anhur
Lucid-HSOM
Anhur
Level 157
God Stats
6W - 9L
1,569 SR
Queue Stats
388W - 381L
1,538 Elo+
Party 2
Team Averages
Level 102
1,590 SR
1,554 Elo+

VS

Team Averages
Level 97
1,612 SR
1,504 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ADOG639
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,531 Elo+
Party 1
Chang'e
Chang'e
Fisshion
Chang'e
Level 127
God Stats
13W - 3L
1,752 SR
Queue Stats
206W - 139L
1,552 Elo+
Party 1
Hun Batz
Hun Batz
Nezbu
Hun Batz
Level 122
God Stats
2W - 0L
1,788 SR
Queue Stats
249W - 291L
1,508 Elo+
Party 1
Bellona
Bellona
XxDeltaxGamer
Bellona
Level 65
God Stats
7W - 2L
1,519 SR
Queue Stats
17W - 14L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 0 / 1
9,981
587
7,992
13,827
24,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ELHomiedirt
Nemesis
12
4 / 4 / 2
8,184
481
6,522
15,046
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
EnRiched12
Poseidon
13
0 / 6 / 1
8,096
476
3,231
9,594
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
EpikMe
Fafnir
11
1 / 3 / 0
7,931
467
3,835
13,997
14,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
14
0 / 2 / 2
8,661
509
6,386
13,207
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 2 / 2
8,180
481
5,954
10,680
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
ADOG639
Atlas
11
0 / 1 / 2
7,167
422
4,093
9,619
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Fisshion
Chang'e
16
5 / 0 / 7
9,776
575
12,870
8,830
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Nezbu
Hun Batz
17
9 / 4 / 3
10,190
599
12,236
16,609
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
14
0 / 1 / 1
8,824
519
10,032
12,292
11,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
15
15
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
0
1
2.5
W
Hou Yi
 
Hou Yi
1
2
2
1
W
Atlas
ADOG639
Atlas
0
1
2
1
L
Nemesis
ELHomiedirt
Nemesis
4
4
2
1.25
L
Poseidon
EnRiched12
Poseidon
0
6
1
0.08
L
Fafnir
EpikMe
Fafnir
1
3
0
0.33
W
Chang'e
Fisshion
Chang'e
5
0
7
8.5
L
Anhur
0
2
2
0.5
W
Hun Batz
Nezbu
Hun Batz
9
4
3
2.63
W
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
45,185
65,671
Taken
58,030
53,162
Mitigated
33,718
18,363
Healing
27,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,992
4,715
0
1,860
13,827
24,547
0
885
12,942
0
78,212
W
Hou Yi
 
Hou Yi
5,954
4,053
0
3,675
10,680
3,312
349
1,013
9,667
0
58,111
W
Atlas
ADOG639
Atlas
4,093
1,745
0
830
9,619
9,152
0
1,151
8,468
35,015
0
L
Nemesis
ELHomiedirt
Nemesis
6,522
2,944
0
4,006
15,046
6,911
0
2,861
12,185
0
58,667
L
Poseidon
EnRiched12
Poseidon
3,231
365
0
702
9,594
3,105
0
4,598
4,996
57,904
0
L
Fafnir
EpikMe
Fafnir
3,835
1,439
2,017
3,022
13,997
14,274
0
4,642
9,355
25,345
1,934
W
Chang'e
Fisshion
Chang'e
12,870
1,303
2,349
7,288
8,830
3,642
524
3,284
5,546
72,938
0
L
Anhur
6,386
2,318
0
6,756
13,207
4,325
0
4,473
8,734
0
68,451
W
Hun Batz
Nezbu
Hun Batz
12,236
4,971
0
6,758
16,609
6,486
0
1,218
15,391
0
86,078
W
Bellona
10,032
4,934
255
6,103
12,292
11,126
623
0
12,292
0
76,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,853
Gold Earned
44,137
500
Minions Killed
546
0
Camps Cleared
0
1,613,987
Distance Traveled
1,732,690
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,981
587
156
9
0
336,918
1
W
Hou Yi
8,180
481
105
6
0
298,692
5
W
Atlas
7,167
422
37
2
0
331,087
4
L
Nemesis
8,184
481
86
5
0
354,618
4
L
Poseidon
8,096
476
106
6
0
299,561
7
L
Fafnir
7,931
467
35
2
0
323,376
7
W
Chang'e
9,776
575
123
7
0
351,765
2
L
Anhur
8,661
509
117
7
0
299,514
4
W
Hun Batz
10,190
599
127
7
0
395,911
3
W
Bellona
8,824
519
154
9
0
355,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role