Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Eviljuli41
Thanatos
Level 160
God Stats
5W - 6L
1,616 SR
Queue Stats
46W - 53L
1,535 Elo+
Party 3
Rama
Rama
MrGαηør
Rama
Level 155
God Stats
6W - 3L
1,723 SR
Queue Stats
157W - 157L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
OOMage
Nu Wa
Level 26
God Stats
46W - 49L
1,516 SR
Queue Stats
46W - 49L
1,488 Elo+
Solo
Guan Yu
Guan Yu
TheMainGuardian
Guan Yu
Level 135
God Stats
5W - 6L
1,661 SR
Queue Stats
12W - 15L
1,615 Elo+
Party 2
Team Averages
Level 127
1,603 SR
1,532 Elo+

VS

Team Averages
Level 128
1,555 SR
1,562 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
GarraDeFranco
Mercury
Level 91
God Stats
4W - 1L
1,862 SR
Queue Stats
155W - 91L
1,717 Elo+
Party 1
Zeus
Zeus
Neratsu
Zeus
Level 128
God Stats
9W - 8L
1,681 SR
Queue Stats
228W - 218L
1,570 Elo+
Solo
Tyr
Tyr
Oukyen
Tyr
Level 106
God Stats
1W - 2L
1,300 SR
Queue Stats
137W - 136L
1,465 Elo+
Solo
Terra
Terra
Sphιnx
Terra
Level 155
God Stats
2W - 3L
1,431 SR
Queue Stats
487W - 370L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 3 / 2
6,413
802
6,182
10,561
7,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Eviljuli41
Thanatos
13
2 / 2 / 2
6,406
801
5,502
8,833
4,072
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 0 / 1
6,875
859
4,229
7,066
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
OOMage
Nu Wa
9
0 / 2 / 0
5,433
679
1,624
2,605
774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 1 / 2
6,138
767
4,455
7,560
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 1 / 3
7,165
896
6,300
4,778
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
13
1 / 1 / 3
6,849
856
5,876
6,519
2,265
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Neratsu
Zeus
12
0 / 2 / 1
6,174
772
6,771
5,101
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
Oukyen
Tyr
13
3 / 2 / 3
6,858
857
5,814
9,913
7,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
Sphιnx
Terra
12
0 / 0 / 5
6,004
751
4,671
6,131
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
8
8
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
2
0.67
W
Hachiman
 
Hachiman
4
1
3
5.5
L
Thanatos
Eviljuli41
Thanatos
2
2
2
1.5
W
Mercury
1
1
3
2.5
L
2
0
1
2.5
W
Zeus
Neratsu
Zeus
0
2
1
0.25
L
Nu Wa
OOMage
Nu Wa
0
2
0
0
W
Tyr
Oukyen
Tyr
3
2
3
2.25
W
Terra
Sphιnx
Terra
0
0
5
2.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
29,432
36,625
Taken
32,442
22,333
Mitigated
18,077
13,730
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,182
447
0
3,614
10,561
7,726
0
2,983
7,295
15,850
0
W
Hachiman
 
Hachiman
6,300
3,014
0
1,500
4,778
1,817
482
1,174
3,522
0
26,975
L
Thanatos
Eviljuli41
Thanatos
5,502
1,352
0
4,455
8,833
4,072
0
2,545
6,065
0
17,421
W
Mercury
5,876
2,799
0
140
6,519
2,265
372
1,291
5,183
0
28,743
L
4,229
3,498
0
2,946
7,066
3,170
0
3,175
3,812
0
29,086
W
Zeus
Neratsu
Zeus
6,771
1,041
0
462
5,101
1,646
455
972
4,082
24,549
0
L
Nu Wa
OOMage
Nu Wa
1,624
1,080
0
250
2,605
774
0
174
2,431
5,375
0
W
Tyr
Oukyen
Tyr
5,814
533
0
737
9,913
7,905
274
2,414
7,173
0
15,067
W
Terra
Sphιnx
Terra
4,671
434
2,263
2,430
6,131
4,444
30
1,955
4,135
6,673
0
L
4,455
261
870
1,595
7,560
6,591
0
1,861
5,580
0
10,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
33,050
145
Minions Killed
189
0
Camps Cleared
0
836,546
Distance Traveled
942,838
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,413
802
33
4
0
181,082
1
W
Hachiman
7,165
896
52
7
0
176,366
3
L
Thanatos
6,406
801
16
2
0
185,289
3
W
Mercury
6,849
856
65
8
0
220,166
3
L
Rama
6,875
859
63
8
0
182,947
0
W
Zeus
6,174
772
51
6
0
146,385
0
L
Nu Wa
5,433
679
15
2
0
76,849
2
W
Tyr
6,858
857
14
2
0
198,524
3
W
Terra
6,004
751
7
1
0
201,397
1
L
Guan Yu
6,138
767
18
2
0
210,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role