Player Matchup

Ah Puch
Ah Puch
DarkWalker11
Ah Puch
Level 124
God Stats
3W - 1L
1,877 SR
Queue Stats
33W - 29L
1,588 Elo+
Party 1
Bacchus
Bacchus
MaDKawK
Bacchus
Level 26
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 2L
1,213 Elo+
Party 1
Skadi
Skadi
vamoacalmarno
Skadi
Level 72
God Stats
1W - 1L
1,283 SR
Queue Stats
5W - 4L
1,429 Elo+
Party 1
Team Averages
Level 74
1,569 SR
1,410 Elo+

VS

Team Averages
Level 27
1,243 SR
977 Elo+
Awilix
Awilix
Mrtvačnice
Awilix
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
959 Elo+
Party 2
Hercules
Hercules
TeneVoj
Hercules
Level 6
God Stats
0W - 5L
1,140 SR
Queue Stats
0W - 7L
1,009 Elo+
Party 2
Chang'e
Chang'e
n0rf0lk
Chang'e
Level 16
God Stats
0W - 2L
1,089 SR
Queue Stats
2W - 15L
964 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkWalker11
Ah Puch
14
6 / 0 / 12
8,676
868
11,963
4,462
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MaDKawK
Bacchus
13
1 / 0 / 19
8,746
875
6,798
6,978
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
13 / 0 / 7
9,699
970
13,709
4,686
2,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
0 / 7 / 0
6,086
609
4,075
12,582
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
TeneVoj
Hercules
8
0 / 7 / 0
5,864
586
3,076
14,180
10,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
n0rf0lk
Chang'e
12
0 / 6 / 0
6,443
644
2,977
11,775
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
20
Kills
0
0
Deaths
20
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DarkWalker11
Ah Puch
6
0
12
12
W
Bacchus
MaDKawK
Bacchus
1
0
19
10.5
L
Awilix
0
7
0
0
L
Hercules
TeneVoj
Hercules
0
7
0
0
L
Chang'e
n0rf0lk
Chang'e
0
6
0
0
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
10,128
16,126
Taken
38,537
12,651
Mitigated
21,404
5,689
Healing
3,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DarkWalker11
Ah Puch
11,963
1,264
0
1,873
4,462
1,969
870
655
3,733
49,473
0
W
Bacchus
MaDKawK
Bacchus
6,798
1,361
0
2,971
6,978
8,576
431
1,457
5,240
12,728
0
L
Awilix
4,075
1,573
0
319
12,582
6,338
0
6,113
6,469
0
14,073
L
Hercules
TeneVoj
Hercules
3,076
1,028
0
530
14,180
10,534
0
8,441
5,739
0
11,043
L
Chang'e
n0rf0lk
Chang'e
2,977
369
1,336
1,512
11,775
4,532
0
4,366
7,409
21,477
0
W
13,709
5,558
0
845
4,686
2,106
1,647
895
3,708
0
30,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
18,393
122
Minions Killed
82
0
Camps Cleared
0
585,742
Distance Traveled
505,569
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,676
868
75
8
0
190,720
2
W
Bacchus
8,746
875
12
1
0
212,510
2
L
Awilix
6,086
609
23
2
0
190,690
2
L
Hercules
5,864
586
11
1
0
162,356
0
L
Chang'e
6,443
644
48
5
0
152,523
1
W
Skadi
9,699
970
35
4
0
182,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role