Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
RuthlessWins
Ratatoskr
Level 104
God Stats
1W - 0L
1,044 SR
Queue Stats
70W - 65L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
UrbanGangster
Baron Samedi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,450 Elo+
Solo
Scylla
Scylla
iamapuppet
Scylla
Level 57
God Stats
6W - 4L
1,406 SR
Queue Stats
32W - 26L
1,478 Elo+
Solo
Artemis
Artemis
socal13
Artemis
Level 119
God Stats
14W - 10L
1,560 SR
Queue Stats
262W - 289L
1,351 Elo+
Solo
Team Averages
Level 106
1,402 SR
1,459 Elo+

VS

Team Averages
Level 113
1,509 SR
1,516 Elo+
Cerberus
Cerberus
 
Cerberus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LateNightWoes
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 108L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ManoVelhoGrillo
Ah Muzen Cab
Level 104
God Stats
13W - 13L
1,545 SR
Queue Stats
99W - 107L
1,448 Elo+
Solo
Bakasura
Bakasura
Ravingfriend
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
8 / 1 / 10
11,731
1,173
14,032
15,308
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
RuthlessWins
Ratatoskr
18
7 / 1 / 13
11,689
1,169
15,399
11,577
4,821
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
UrbanGangster
Baron Samedi
17
5 / 0 / 15
11,422
1,142
13,470
5,738
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
iamapuppet
Scylla
17
2 / 1 / 14
10,508
1,051
10,704
10,774
3,693
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
socal13
Artemis
17
1 / 0 / 16
10,645
1,065
8,835
6,117
2,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

259

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
0 / 3 / 3
10,782
1,078
15,155
18,717
22,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
 
Janus
15
0 / 5 / 2
9,481
948
5,725
8,985
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 5 / 2
9,836
984
12,176
14,146
6,729
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ManoVelhoGrillo
Ah Muzen Cab
15
2 / 4 / 0
10,700
1,070
10,086
12,697
5,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Ravingfriend
Bakasura
15
0 / 6 / 1
9,151
915
1,047
13,139
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
23
Kills
3
3
Deaths
23
68
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
8
1
10
13
L
Cerberus
 
Cerberus
0
3
3
0.5
L
Janus
 
Janus
0
5
2
0.2
L
1
5
2
0.4
L
Ah Muzen Cab
ManoVelhoGrillo
Ah Muzen Cab
2
4
0
0.5
L
Bakasura
Ravingfriend
Bakasura
0
6
1
0.08
W
Ratatoskr
RuthlessWins
Ratatoskr
7
1
13
13.5
W
Baron Samedi
UrbanGangster
Baron Samedi
5
0
15
12.5
W
Scylla
iamapuppet
Scylla
2
1
14
9
W
Artemis
socal13
Artemis
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,440
Damage
44,189
49,514
Taken
67,684
22,452
Mitigated
46,213
20,255
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,032
1,180
6,293
6,785
15,308
8,399
0
6,704
8,509
20,032
0
L
Cerberus
 
Cerberus
15,155
48
0
4,493
18,717
22,112
0
9,620
9,097
25,466
0
L
Janus
 
Janus
5,725
835
0
219
8,985
4,165
0
8,063
922
31,933
0
L
12,176
2,791
0
1,097
14,146
6,729
0
8,217
5,929
0
27,778
L
Ah Muzen Cab
ManoVelhoGrillo
Ah Muzen Cab
10,086
2,463
0
2,537
12,697
5,294
0
8,518
4,179
0
45,141
L
Bakasura
Ravingfriend
Bakasura
1,047
523
30
1,365
13,139
7,913
0
3,788
9,351
0
7,785
W
Ratatoskr
RuthlessWins
Ratatoskr
15,399
3,664
0
379
11,577
4,821
0
4,882
6,655
0
31,713
W
Baron Samedi
UrbanGangster
Baron Samedi
13,470
668
2,598
1,242
5,738
2,646
0
2,992
2,746
46,357
0
W
Scylla
iamapuppet
Scylla
10,704
1,342
0
1,086
10,774
3,693
0
3,841
6,893
25,697
0
W
Artemis
socal13
Artemis
8,835
4,221
1,178
694
6,117
2,893
0
2,461
3,656
0
21,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,995
Gold Earned
49,950
229
Minions Killed
231
6
Camps Cleared
10
956,856
Distance Traveled
937,678
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,731
1,173
13
1
1
178,266
1
L
Cerberus
10,782
1,078
44
4
0
222,559
0
L
Janus
9,481
948
65
7
0
127,464
0
L
Ne Zha
9,836
984
19
2
1
198,557
2
L
Ah Muzen Cab
10,700
1,070
91
9
5
201,341
0
L
Bakasura
9,151
915
12
1
4
187,757
0
W
Ratatoskr
11,689
1,169
42
4
3
233,137
0
W
Baron Samedi
11,422
1,142
83
8
1
185,951
0
W
Scylla
10,508
1,051
41
4
1
198,469
0
W
Artemis
10,645
1,065
50
5
0
161,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role