Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Galaxy76
Raijin
Level 102
God Stats
9W - 8L
1,510 SR
Queue Stats
479W - 426L
1,512 Elo+
Solo
Geb
Geb
thatrockguy2515
Geb
Level 146
God Stats
2W - 0L
1,699 SR
Queue Stats
18W - 19L
1,523 Elo+
Solo
Team Averages
Level 128
1,542 SR
1,507 Elo+

VS

Team Averages
Level 100
1,459 SR
1,555 Elo+
Ne Zha
Ne Zha
Akinosx
Ne Zha
Level 106
God Stats
1W - 2L
1,431 SR
Queue Stats
129W - 133L
1,503 Elo+
Party 2
Osiris
Osiris
Blackout4
Osiris
Level 120
God Stats
3W - 8L
1,412 SR
Queue Stats
81W - 77L
1,560 Elo+
Party 2
Charybdis
Charybdis
FléurDeLys
Charybdis
Level 88
God Stats
1W - 3L
1,158 SR
Queue Stats
89W - 65L
1,582 Elo+
Party 2
Kuzenbo
Kuzenbo
HypnossSs
Kuzenbo
Level 74
God Stats
4W - 3L
1,621 SR
Queue Stats
54W - 52L
1,564 Elo+
Party 2
Ares
Ares
Maikàfer
Ares
Level 114
God Stats
3W - 2L
1,674 SR
Queue Stats
87W - 80L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 2 / 7
10,559
754
12,320
17,062
18,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
 
Janus
17
2 / 2 / 12
10,299
736
17,355
11,863
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
 
Lancelot
16
2 / 1 / 13
9,470
676
12,123
14,337
15,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Galaxy76
Raijin
18
5 / 1 / 10
11,118
794
17,688
11,725
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 1 / 15
9,577
684
7,587
12,235
12,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Akinosx
Ne Zha
15
1 / 5 / 4
8,459
604
15,403
15,762
9,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Blackout4
Osiris
17
3 / 3 / 4
10,278
734
13,805
16,251
20,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
FléurDeLys
Charybdis
15
1 / 4 / 3
8,655
618
10,288
10,653
6,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
HypnossSs
Kuzenbo
18
2 / 1 / 3
10,030
716
7,402
16,720
22,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
15
0 / 3 / 6
9,181
656
11,899
17,988
23,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
16
Kills
7
7
Deaths
16
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
7
4.75
W
Janus
 
Janus
2
2
12
4
W
Lancelot
 
Lancelot
2
1
13
8.5
L
Ne Zha
Akinosx
Ne Zha
1
5
4
0.6
L
Osiris
Blackout4
Osiris
3
3
4
1.67
L
Charybdis
FléurDeLys
Charybdis
1
4
3
0.63
W
Raijin
Galaxy76
Raijin
5
1
10
10
L
Kuzenbo
HypnossSs
Kuzenbo
2
1
3
3.5
L
Ares
0
3
6
1
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,073
Damage
58,797
67,222
Taken
77,374
61,455
Mitigated
81,938
27,833
Healing
32,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,320
2,515
2,225
5,839
17,062
18,997
314
3,902
13,160
0
17,217
W
Janus
 
Janus
17,355
622
3,076
2,747
11,863
6,858
374
3,963
7,900
48,344
0
W
Lancelot
 
Lancelot
12,123
2,324
4,447
3,416
14,337
15,268
99
4,221
10,116
0
18,157
L
Ne Zha
Akinosx
Ne Zha
15,403
1,343
1,482
4,133
15,762
9,331
0
7,063
8,699
0
35,338
L
Osiris
Blackout4
Osiris
13,805
2,430
4,397
4,059
16,251
20,176
0
8,778
7,473
0
22,578
L
Charybdis
FléurDeLys
Charybdis
10,288
2,889
3,549
1,564
10,653
6,609
0
5,398
5,255
0
30,114
W
Raijin
Galaxy76
Raijin
17,688
2,602
1,868
1,611
11,725
7,698
285
3,852
7,873
36,681
0
L
Kuzenbo
HypnossSs
Kuzenbo
7,402
2,326
2,191
5,245
16,720
22,048
0
10,476
6,244
10,376
0
L
Ares
11,899
575
2,078
3,799
17,988
23,774
0
10,915
7,073
15,901
0
W
7,587
506
1,590
1,014
12,235
12,634
270
3,363
8,872
19,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
46,603
169
Minions Killed
113
0
Camps Cleared
0
1,476,398
Distance Traveled
1,412,691
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,559
754
20
1
0
287,095
5
W
Janus
10,299
736
78
6
0
270,443
5
W
Lancelot
9,470
676
9
1
0
336,919
5
L
Ne Zha
8,459
604
26
2
0
287,293
4
L
Osiris
10,278
734
21
2
0
312,819
0
L
Charybdis
8,655
618
52
4
0
224,056
0
W
Raijin
11,118
794
50
4
0
283,645
2
L
Kuzenbo
10,030
716
6
0
0
328,670
3
L
Ares
9,181
656
8
1
0
259,853
1
W
Geb
9,577
684
12
1
0
298,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role