Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RagnarTheGod764
Baron Samedi
Level 87
God Stats
7W - 13L
1,706 SR
Queue Stats
36W - 57L
1,303 Elo+
Solo
Team Averages
Level 125
1,569 SR
1,434 Elo+

VS

Team Averages
Level 95
1,405 SR
1,293 Elo+
Olorun
Olorun
DKPostel
Olorun
Level 82
God Stats
9W - 13L
1,437 SR
Queue Stats
208W - 278L
1,332 Elo+
Solo
Sobek
Sobek
Purpletune
Sobek
Level 45
God Stats
1W - 2L
1,277 SR
Queue Stats
24W - 33L
1,276 Elo+
Solo
Cliodhna
Cliodhna
UnHandyplotYT
Cliodhna
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
7 / 0 / 15
11,706
780
15,805
16,489
9,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
17
7 / 1 / 15
11,389
759
12,911
17,968
19,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
RagnarTheGod764
Baron Samedi
18
10 / 1 / 11
11,812
787
14,206
13,891
8,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DKPostel
Olorun
15
1 / 10 / 1
9,375
625
10,810
18,513
8,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
13
1 / 5 / 1
9,250
617
5,909
19,411
20,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
UnHandyplotYT
Cliodhna
11
0 / 9 / 2
8,148
543
5,875
14,461
5,181

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
24
Kills
2
2
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
7
0
15
14.5
W
Horus
 
Horus
7
1
15
14.5
L
Olorun
DKPostel
Olorun
1
10
1
0.15
L
Sobek
1
5
1
0.3
W
Baron Samedi
RagnarTheGod764
Baron Samedi
10
1
11
15.5
L
Cliodhna
UnHandyplotYT
Cliodhna
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,922
Damage
22,594
48,348
Taken
52,385
37,418
Mitigated
34,284
26,933
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
15,805
1,874
6,685
7,676
16,489
9,514
785
4,176
12,313
52,754
0
W
Horus
 
Horus
12,911
4,558
1,786
4,942
17,968
19,405
891
7,191
10,777
0
37,498
L
Olorun
DKPostel
Olorun
10,810
5,188
1,036
3,396
18,513
8,429
0
12,372
5,350
39,415
2,939
L
Sobek
5,909
950
0
3,342
19,411
20,674
0
9,015
9,589
14,845
0
W
Baron Samedi
RagnarTheGod764
Baron Samedi
14,206
2,721
1,954
3,890
13,891
8,499
963
4,926
8,965
44,984
0
L
Cliodhna
UnHandyplotYT
Cliodhna
5,875
721
0
859
14,461
5,181
0
7,633
6,150
0
23,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,907
Gold Earned
26,773
166
Minions Killed
127
0
Camps Cleared
0
837,459
Distance Traveled
606,046
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,706
780
71
5
0
298,052
7
W
Horus
11,389
759
41
3
0
272,254
1
L
Olorun
9,375
625
73
5
0
179,473
0
L
Sobek
9,250
617
19
1
0
230,383
0
W
Baron Samedi
11,812
787
54
4
0
267,153
3
L
Cliodhna
8,148
543
35
2
0
196,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role