Player Matchup

Olorun
Olorun
Maman51
Olorun
Level 95
God Stats
2W - 2L
1,642 SR
Queue Stats
473W - 447L
1,444 Elo+
Solo
Vulcan
Vulcan
Mike2730
Vulcan
Level 27
God Stats
0W - 2L
1,279 SR
Queue Stats
13W - 13L
1,392 Elo+
Solo
Skadi
Skadi
RattlySquid62
Skadi
Level 89
God Stats
5W - 7L
1,423 SR
Queue Stats
271W - 296L
1,413 Elo+
Solo
Cthulhu
Cthulhu
The_MazMan
Cthulhu
Level 104
God Stats
1W - 1L
1,700 SR
Queue Stats
67W - 59L
1,464 Elo+
Solo
Maui
Maui
scorpiomara
Maui
Level 123
God Stats
0W - 2L
1,261 SR
Queue Stats
83W - 111L
1,405 Elo+
Solo
Team Averages
Level 88
1,461 SR
1,424 Elo+

VS

Team Averages
Level 54
1,563 SR
1,388 Elo+
Cabrakan
Cabrakan
Cagbags
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,408 Elo+
Party 1
Merlin
Merlin
CoffeeAhead
Merlin
Level 17
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 4L
1,130 Elo+
Party 1
Anubis
Anubis
Dom3986
Anubis
Level 125
God Stats
3W - 0L
1,746 SR
Queue Stats
362W - 350L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
StaySmug
Baron Samedi
Level 28
God Stats
2W - 0L
1,770 SR
Queue Stats
88W - 43L
1,589 Elo+
Solo
Poseidon
Poseidon
wolfenn_tv
Poseidon
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 139L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Maman51
Olorun
20
8 / 5 / 7
12,347
686
21,448
20,537
11,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Mike2730
Vulcan
20
4 / 9 / 12
12,704
706
21,864
22,654
10,712
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 12
13,225
735
28,648
20,572
10,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
The_MazMan
Cthulhu
18
3 / 7 / 6
11,512
640
10,115
24,133
39,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 0 / 0
7,748
430
0
192
57

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cagbags
Cabrakan
19
2 / 5 / 18
12,984
721
5,656
29,880
43,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
20
10 / 4 / 9
14,117
784
27,783
15,059
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Dom3986
Anubis
18
1 / 4 / 11
11,400
633
9,534
15,656
7,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
StaySmug
Baron Samedi
20
8 / 3 / 14
14,227
790
29,220
18,102
12,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
wolfenn_tv
Poseidon
19
4 / 6 / 11
13,028
724
10,931
18,453
8,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
21
Kills
25
25
Deaths
22
37
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cagbags
Cabrakan
2
5
18
2.2
W
Merlin
10
4
9
3.63
W
Anubis
Dom3986
Anubis
1
4
11
1.63
L
Olorun
Maman51
Olorun
8
5
7
2.3
L
Vulcan
Mike2730
Vulcan
4
9
12
1.11
L
6
4
12
3
W
Baron Samedi
StaySmug
Baron Samedi
8
3
14
5
L
Cthulhu
The_MazMan
Cthulhu
3
7
6
0.86
L
0
0
0
0
W
Poseidon
wolfenn_tv
Poseidon
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,075
Damage
83,124
88,088
Taken
97,150
72,215
Mitigated
80,520
30,991
Healing
32,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cagbags
Cabrakan
5,656
729
1,416
3,539
29,880
43,857
890
18,109
11,771
11,440
0
W
Merlin
27,783
955
1,678
1,271
15,059
7,526
2,445
6,513
8,546
57,934
0
W
Anubis
Dom3986
Anubis
9,534
73
2,206
3,299
15,656
7,825
1,421
9,857
5,799
32,935
0
L
Olorun
Maman51
Olorun
21,448
11,639
5,477
8,288
20,537
11,948
1,194
19,024
1,513
39,314
0
L
Vulcan
Mike2730
Vulcan
21,864
8,397
1,159
3,326
22,654
10,712
116
22,182
472
44,831
0
L
28,648
5,506
2,305
6,055
20,572
10,211
808
19,156
1,416
0
58,670
W
Baron Samedi
StaySmug
Baron Samedi
29,220
927
6,522
6,474
18,102
12,510
1,637
10,013
8,089
57,826
0
L
Cthulhu
The_MazMan
Cthulhu
10,115
579
1,733
2,648
24,133
39,287
168
22,570
1,563
24,680
0
L
0
0
0
0
192
57
0
192
0
0
0
W
Poseidon
wolfenn_tv
Poseidon
10,931
1,778
2,863
3,682
18,453
8,802
2,224
8,935
9,518
37,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,536
Gold Earned
65,756
175
Minions Killed
242
0
Camps Cleared
0
1,092,534
Distance Traveled
1,482,227
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,984
721
7
0
0
288,766
1
W
Merlin
14,117
784
65
4
0
299,422
1
W
Anubis
11,400
633
45
3
0
300,963
1
L
Olorun
12,347
686
41
2
0
265,453
0
L
Vulcan
12,704
706
51
3
0
299,008
1
L
Skadi
13,225
735
63
4
0
283,553
0
W
Baron Samedi
14,227
790
56
3
0
318,267
0
L
Cthulhu
11,512
640
20
1
0
244,290
0
L
Maui
7,748
430
0
0
0
230
0
W
Poseidon
13,028
724
69
4
0
274,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role