Player Matchup

Artemis
Artemis
 
Artemis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AngelOverboard-
Achilles
Level 126
God Stats
7W - 6L
1,422 SR
Queue Stats
213W - 247L
1,463 Elo+
Solo
Olorun
Olorun
DecafReaper999
Olorun
Level 144
God Stats
14W - 10L
1,571 SR
Queue Stats
970W - 1,048L
1,498 Elo+
Solo
Khepri
Khepri
Sexytoytle420
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,346 Elo+
Solo
Eset
Eset
Zanth_Daidrus
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,499 SR
1,461 Elo+

VS

Team Averages
Level 136
1,449 SR
1,468 Elo+
Cliodhna
Cliodhna
LateMarcoPolo
Cliodhna
Level 124
God Stats
0W - 2L
1,320 SR
Queue Stats
8W - 5L
1,473 Elo+
Solo
Thanatos
Thanatos
MRDANKSTANKMAN
Thanatos
Level 143
God Stats
6W - 13L
1,369 SR
Queue Stats
779W - 888L
1,464 Elo+
Solo
Bacchus
Bacchus
shun120
Bacchus
Level 107
God Stats
4W - 3L
1,646 SR
Queue Stats
177W - 168L
1,543 Elo+
Solo
Tyr
Tyr
thegodfett
Tyr
Level 147
God Stats
3W - 2L
1,613 SR
Queue Stats
328W - 362L
1,392 Elo+
Solo
Olorun
Olorun
wpentatrasion
Olorun
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
286W - 274L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 1 / 6
8,408
764
11,211
9,183
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
17
6 / 2 / 3
9,819
893
13,843
13,260
13,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 4
8,411
765
5,610
7,806
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 1 / 3
9,225
839
5,807
10,674
9,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 5
7,847
713
3,582
10,038
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LateMarcoPolo
Cliodhna
17
4 / 3 / 5
9,218
838
20,282
12,101
7,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
16
4 / 1 / 2
9,030
821
7,944
7,787
4,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
shun120
Bacchus
15
1 / 2 / 7
8,691
790
9,781
14,461
20,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
3,048
277
0
0
0
14
1 / 4 / 4
8,011
728
8,227
14,171
8,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
9
Kills
10
10
Deaths
10
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
6
4
W
Achilles
6
2
3
3.75
W
1
2
4
1.5
L
Cliodhna
LateMarcoPolo
Cliodhna
4
3
5
2.17
L
Thanatos
4
1
2
5
W
1
1
3
2.5
W
0
4
5
0.63
L
Bacchus
shun120
Bacchus
1
2
7
2.25
L
0
0
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,053
Damage
46,234
50,961
Taken
48,520
36,201
Mitigated
40,725
26,424
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,211
5,209
2,120
2,116
9,183
4,736
2,148
3,986
5,197
0
24,243
W
Achilles
13,843
3,947
2,021
3,069
13,260
13,154
1,228
4,507
8,753
0
24,938
W
5,610
1,890
7,589
3,530
7,806
4,459
848
2,496
5,310
13,285
0
L
Cliodhna
LateMarcoPolo
Cliodhna
20,282
1,969
299
1,888
12,101
7,149
330
4,110
7,991
0
36,061
L
Thanatos
7,944
1,170
1,245
6,021
7,787
4,635
514
1,951
5,836
0
21,442
W
5,807
709
914
1,780
10,674
9,715
13
3,808
6,866
19,993
0
W
3,582
680
1,776
1,509
10,038
4,137
350
3,211
6,827
6,497
0
L
Bacchus
shun120
Bacchus
9,781
976
1,723
3,905
14,461
20,383
93
4,399
10,062
17,579
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,227
2,189
1,900
4,219
14,171
8,558
494
4,539
9,632
21,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
37,998
114
Minions Killed
116
0
Camps Cleared
0
955,968
Distance Traveled
749,018
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,408
764
30
3
0
176,324
1
W
Achilles
9,819
893
23
2
0
207,127
1
W
Olorun
8,411
765
23
2
0
148,784
2
L
Cliodhna
9,218
838
47
4
0
209,417
0
L
Thanatos
9,030
821
30
3
0
183,798
0
W
Khepri
9,225
839
27
2
0
223,706
1
W
Eset
7,847
713
11
1
0
200,027
0
L
Bacchus
8,691
790
14
1
0
187,918
1
L
Tyr
3,048
277
0
0
0
0
0
L
Olorun
8,011
728
25
2
0
167,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role