Player Matchup

Sol
Sol
Ginchik
Sol
Level 41
God Stats
3W - 13L
1,334 SR
Queue Stats
35W - 46L
1,370 Elo+
Party 1
Bastet
Bastet
IKhaoriI
Bastet
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,311 Elo+
Party 1
Hercules
Hercules
Lunimister457
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,275 Elo+
Party 1
Atlas
Atlas
NightParrot7643
Atlas
Level 28
God Stats
36W - 26L
1,564 SR
Queue Stats
70W - 71L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
koafri
Danzaburou
Level 104
God Stats
5W - 3L
1,640 SR
Queue Stats
100W - 113L
1,446 Elo+
Party 3
Team Averages
Level 41
1,508 SR
1,370 Elo+

VS

Team Averages
Level 53
1,633 SR
1,447 Elo+
Merlin
Merlin
Ahnfeldt
Merlin
Level 17
God Stats
3W - 0L
1,738 SR
Queue Stats
6W - 6L
1,447 Elo+
Party 2
Loki
Loki
Korendoz
Loki
Level 18
God Stats
4W - 2L
1,540 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 2
Khepri
Khepri
Mildenko
Khepri
Level 87
God Stats
5W - 1L
1,700 SR
Queue Stats
88W - 81L
1,447 Elo+
Solo
Lancelot
Lancelot
RaZeMaCaTaZ
Lancelot
Level 61
God Stats
3W - 0L
1,738 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
epikoli
Cernunnos
Level 80
God Stats
17W - 17L
1,451 SR
Queue Stats
238W - 244L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
1 / 2 / 0
4,633
463
3,249
5,910
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
IKhaoriI
Bastet
6
1 / 3 / 0
4,351
435
550
7,376
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Lunimister457
Hercules
1
0 / 0 / 0
3,309
331
0
0
0
7
0 / 2 / 1
4,770
477
2,793
7,035
3,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
koafri
Danzaburou
6
1 / 3 / 0
4,365
437
4,299
8,423
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ahnfeldt
Merlin
8
0 / 2 / 3
4,975
498
3,267
3,451
1,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
3 / 0 / 1
5,720
572
3,115
5,582
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Mildenko
Khepri
8
1 / 1 / 3
5,638
564
2,363
6,214
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
RaZeMaCaTaZ
Lancelot
10
2 / 0 / 1
6,085
609
2,483
3,055
1,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
epikoli
Cernunnos
8
4 / 0 / 1
5,456
546
6,281
4,677
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ahnfeldt
Merlin
0
2
3
0.75
L
Sol
1
2
0
0.5
L
Bastet
IKhaoriI
Bastet
1
3
0
0.33
W
Loki
3
0
1
3.5
L
Hercules
Lunimister457
Hercules
0
0
0
0
W
Khepri
Mildenko
Khepri
1
1
3
2.5
L
0
2
1
0.25
W
Lancelot
RaZeMaCaTaZ
Lancelot
2
0
1
2.5
W
Cernunnos
epikoli
Cernunnos
4
0
1
4.5
L
Danzaburou
koafri
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,891
Damage
17,509
28,744
Taken
22,979
9,630
Mitigated
9,144
7,104
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ahnfeldt
Merlin
3,267
288
0
480
3,451
1,093
522
1,569
1,610
19,212
0
L
Sol
3,249
465
0
715
5,910
1,976
0
2,549
3,361
18,071
0
L
Bastet
IKhaoriI
Bastet
550
74
0
1,544
7,376
2,179
0
718
6,658
0
11,794
W
Loki
3,115
852
0
3,264
5,582
1,875
0
1,254
4,174
0
35,127
L
Hercules
Lunimister457
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
Mildenko
Khepri
2,363
782
0
2,239
6,214
3,442
273
1,727
4,487
20,348
0
L
2,793
1,357
1,005
979
7,035
3,031
0
1,199
5,836
13,243
0
W
Lancelot
RaZeMaCaTaZ
Lancelot
2,483
467
0
762
3,055
1,227
688
167
2,888
0
39,005
W
Cernunnos
epikoli
Cernunnos
6,281
3,392
0
2,426
4,677
1,507
0
899
3,778
0
25,909
L
Danzaburou
koafri
Danzaburou
4,299
1,955
0
2,861
8,423
2,444
0
1,164
7,259
0
23,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,428
Gold Earned
27,874
112
Minions Killed
284
0
Camps Cleared
0
728,537
Distance Traveled
915,318
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,975
498
35
4
0
169,189
0
L
Sol
4,633
463
35
4
0
203,847
1
L
Bastet
4,351
435
26
3
0
187,533
0
W
Loki
5,720
572
71
7
0
215,523
3
L
Hercules
3,309
331
0
0
0
0
0
W
Khepri
5,638
564
29
3
0
161,296
5
L
Atlas
4,770
477
18
2
0
168,625
4
W
Lancelot
6,085
609
88
9
0
206,436
1
W
Cernunnos
5,456
546
61
6
0
162,874
0
L
Danzaburou
4,365
437
33
3
0
168,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role