Player Matchup

Anhur
Anhur
 
Anhur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HybridViggo
Kukulkan
Level 3
God Stats
0W - 2L
1,703 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ManiekManiecki
Gilgamesh
Level 101
God Stats
1W - 2L
1,664 SR
Queue Stats
91W - 85L
1,459 Elo+
Solo
Ymir
Ymir
Soulst3r
Ymir
Level 31
God Stats
20W - 18L
1,496 SR
Queue Stats
52W - 68L
1,324 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lllTWINNYIII
Tsukuyomi
Level 80
God Stats
3W - 3L
1,616 SR
Queue Stats
192W - 249L
1,341 Elo+
Party 2
Team Averages
Level 54
1,596 SR
1,425 Elo+

VS

Team Averages
Level 65
1,467 SR
1,440 Elo+
Artemis
Artemis
DaRViZaR
Artemis
Level 110
God Stats
4W - 1L
1,597 SR
Queue Stats
32W - 21L
1,632 Elo+
Solo
Susano
Susano
HalkaIsGone
Susano
Level 26
God Stats
1W - 3L
1,064 SR
Queue Stats
18W - 42L
1,228 Elo+
Party 1
Nu Wa
Nu Wa
M0ANARCH
Nu Wa
Level 67
God Stats
23W - 16L
1,527 SR
Queue Stats
78W - 94L
1,446 Elo+
Party 1
Sol
Sol
Vatu4016
Sol
Level 62
God Stats
9W - 5L
1,594 SR
Queue Stats
121W - 173L
1,442 Elo+
Party 1
Loki
Loki
ZaxaMoon
Loki
Level 62
God Stats
3W - 1L
1,555 SR
Queue Stats
37W - 27L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
2
0 / 0 / 0
4,504
300
250
1,155
259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
HybridViggo
Kukulkan
13
0 / 3 / 5
7,158
477
2,999
6,117
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ManiekManiecki
Gilgamesh
12
0 / 4 / 5
7,113
474
4,461
11,180
5,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
10
2 / 4 / 1
6,675
445
3,139
11,450
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
lllTWINNYIII
Tsukuyomi
14
9 / 6 / 2
8,649
577
12,151
14,621
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaRViZaR
Artemis
15
8 / 2 / 2
9,230
615
10,202
8,727
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
11
0 / 3 / 3
7,222
481
3,456
9,103
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
M0ANARCH
Nu Wa
12
2 / 2 / 5
8,436
562
6,896
6,894
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 4
8,714
581
8,413
10,032
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
13
3 / 1 / 3
8,389
559
2,490
11,832
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
11
Kills
17
17
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Artemis
DaRViZaR
Artemis
8
2
2
4.5
W
Susano
0
3
3
0.5
L
Kukulkan
HybridViggo
Kukulkan
0
3
5
0.83
W
Nu Wa
M0ANARCH
Nu Wa
2
2
5
2.25
L
Gilgamesh
ManiekManiecki
Gilgamesh
0
4
5
0.63
L
Ymir
2
4
1
0.63
W
4
3
4
2
W
Loki
3
1
3
4.5
L
Tsukuyomi
lllTWINNYIII
Tsukuyomi
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
31,457
44,523
Taken
46,588
21,118
Mitigated
21,028
8,797
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
250
250
0
66
1,155
259
0
608
501
0
4,914
W
Artemis
DaRViZaR
Artemis
10,202
5,957
159
4,978
8,727
3,344
2,577
1,958
6,769
0
53,502
W
Susano
3,456
493
0
3,146
9,103
6,510
217
1,231
7,872
0
24,212
L
Kukulkan
HybridViggo
Kukulkan
2,999
588
0
100
6,117
2,231
0
2,408
3,449
46,421
0
W
Nu Wa
M0ANARCH
Nu Wa
6,896
1,745
0
1,473
6,894
2,414
1,642
1,382
5,512
43,105
0
L
Gilgamesh
ManiekManiecki
Gilgamesh
4,461
837
0
2,082
11,180
5,923
0
6,816
4,280
0
44,275
L
Ymir
3,139
1,455
0
1,636
11,450
7,760
96
1,532
9,866
23,317
1,624
W
8,413
3,224
0
3,530
10,032
4,359
1,557
953
9,079
53,838
6,548
W
Loki
2,490
646
0
4,162
11,832
4,401
0
1,108
10,724
0
58,817
L
Tsukuyomi
lllTWINNYIII
Tsukuyomi
12,151
3,571
0
4,913
14,621
4,945
0
2,900
11,592
0
47,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
41,991
287
Minions Killed
384
0
Camps Cleared
0
1,091,183
Distance Traveled
1,378,369
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,504
300
12
1
0
35,053
0
W
Artemis
9,230
615
82
5
0
256,582
0
W
Susano
7,222
481
26
2
0
285,523
0
L
Kukulkan
7,158
477
93
6
0
261,337
3
W
Nu Wa
8,436
562
84
6
0
265,159
0
L
Gilgamesh
7,113
474
70
5
0
283,940
2
L
Ymir
6,675
445
46
3
0
238,682
3
W
Sol
8,714
581
101
7
0
275,010
2
W
Loki
8,389
559
91
6
0
296,095
0
L
Tsukuyomi
8,649
577
66
4
0
272,171
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role