Player Matchup

Nike
Nike
Buttpuckrd
Nike
Level 108
God Stats
2W - 9L
1,269 SR
Queue Stats
299W - 317L
1,508 Elo+
Solo
Cabrakan
Cabrakan
EpikMe
Cabrakan
Level 82
God Stats
0W - 1L
1,556 SR
Queue Stats
15W - 18L
1,448 Elo+
Solo
Nemesis
Nemesis
Godlike_Rico
Nemesis
Level 155
God Stats
7W - 10L
1,473 SR
Queue Stats
28W - 36L
1,390 Elo+
Solo
Merlin
Merlin
Malice Max
Merlin
Level 84
God Stats
14W - 11L
1,479 SR
Queue Stats
245W - 283L
1,411 Elo+
Solo
Xbalanque
Xbalanque
Mlg_Yolo_Bro
Xbalanque
Level 82
God Stats
1W - 2L
1,398 SR
Queue Stats
23W - 39L
1,406 Elo+
Solo
Team Averages
Level 102
1,435 SR
1,433 Elo+

VS

Team Averages
Level 118
1,417 SR
1,462 Elo+
Sol
Sol
CRAZYKILLER 2
Sol
Level 69
God Stats
4W - 4L
1,525 SR
Queue Stats
34W - 28L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Hammod_op
Baron Samedi
Level 148
God Stats
23W - 17L
1,555 SR
Queue Stats
144W - 159L
1,461 Elo+
Party 1
Bacchus
Bacchus
Liskonautti
Bacchus
Level 112
God Stats
1W - 5L
1,219 SR
Queue Stats
393W - 397L
1,455 Elo+
Solo
Loki
Loki
Merlybrit
Loki
Level 128
God Stats
11W - 16L
1,394 SR
Queue Stats
942W - 1,026L
1,420 Elo+
Solo
Ishtar
Ishtar
Volcano__x5
Ishtar
Level 135
God Stats
7W - 11L
1,393 SR
Queue Stats
105W - 97L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,378
938
11,076
20,963
19,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
EpikMe
Cabrakan
15
2 / 9 / 3
10,512
1,051
7,639
25,285
39,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Godlike_Rico
Nemesis
15
0 / 3 / 4
9,275
928
12,036
12,998
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Malice Max
Merlin
15
2 / 2 / 2
9,953
995
11,413
6,944
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Mlg_Yolo_Bro
Xbalanque
15
1 / 10 / 3
9,784
978
13,014
19,222
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

126

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 22
11,354
1,135
18,256
13,933
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Hammod_op
Baron Samedi
18
10 / 2 / 17
12,236
1,224
21,690
11,525
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Liskonautti
Bacchus
17
4 / 0 / 21
11,559
1,156
12,003
10,291
15,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
6 / 2 / 17
11,446
1,145
12,505
11,085
5,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
17
5 / 2 / 18
10,721
1,072
16,767
12,847
6,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
124
6
Kills
29
29
Deaths
6
14
Assists
95
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
4
0
22
15
L
Cabrakan
EpikMe
Cabrakan
2
9
3
0.39
L
Nemesis
Godlike_Rico
Nemesis
0
3
4
0.67
W
Baron Samedi
Hammod_op
Baron Samedi
10
2
17
9.25
W
Bacchus
Liskonautti
Bacchus
4
0
21
14.5
L
Merlin
Malice Max
Merlin
2
2
2
1.5
W
Loki
6
2
17
7.25
L
Xbalanque
Mlg_Yolo_Bro
Xbalanque
1
10
3
0.25
W
Ishtar
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,178
Damage
81,221
85,412
Taken
59,681
76,277
Mitigated
40,567
8,958
Healing
23,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,076
569
231
209
20,963
19,232
0
11,968
8,995
0
32,754
W
18,256
7,799
0
8,159
13,933
6,805
0
3,408
10,329
40,357
0
L
Cabrakan
EpikMe
Cabrakan
7,639
1,028
2,931
2,793
25,285
39,200
0
15,482
9,803
11,960
0
L
Nemesis
Godlike_Rico
Nemesis
12,036
3,136
0
1,498
12,998
7,239
0
6,180
6,818
0
22,690
W
Baron Samedi
Hammod_op
Baron Samedi
21,690
2,148
6,330
4,681
11,525
6,602
0
4,993
6,407
45,373
0
W
Bacchus
Liskonautti
Bacchus
12,003
2,528
221
1,186
10,291
15,408
0
3,717
6,294
17,915
0
L
Merlin
Malice Max
Merlin
11,413
394
0
600
6,944
2,787
0
4,934
2,010
33,322
0
W
Loki
12,505
4,161
0
460
11,085
5,200
0
3,057
7,837
0
32,081
L
Xbalanque
Mlg_Yolo_Bro
Xbalanque
13,014
5,510
0
696
19,222
7,819
0
13,385
5,837
0
39,041
W
Ishtar
16,767
9,425
0
2,486
12,847
6,552
0
3,009
9,762
0
28,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
57,316
193
Minions Killed
200
5
Camps Cleared
8
868,250
Distance Traveled
923,910
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,378
938
36
4
2
183,049
1
W
Sol
11,354
1,135
58
6
0
176,509
0
L
Cabrakan
10,512
1,051
11
1
0
152,978
1
L
Nemesis
9,275
928
32
3
1
207,396
0
W
Baron Samedi
12,236
1,224
57
6
3
175,424
0
W
Bacchus
11,559
1,156
11
1
2
186,698
2
L
Merlin
9,953
995
50
5
0
156,743
2
W
Loki
11,446
1,145
41
4
3
210,702
1
L
Xbalanque
9,784
978
64
6
2
168,084
1
W
Ishtar
10,721
1,072
33
3
0
174,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role