Player Matchup

Fenrir
Fenrir
Gachimuch
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,138 Elo+
Party 2
Ra
Ra
Molakoff
Ra
Level 47
God Stats
29W - 36L
1,414 SR
Queue Stats
56W - 85L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
Oggy86
Sun Wukong
Level 63
God Stats
4W - 2L
1,474 SR
Queue Stats
107W - 130L
1,361 Elo+
Solo
Neith
Neith
stance1020
Neith
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 58L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tjnsrnetsnsrm
Morgan Le Fay
Level 20
God Stats
1W - 9L
1,005 SR
Queue Stats
9W - 20L
1,167 Elo+
Party 2
Team Averages
Level 43
1,379 SR
1,281 Elo+

VS

Team Averages
Level 64
1,364 SR
1,379 Elo+
Janus
Janus
DzieckoJah
Janus
Level 107
God Stats
5W - 14L
1,206 SR
Queue Stats
190W - 194L
1,433 Elo+
Party 1
Anubis
Anubis
FortuneFavorit
Anubis
Level 61
God Stats
3W - 3L
1,264 SR
Queue Stats
18W - 43L
1,228 Elo+
Solo
Xing Tian
Xing Tian
Kargul420
Xing Tian
Level 69
God Stats
2W - 2L
1,420 SR
Queue Stats
99W - 112L
1,437 Elo+
Party 1
Thor
Thor
LOKI1303
Thor
Level 63
God Stats
63W - 74L
1,397 SR
Queue Stats
153W - 167L
1,348 Elo+
Solo
Cupid
Cupid
Tłoczek
Cupid
Level 21
God Stats
14W - 10L
1,534 SR
Queue Stats
27W - 30L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gachimuch
Fenrir
8
2 / 2 / 0
5,211
521
2,377
7,629
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

1
0 / 0 / 0
3,401
340
0
0
0
Sun Wukong
Oggy86
Sun Wukong
9
1 / 1 / 0
5,303
530
2,806
7,993
3,588
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
11
0 / 0 / 2
6,025
603
1,175
6,125
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
tjnsrnetsnsrm
Morgan Le Fay
10
2 / 1 / 0
5,078
508
5,803
4,769
1,823
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 1 / 0
6,135
614
969
2,834
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 3
5,448
545
5,713
6,718
2,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Kargul420
Xing Tian
9
1 / 0 / 0
5,766
577
1,107
5,130
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
10
3 / 0 / 0
6,178
618
2,083
5,261
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Tłoczek
Cupid
9
0 / 2 / 0
5,063
506
3,133
5,477
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
4
4
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
0
1
0
0
W
0
2
3
0.75
L
Fenrir
Gachimuch
Fenrir
2
2
0
1
W
Xing Tian
Kargul420
Xing Tian
1
0
0
1
W
Thor
3
0
0
3
L
0
0
0
0
L
Sun Wukong
Oggy86
Sun Wukong
1
1
0
1
W
Cupid
Tłoczek
Cupid
0
2
0
0
L
Neith
0
0
2
1
L
Morgan Le Fay
tjnsrnetsnsrm
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,161
Damage
13,005
26,516
Taken
25,420
10,006
Mitigated
10,955
9,087
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
969
82
0
454
2,834
962
0
0
2,834
51,299
0
W
5,713
767
0
3,768
6,718
2,856
702
0
6,718
28,616
0
L
Fenrir
Gachimuch
Fenrir
2,377
837
0
1,488
7,629
2,383
0
1,561
6,068
0
27,811
W
Xing Tian
Kargul420
Xing Tian
1,107
64
0
825
5,130
3,163
231
2,128
3,002
16,761
7,950
W
Thor
2,083
381
0
2,112
5,261
1,827
0
0
5,261
0
28,450
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Oggy86
Sun Wukong
2,806
421
0
2,670
7,993
3,588
0
4,152
3,841
0
27,736
W
Cupid
Tłoczek
Cupid
3,133
1,850
0
1,302
5,477
2,147
801
3,675
1,802
0
29,853
L
Neith
1,175
320
0
4,259
6,125
2,212
0
1,070
5,055
0
48,320
L
Morgan Le Fay
tjnsrnetsnsrm
Morgan Le Fay
5,803
567
0
670
4,769
1,823
0
811
3,958
25,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,018
Gold Earned
28,590
217
Minions Killed
298
0
Camps Cleared
0
712,458
Distance Traveled
925,084
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,135
614
95
10
0
187,426
2
W
Anubis
5,448
545
40
4
0
153,821
0
L
Fenrir
5,211
521
47
5
0
169,148
2
W
Xing Tian
5,766
577
52
5
0
198,495
3
W
Thor
6,178
618
59
6
0
185,583
2
L
Ra
3,401
340
0
0
0
0
0
L
Sun Wukong
5,303
530
47
5
0
182,728
4
W
Cupid
5,063
506
52
5
0
199,759
1
L
Neith
6,025
603
82
8
0
165,857
1
L
Morgan Le Fay
5,078
508
41
4
0
194,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role