Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ADCarryed
The Morrigan
Level 144
God Stats
1W - 0L
1,278 SR
Queue Stats
8W - 8L
1,359 Elo+
Party 1
Scylla
Scylla
alexitowtf
Scylla
Level 129
God Stats
4W - 2L
1,516 SR
Queue Stats
59W - 64L
1,453 Elo+
Party 1
Team Averages
Level 140
1,432 SR
1,437 Elo+

VS

Team Averages
Level 62
1,579 SR
1,559 Elo+
Ishtar
Ishtar
CaptainC93x
Ishtar
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Kiwinuki
Nu Wa
Level 21
God Stats
1W - 1L
1,734 SR
Queue Stats
61W - 29L
1,642 Elo+
Party 2
Thanatos
Thanatos
Kàshîr
Thanatos
Level 56
God Stats
4W - 4L
1,502 SR
Queue Stats
124W - 90L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 5
8,965
747
8,647
10,256
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
ADCarryed
The Morrigan
14
2 / 3 / 5
9,078
757
6,231
5,444
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
alexitowtf
Scylla
15
4 / 3 / 2
9,354
780
8,447
9,796
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 3 / 4
8,327
694
3,364
9,689
4,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Kiwinuki
Nu Wa
14
0 / 2 / 6
8,511
709
8,865
8,552
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Kàshîr
Thanatos
14
6 / 3 / 1
9,380
782
10,224
10,607
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
8
Kills
7
7
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
W
The Morrigan
ADCarryed
The Morrigan
2
3
5
1.5
L
Ishtar
1
3
4
1
L
Nu Wa
Kiwinuki
Nu Wa
0
2
6
1.5
L
Thanatos
Kàshîr
Thanatos
6
3
1
2.17
W
Scylla
alexitowtf
Scylla
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,325
Damage
22,453
25,496
Taken
28,848
8,175
Mitigated
12,437
5,193
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,647
2,773
0
4,594
10,256
3,613
1,350
3,545
6,711
35,448
2,553
W
The Morrigan
ADCarryed
The Morrigan
6,231
1,029
0
349
5,444
1,675
313
2,300
3,126
26,149
2,467
L
Ishtar
3,364
1,768
0
1,938
9,689
4,095
120
7,032
2,657
0
33,047
L
Nu Wa
Kiwinuki
Nu Wa
8,865
4,086
0
1,250
8,552
3,396
623
6,623
1,929
40,233
0
L
Thanatos
Kàshîr
Thanatos
10,224
1,334
0
8,767
10,607
4,946
0
7,595
3,012
0
21,815
W
Scylla
alexitowtf
Scylla
8,447
686
0
250
9,796
2,887
0
3,047
6,749
47,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
26,218
195
Minions Killed
148
0
Camps Cleared
0
711,346
Distance Traveled
665,560
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,965
747
65
5
0
240,232
3
W
The Morrigan
9,078
757
44
4
0
230,040
0
L
Ishtar
8,327
694
51
4
0
187,911
4
L
Nu Wa
8,511
709
69
6
0
233,666
1
L
Thanatos
9,380
782
28
2
0
243,983
4
W
Scylla
9,354
780
86
7
0
241,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role