Player Matchup

Thoth
Thoth
Akiitsuki
Thoth
Level 148
God Stats
3W - 0L
1,718 SR
Queue Stats
26W - 11L
1,732 Elo+
Party 1
Tyr
Tyr
TheOnlyMadara
Tyr
Level 155
God Stats
4W - 0L
1,798 SR
Queue Stats
67W - 38L
1,723 Elo+
Party 1
Hun Batz
Hun Batz
xPanda-Manx036
Hun Batz
Level 140
God Stats
2W - 4L
1,397 SR
Queue Stats
144W - 154L
1,500 Elo+
Party 1
Team Averages
Level 148
1,638 SR
1,652 Elo+

VS

Team Averages
Level 101
1,409 SR
1,592 Elo+
Achilles
Achilles
Baelysh
Achilles
Level 107
God Stats
0W - 1L
1,246 SR
Queue Stats
7W - 4L
1,604 Elo+
Party 2
Ao Kuang
Ao Kuang
Irmaos Piuba
Ao Kuang
Level 106
God Stats
23W - 26L
1,482 SR
Queue Stats
376W - 418L
1,485 Elo+
Solo
Nox
Nox
SecretRaigeki
Nox
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Akiitsuki
Thoth
15
4 / 1 / 9
10,188
784
9,380
7,473
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 2 / 10
9,596
738
12,454
13,245
13,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
15
6 / 2 / 6
10,175
783
15,939
11,019
4,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baelysh
Achilles
15
2 / 3 / 1
8,615
663
10,628
17,398
17,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Irmaos Piuba
Ao Kuang
13
1 / 7 / 0
8,970
690
5,149
19,871
13,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 3 / 4
9,026
694
3,627
9,500
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
4
5
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
Akiitsuki
Thoth
4
1
9
8.5
L
Achilles
Baelysh
Achilles
2
3
1
0.83
L
Ao Kuang
Irmaos Piuba
Ao Kuang
1
7
0
0.14
L
1
3
4
1
W
3
2
10
4
W
Hun Batz
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,773
Damage
19,404
31,737
Taken
46,769
21,306
Mitigated
34,692
8,114
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Akiitsuki
Thoth
9,380
790
0
2,128
7,473
2,847
1,121
1,314
5,792
38,670
0
L
Achilles
Baelysh
Achilles
10,628
1,479
0
2,899
17,398
17,618
0
4,316
12,613
0
20,266
L
Ao Kuang
Irmaos Piuba
Ao Kuang
5,149
1,519
1,394
3,113
19,871
13,359
0
3,785
15,696
35,103
0
L
3,627
486
0
1,088
9,500
3,715
0
1,189
8,003
32,180
0
W
12,454
2,539
0
4,619
13,245
13,658
600
3,632
9,331
602
21,624
W
Hun Batz
15,939
6,198
0
1,367
11,019
4,801
1,237
4,132
6,457
92
46,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
26,611
136
Minions Killed
122
0
Camps Cleared
0
711,991
Distance Traveled
693,898
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,188
784
65
5
0
220,732
1
L
Achilles
8,615
663
16
1
0
244,398
0
L
Ao Kuang
8,970
690
40
3
0
211,991
2
L
Nox
9,026
694
66
5
0
237,509
5
W
Tyr
9,596
738
11
1
0
256,611
1
W
Hun Batz
10,175
783
60
5
0
234,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role