Player Matchup

Fenrir
Fenrir
BellaOnFire
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,681 Elo+
Party 2
Cernunnos
Cernunnos
Vincentaur20
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,573 Elo+
Party 3
Atlas
Atlas
gewoonrowan
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,342 Elo+
Party 2
Poseidon
Poseidon
marcwollah
Poseidon
Level 52
God Stats
1W - 1L
1,335 SR
Queue Stats
42W - 49L
1,367 Elo+
Party 2
Ao Kuang
Ao Kuang
xristosko31yolo
Ao Kuang
Level 88
God Stats
22W - 10L
1,642 SR
Queue Stats
464W - 410L
1,569 Elo+
Party 3
Team Averages
Level 40
1,495 SR
1,506 Elo+

VS

Team Averages
Level 79
1,728 SR
1,448 Elo+
Artemis
Artemis
RenatoCarvz_17
Artemis
Level 111
God Stats
3W - 3L
1,691 SR
Queue Stats
164W - 147L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
TheBurgersss
Cernunnos
Level 128
God Stats
10W - 1L
1,892 SR
Queue Stats
191W - 217L
1,352 Elo+
Solo
Freya
Freya
muche
Freya
Level 86
God Stats
1W - 2L
1,918 SR
Queue Stats
36W - 38L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
oneBOOM5189
Baron Samedi
Level 42
God Stats
3W - 1L
1,673 SR
Queue Stats
43W - 54L
1,365 Elo+
Solo
Jormungandr
Jormungandr
xSimK
Jormungandr
Level 28
God Stats
0W - 2L
1,466 SR
Queue Stats
35W - 29L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 1 / 2
7,667
590
9,367
10,847
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Vincentaur20
Cernunnos
12
1 / 3 / 0
7,322
563
7,697
11,031
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 5
6,399
492
2,920
6,333
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
marcwollah
Poseidon
11
1 / 0 / 5
6,909
531
5,787
4,642
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
13
2 / 2 / 0
7,660
589
3,147
9,303
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
7,793
599
10,569
13,018
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
TheBurgersss
Cernunnos
7
0 / 2 / 0
5,102
392
2,590
6,784
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
muche
Freya
10
0 / 4 / 0
5,879
452
3,444
6,713
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
oneBOOM5189
Baron Samedi
12
2 / 1 / 0
6,675
513
4,888
6,841
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xSimK
Jormungandr
9
0 / 3 / 1
5,700
438
3,579
13,050
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
6
6
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
2
7
L
4
1
0
4
L
Cernunnos
TheBurgersss
Cernunnos
0
2
0
0
W
Cernunnos
Vincentaur20
Cernunnos
1
3
0
0.33
W
1
0
5
3.5
W
Poseidon
marcwollah
Poseidon
1
0
5
3.5
L
Freya
muche
Freya
0
4
0
0
L
Baron Samedi
oneBOOM5189
Baron Samedi
2
1
0
2
L
Jormungandr
xSimK
Jormungandr
0
3
1
0.17
W
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,918
Damage
25,070
42,156
Taken
46,406
17,751
Mitigated
20,659
11,754
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,367
3,527
0
2,073
10,847
4,748
0
2,354
8,355
0
58,383
L
10,569
5,730
0
6,836
13,018
5,354
1,440
696
12,322
0
59,405
L
Cernunnos
TheBurgersss
Cernunnos
2,590
1,320
0
852
6,784
2,130
0
1,368
5,416
0
26,640
W
Cernunnos
Vincentaur20
Cernunnos
7,697
3,912
0
3,749
11,031
3,352
0
383
10,648
0
55,021
W
2,920
1,162
0
1,471
6,333
3,994
99
1,773
4,416
11,492
0
W
Poseidon
marcwollah
Poseidon
5,787
899
0
1,388
4,642
1,658
66
1,845
2,595
54,478
0
L
Freya
muche
Freya
3,444
1,090
0
1,645
6,713
2,543
0
2,362
4,351
29,179
0
L
Baron Samedi
oneBOOM5189
Baron Samedi
4,888
456
0
2,121
6,841
3,315
0
2,853
3,789
34,456
0
L
Jormungandr
xSimK
Jormungandr
3,579
836
0
1,821
13,050
7,317
0
4,336
8,674
24,443
1,729
W
Ao Kuang
3,147
356
0
3,073
9,303
3,999
0
4,900
4,403
49,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
31,149
411
Minions Killed
327
0
Camps Cleared
0
1,265,170
Distance Traveled
985,268
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,667
590
95
7
0
299,295
3
L
Artemis
7,793
599
95
7
0
220,678
2
L
Cernunnos
5,102
392
53
4
0
143,101
3
W
Cernunnos
7,322
563
94
7
0
218,618
2
W
Atlas
6,399
492
17
1
0
245,052
1
W
Poseidon
6,909
531
98
8
0
256,314
3
L
Freya
5,879
452
76
6
0
225,975
0
L
Baron Samedi
6,675
513
68
5
0
187,396
8
L
Jormungandr
5,700
438
35
3
0
208,118
0
W
Ao Kuang
7,660
589
107
8
0
245,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role