Player Matchup

Horus
Horus
ImDeki
Horus
Level 141
God Stats
1W - 0L
1,772 SR
Queue Stats
2W - 3L
1,111 Elo+
Party 2
Gilgamesh
Gilgamesh
Jungle__Diff
Gilgamesh
Level 68
God Stats
1W - 0L
1,318 SR
Queue Stats
8W - 9L
1,378 Elo+
Party 2
Izanami
Izanami
Majarom10
Izanami
Level 109
God Stats
10W - 5L
1,509 SR
Queue Stats
297W - 301L
1,415 Elo+
Party 3
Khepri
Khepri
bucky6489
Khepri
Level 109
God Stats
1W - 3L
1,127 SR
Queue Stats
218W - 234L
1,409 Elo+
Party 3
Charybdis
Charybdis
v0x_XECUTIONER
Charybdis
Level 159
God Stats
22W - 16L
1,527 SR
Queue Stats
414W - 417L
1,464 Elo+
Solo
Team Averages
Level 117
1,451 SR
1,356 Elo+

VS

Team Averages
Level 82
1,509 SR
1,511 Elo+
Hera
Hera
AlekSyndra
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jake040702
Cu Chulainn
Level 112
God Stats
0W - 1L
1,550 SR
Queue Stats
5W - 6L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saber kaguyu
Morgan Le Fay
Level 157
God Stats
9W - 13L
1,550 SR
Queue Stats
371W - 339L
1,573 Elo+
Solo
Hachiman
Hachiman
SenorKemppis
Hachiman
Level 46
God Stats
5W - 7L
1,444 SR
Queue Stats
32W - 39L
1,455 Elo+
Party 1
Serqet
Serqet
WildRage900
Serqet
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ImDeki
Horus
19
6 / 2 / 16
12,486
1,041
21,102
20,521
21,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Jungle__Diff
Gilgamesh
18
6 / 5 / 13
12,446
1,037
19,187
22,126
17,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Majarom10
Izanami
19
14 / 0 / 10
14,104
1,175
28,647
6,912
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
bucky6489
Khepri
18
0 / 0 / 17
12,597
1,050
6,999
20,646
26,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
v0x_XECUTIONER
Charybdis
18
1 / 1 / 19
12,227
1,019
10,209
6,138
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

228

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 7
10,723
894
14,525
17,618
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Jake040702
Cu Chulainn
17
1 / 2 / 7
11,261
938
16,511
25,079
36,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Saber kaguyu
Morgan Le Fay
17
5 / 3 / 3
12,716
1,060
25,690
16,208
7,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SenorKemppis
Hachiman
16
1 / 5 / 4
10,838
903
5,733
11,312
4,636
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
17
1 / 6 / 3
10,895
908
8,021
21,122
16,241
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
32
27
Kills
8
8
Deaths
27
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
11
7
0.32
W
Horus
ImDeki
Horus
6
2
16
7
L
Cu Chulainn
Jake040702
Cu Chulainn
1
2
7
2.25
W
Gilgamesh
Jungle__Diff
Gilgamesh
6
5
13
2.5
W
Izanami
Majarom10
Izanami
14
0
10
19
L
Morgan Le Fay
Saber kaguyu
Morgan Le Fay
5
3
3
2.17
L
Hachiman
SenorKemppis
Hachiman
1
5
4
0.6
L
Serqet
1
6
3
0.42
W
Khepri
bucky6489
Khepri
0
0
17
8.5
W
Charybdis
v0x_XECUTIONER
Charybdis
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,144
Damage
70,480
76,343
Taken
91,339
71,714
Mitigated
71,724
15,084
Healing
1,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,525
2,155
0
0
17,618
6,356
0
1,199
16,132
32,118
0
W
Horus
ImDeki
Horus
21,102
6,155
2,525
5,921
20,521
21,109
0
10,278
9,868
652
29,194
L
Cu Chulainn
Jake040702
Cu Chulainn
16,511
2,608
0
450
25,079
36,492
0
3,377
21,195
0
35,667
W
Gilgamesh
Jungle__Diff
Gilgamesh
19,187
4,467
0
858
22,126
17,092
0
10,075
11,685
494
41,243
W
Izanami
Majarom10
Izanami
28,647
16,158
0
2,076
6,912
3,975
0
3,870
3,042
0
62,427
L
Morgan Le Fay
Saber kaguyu
Morgan Le Fay
25,690
1,654
0
634
16,208
7,999
0
1,670
14,323
58,168
0
L
Hachiman
SenorKemppis
Hachiman
5,733
3,880
0
542
11,312
4,636
0
920
10,279
0
20,061
L
Serqet
8,021
2,840
0
0
21,122
16,241
0
979
19,948
0
16,191
W
Khepri
bucky6489
Khepri
6,999
399
0
1,836
20,646
26,641
0
12,196
8,013
19,624
0
W
Charybdis
v0x_XECUTIONER
Charybdis
10,209
5,037
0
1,868
6,138
2,897
0
3,796
2,342
0
30,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,860
Gold Earned
56,433
216
Minions Killed
207
10
Camps Cleared
4
1,190,332
Distance Traveled
1,018,086
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,723
894
29
2
0
159,926
0
W
Horus
12,486
1,041
12
1
1
248,120
0
L
Cu Chulainn
11,261
938
38
3
2
221,287
0
W
Gilgamesh
12,446
1,037
35
3
2
229,188
2
W
Izanami
14,104
1,175
94
8
3
240,876
0
L
Morgan Le Fay
12,716
1,060
81
7
1
222,506
0
L
Hachiman
10,838
903
33
3
0
184,647
0
L
Serqet
10,895
908
26
2
1
229,720
0
W
Khepri
12,597
1,050
28
2
1
249,145
0
W
Charybdis
12,227
1,019
47
4
3
223,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role