Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChefTheKhep
Mulan
Level 109
God Stats
0W - 1L
1,885 SR
Queue Stats
154W - 100L
1,729 Elo+
Party 1
Amaterasu
Amaterasu
L09ic4l
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 15L
1,808 Elo+
Party 1
Izanami
Izanami
SnoMayn
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
TheFernan777
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,437 Elo+
Solo
Team Averages
Level 98
1,577 SR
1,595 Elo+

VS

Team Averages
Level 26
1,521 SR
1,495 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MikoPow10
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,391 Elo+
Solo
Agni
Agni
SaphiraCute
Agni
Level 23
God Stats
2W - 1L
1,670 SR
Queue Stats
29W - 22L
1,505 Elo+
Solo
Chiron
Chiron
VDS1315
Chiron
Level 29
God Stats
2W - 1L
1,436 SR
Queue Stats
59W - 62L
1,516 Elo+
Solo
Amaterasu
Amaterasu
playforfun2022
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
4 / 4 / 11
10,068
719
24,708
18,330
11,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 6 / 12
10,672
762
21,767
27,725
34,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
L09ic4l
Amaterasu
20
8 / 4 / 8
11,729
838
23,457
29,812
31,973
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SnoMayn
Izanami
5
0 / 0 / 0
7,092
507
0
0
0
18
2 / 6 / 14
10,333
738
16,813
17,669
7,513
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 7 / 13
9,994
714
8,195
23,833
11,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
MikoPow10
Artio
19
1 / 1 / 16
11,198
800
9,737
34,299
33,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 5 / 12
11,693
835
26,694
16,995
8,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
VDS1315
Chiron
20
8 / 1 / 10
11,949
854
27,946
14,356
7,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
playforfun2022
Amaterasu
14
4 / 5 / 11
10,061
719
9,362
15,031
9,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
19
Kills
20
20
Deaths
19
45
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
4
11
2.38
W
Hel
 
Hel
1
7
13
1.07
L
5
6
12
1.83
L
Amaterasu
L09ic4l
Amaterasu
8
4
8
3
W
Artio
MikoPow10
Artio
1
1
16
9
W
6
5
12
2.4
L
Izanami
SnoMayn
Izanami
0
0
0
0
L
2
6
14
1.5
W
Chiron
VDS1315
Chiron
8
1
10
13
W
Amaterasu
playforfun2022
Amaterasu
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,745
Damage
81,934
93,536
Taken
104,514
85,202
Mitigated
70,301
40,460
Healing
61,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
24,708
1,923
9,909
8,039
18,330
11,635
1,154
9,396
8,934
40,495
0
W
Hel
 
Hel
8,195
1,288
14,908
9,125
23,833
11,474
1,224
11,414
12,419
17,421
0
L
21,767
2,588
372
4,202
27,725
34,081
816
14,050
13,675
0
33,818
L
Amaterasu
L09ic4l
Amaterasu
23,457
8,408
4,226
9,842
29,812
31,973
1,350
14,599
15,213
1,516
29,598
W
Artio
MikoPow10
Artio
9,737
103
5,420
18,081
34,299
33,297
1,053
16,241
18,058
22,713
0
W
26,694
1,988
1,599
1,609
16,995
8,077
2,079
6,079
10,916
42,633
0
L
Izanami
SnoMayn
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
16,813
1,768
1,476
2,394
17,669
7,513
800
6,581
11,088
35,400
0
W
Chiron
VDS1315
Chiron
27,946
7,678
5,451
3,371
14,356
7,875
2,737
3,199
11,157
0
51,809
W
Amaterasu
playforfun2022
Amaterasu
9,362
2,952
345
1,281
15,031
9,578
1,377
6,104
8,927
0
10,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
54,895
114
Minions Killed
144
0
Camps Cleared
0
1,005,676
Distance Traveled
1,338,498
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,068
719
32
2
0
234,305
0
W
Hel
9,994
714
27
2
0
245,200
2
L
Mulan
10,672
762
29
2
0
214,037
0
L
Amaterasu
11,729
838
8
1
0
300,596
0
W
Artio
11,198
800
16
1
0
307,503
0
W
Agni
11,693
835
34
2
0
254,540
1
L
Izanami
7,092
507
0
0
0
0
0
L
He Bo
10,333
738
45
3
0
256,738
1
W
Chiron
11,949
854
65
5
0
278,722
1
W
Amaterasu
10,061
719
2
0
0
252,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role