Player Matchup

Horus
Horus
Platinum III
BlosTV
Horus
Platinum III
Level 88
God Stats
4W - 2L
1,672 SR
Queue Stats
202W - 192L
1,797 MMR
Solo
Cernunnos
Cernunnos
Platinum III
K1ng_M0r1n
Cernunnos
Platinum III
Level 128
God Stats
14W - 8L
1,700 SR
Queue Stats
160W - 152L
1,813 MMR
Solo
Scylla
Scylla
Platinum V
NeedyLobster146
Scylla
Platinum V
Level 139
God Stats
5W - 5L
1,557 SR
Queue Stats
37W - 26L
1,864 MMR
Solo
Chronos
Chronos
Platinum I
Pauly-Nades
Chronos
Platinum I
Level 157
God Stats
57W - 30L
1,680 SR
Queue Stats
407W - 399L
1,862 MMR
Solo
Nemesis
Nemesis
Platinum V
Zero1000k
Nemesis
Platinum V
Level 120
God Stats
1W - 2L
1,402 SR
Queue Stats
186W - 178L
1,812 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,602 SR
1,830 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,418 SR
1,829 MMR
Thanatos
Thanatos
Platinum IV
DanielNaiden
Thanatos
Platinum IV
Level 160
God Stats
5W - 3L
1,677 SR
Queue Stats
78W - 68L
1,881 MMR
Solo
Hercules
Hercules
Platinum II
ErnestVNeck
Hercules
Platinum II
Level 148
God Stats
7W - 8L
1,571 SR
Queue Stats
278W - 265L
1,901 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
IMxxAMERICAN
Zhong Kui
Platinum IV
Level 142
God Stats
6W - 5L
1,586 SR
Queue Stats
374W - 354L
1,749 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
Sukwha
Heimdallr
Platinum I
Level 126
God Stats
0W - 1L
1,206 SR
Queue Stats
76W - 71L
1,827 MMR
Solo
Atlas
Atlas
Gold II
YO SOY KOI
Atlas
Gold II
Level 129
God Stats
0W - 1L
1,051 SR
Queue Stats
25W - 24L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BlosTV
Horus
15
1 / 3 / 12
11,177
508
7,185
25,894
26,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
K1ng_M0r1n
Cernunnos
20
9 / 1 / 9
13,624
619
25,156
22,001
10,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 4 / 7
13,397
609
21,636
12,439
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Pauly-Nades
Chronos
18
1 / 5 / 7
12,286
558
13,882
13,990
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Zero1000k
Nemesis
18
5 / 2 / 7
12,343
561
13,489
22,878
10,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaVulcanSusanoLancelot

VS

Bans
IshtarLokiHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanielNaiden
Thanatos
17
6 / 3 / 3
11,618
528
12,937
20,060
9,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ErnestVNeck
Hercules
16
3 / 3 / 2
10,451
475
5,844
26,564
27,225
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
IMxxAMERICAN
Zhong Kui
16
2 / 7 / 7
10,694
486
18,613
23,207
14,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Sukwha
Heimdallr
15
1 / 5 / 1
9,549
434
6,108
16,621
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
16
3 / 4 / 6
10,575
481
10,923
26,396
31,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
22
Kills
15
15
Deaths
22
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
BlosTV
Horus
1
3
12
2.33
L
Thanatos
DanielNaiden
Thanatos
6
3
3
2.5
L
Hercules
ErnestVNeck
Hercules
3
3
2
1.33
L
Zhong Kui
IMxxAMERICAN
Zhong Kui
2
7
7
0.79
W
Cernunnos
K1ng_M0r1n
Cernunnos
9
1
9
13.5
W
6
4
7
2.38
W
Chronos
Pauly-Nades
Chronos
1
5
7
0.9
L
Heimdallr
Sukwha
Heimdallr
1
5
1
0.3
L
Atlas
3
4
6
1.5
W
Nemesis
Zero1000k
Nemesis
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,348
Damage
54,425
97,202
Taken
112,848
58,385
Mitigated
88,958
33,344
Healing
44,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BlosTV
Horus
7,185
2,814
3,086
7,988
25,894
26,193
222
7,738
17,848
0
30,422
L
Thanatos
DanielNaiden
Thanatos
12,937
3,343
0
20,208
20,060
9,150
0
4,687
15,373
0
83,545
L
Hercules
ErnestVNeck
Hercules
5,844
1,912
0
9,993
26,564
27,225
0
8,984
17,580
0
67,990
L
Zhong Kui
IMxxAMERICAN
Zhong Kui
18,613
1,131
0
5,322
23,207
14,494
1,008
6,447
16,760
81,654
0
W
Cernunnos
K1ng_M0r1n
Cernunnos
25,156
11,129
0
13,891
22,001
10,433
5,207
8,767
13,106
0
155,492
W
21,636
3,103
0
1,434
12,439
4,962
2,316
5,402
6,703
111,019
0
W
Chronos
Pauly-Nades
Chronos
13,882
6,951
0
3,372
13,990
6,568
7,229
3,407
10,431
93,080
9,677
L
Heimdallr
Sukwha
Heimdallr
6,108
3,204
0
5,943
16,621
6,113
0
5,368
11,253
0
63,372
L
Atlas
10,923
4,284
0
2,827
26,396
31,976
136
9,674
16,722
34,417
0
W
Nemesis
Zero1000k
Nemesis
13,489
6,065
0
3,573
22,878
10,229
2,484
7,365
15,287
0
94,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,827
Gold Earned
52,887
642
Minions Killed
544
0
Camps Cleared
0
2,228,821
Distance Traveled
2,029,713
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,177
508
26
1
0
460,027
8
L
Thanatos
11,618
528
119
5
0
490,775
7
L
Hercules
10,451
475
122
6
0
411,843
7
L
Zhong Kui
10,694
486
151
7
0
374,433
6
W
Cernunnos
13,624
619
181
8
0
399,749
5
W
Scylla
13,397
609
175
8
0
421,566
6
W
Chronos
12,286
558
146
7
0
397,458
5
L
Heimdallr
9,549
434
121
6
0
352,413
3
L
Atlas
10,575
481
31
1
0
400,249
3
W
Nemesis
12,343
561
114
5
0
550,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role