Player Matchup

Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond V
Arkmans
Vulcan
Diamond V
Level 160
God Stats
9W - 6L
1,684 SR
Queue Stats
193W - 178L
2,124 MMR
Solo
Rama
Rama
Diamond IV
SirLancersAlot
Rama
Diamond IV
Level 160
God Stats
83W - 58L
1,698 SR
Queue Stats
435W - 416L
2,250 MMR
Solo
Geb
Geb
Diamond IV
Viveck
Geb
Diamond IV
Level 129
God Stats
18W - 14L
1,689 SR
Queue Stats
241W - 229L
2,188 MMR
Solo
Camazotz
Camazotz
Masters
redchoo
Camazotz
Masters
Level 150
God Stats
3W - 7L
1,436 SR
Queue Stats
608W - 591L
2,026 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,601 SR
2,018 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,597 SR
2,127 MMR
Ganesha
Ganesha
Diamond IV
Platusic
Ganesha
Diamond IV
Level 88
God Stats
1W - 1L
1,576 SR
Queue Stats
269W - 254L
2,044 MMR
Party 1
Chaac
Chaac
Diamond V
SketchyNoodles
Chaac
Diamond V
Level 145
God Stats
1W - 5L
1,620 SR
Queue Stats
272W - 260L
1,934 MMR
Party 1
Ullr
Ullr
Diamond V
Sοlheim
Ullr
Diamond V
Level 155
God Stats
9W - 8L
1,678 SR
Queue Stats
121W - 113L
2,280 MMR
Solo
Eset
Eset
Platinum I
Transponding
Eset
Platinum I
Level 102
God Stats
1W - 0L
1,481 SR
Queue Stats
43W - 26L
2,066 MMR
Solo
Skadi
Skadi
Diamond II
xXxRandy18xXx
Skadi
Diamond II
Level 128
God Stats
386W - 327L
1,630 SR
Queue Stats
482W - 465L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 5 / 0
5,267
405
4,212
12,405
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Arkmans
Vulcan
11
1 / 2 / 2
6,696
515
9,098
6,359
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 5 / 0
6,982
537
2,213
10,474
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Viveck
Geb
8
0 / 3 / 2
5,637
434
2,454
10,221
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
redchoo
Camazotz
11
1 / 5 / 1
6,460
497
3,185
12,994
6,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CernunnosKhepriMauiSusano

VS

Bans
Ao KuangIshtarLokiDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Platusic
Ganesha
12
0 / 1 / 11
7,895
607
4,286
9,920
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 0 / 8
9,373
721
11,075
7,133
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
14
9 / 1 / 4
9,011
693
6,925
9,912
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 2 / 0
7,960
612
3,257
7,243
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 3
8,835
680
8,630
4,658
1,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
20
20
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
0
0
L
Vulcan
Arkmans
Vulcan
1
2
2
1
W
Ganesha
Platusic
Ganesha
0
1
11
5.5
L
2
5
0
0.4
W
4
0
8
8
W
Ullr
9
1
4
11
W
2
2
0
1
L
Geb
Viveck
Geb
0
3
2
0.33
L
Camazotz
redchoo
Camazotz
1
5
1
0.3
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,162
Damage
34,173
52,453
Taken
38,866
24,119
Mitigated
20,673
13,818
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,212
651
0
2,306
12,405
4,217
0
2,571
9,616
0
29,403
L
Vulcan
Arkmans
Vulcan
9,098
2,556
0
739
6,359
2,517
0
815
5,544
63,152
0
W
Ganesha
Platusic
Ganesha
4,286
932
2,204
3,433
9,920
7,452
0
4,478
5,442
20,414
2,028
L
2,213
1,356
0
2,243
10,474
3,298
0
1,141
9,333
0
50,856
W
11,075
2,271
0
4,559
7,133
4,651
0
1,327
5,806
0
61,623
W
Ullr
6,925
3,174
0
4,332
9,912
3,841
0
1,869
8,043
0
54,761
W
3,257
399
597
1,546
7,243
2,997
0
3,538
3,705
58,867
0
L
Geb
Viveck
Geb
2,454
322
0
2,317
10,221
7,108
0
1,866
8,307
9,362
0
L
Camazotz
redchoo
Camazotz
3,185
1,504
0
6,213
12,994
6,979
0
815
11,509
0
40,563
W
8,630
3,525
0
443
4,658
1,732
3,068
662
3,996
0
73,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
43,074
343
Minions Killed
468
0
Camps Cleared
0
1,234,499
Distance Traveled
1,363,016
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,267
405
52
4
0
263,939
1
L
Vulcan
6,696
515
114
9
0
284,313
5
W
Ganesha
7,895
607
6
0
0
280,863
5
L
Rama
6,982
537
95
7
0
228,335
5
W
Chaac
9,373
721
125
10
0
260,682
2
W
Ullr
9,011
693
89
7
0
312,973
2
W
Eset
7,960
612
112
9
0
248,739
2
L
Geb
5,637
434
8
1
0
210,880
3
L
Camazotz
6,460
497
74
6
0
247,032
3
W
Skadi
8,835
680
136
10
0
259,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role