Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BomboJombo
Chernobog
Level 83
God Stats
5W - 8L
1,455 SR
Queue Stats
223W - 245L
1,493 Elo+
Party 1
Ra
Ra
ItsDylDoe
Ra
Level 102
God Stats
10W - 16L
1,415 SR
Queue Stats
253W - 285L
1,476 Elo+
Party 1
Thanatos
Thanatos
Krythxxxx
Thanatos
Level 88
God Stats
1W - 4L
1,472 SR
Queue Stats
67W - 68L
1,574 Elo+
Solo
Cthulhu
Cthulhu
M1chL
Cthulhu
Level 154
God Stats
50W - 48L
1,550 SR
Queue Stats
700W - 706L
1,525 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,514 Elo+

VS

Team Averages
Level 119
1,473 SR
1,523 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
LordWhitethorn
Cernunnos
Level 58
God Stats
1W - 0L
1,352 SR
Queue Stats
20W - 18L
1,534 Elo+
Solo
Merlin
Merlin
ShadowRevenant1
Merlin
Level 124
God Stats
14W - 16L
1,513 SR
Queue Stats
221W - 232L
1,462 Elo+
Solo
Xing Tian
Xing Tian
TheMax98FEAR
Xing Tian
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 1 / 0
8,351
557
7,154
9,631
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
BomboJombo
Chernobog
11
0 / 4 / 1
6,828
455
5,675
11,579
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 4 / 0
8,053
537
4,701
9,267
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Krythxxxx
Thanatos
8
0 / 3 / 0
6,062
404
2,313
6,999
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
M1chL
Cthulhu
11
0 / 2 / 2
6,922
461
6,168
14,006
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 0 / 3
8,602
573
3,242
9,524
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
 
Thanatos
14
2 / 0 / 1
8,216
548
7,216
10,160
10,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
LordWhitethorn
Cernunnos
12
6 / 2 / 2
7,684
512
13,321
10,711
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 3
8,325
555
5,042
6,415
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
TheMax98FEAR
Xing Tian
13
1 / 0 / 6
8,401
560
5,646
11,315
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
14
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Mercury
 
Mercury
4
0
3
5.5
W
Thanatos
 
Thanatos
2
0
1
2.5
L
Chernobog
BomboJombo
Chernobog
0
4
1
0.13
L
3
4
0
0.75
L
Thanatos
Krythxxxx
Thanatos
0
3
0
0
W
Cernunnos
LordWhitethorn
Cernunnos
6
2
2
3.5
L
Cthulhu
M1chL
Cthulhu
0
2
2
0.5
W
0
1
3
1.5
W
Xing Tian
TheMax98FEAR
Xing Tian
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
34,467
51,482
Taken
48,125
26,860
Mitigated
29,880
18,856
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,154
4,601
0
4,002
9,631
4,118
897
758
8,873
0
66,677
W
Mercury
 
Mercury
3,242
1,265
0
1,182
9,524
3,642
0
1,617
7,907
0
69,109
W
Thanatos
 
Thanatos
7,216
2,003
0
7,266
10,160
10,325
215
0
10,160
11,289
43,301
L
Chernobog
BomboJombo
Chernobog
5,675
3,084
0
3,998
11,579
3,682
1,039
3,012
8,567
0
53,096
L
4,701
497
106
1,874
9,267
3,754
0
3,575
5,692
51,727
0
L
Thanatos
Krythxxxx
Thanatos
2,313
1,223
0
4,071
6,999
2,158
0
784
6,215
0
30,580
W
Cernunnos
LordWhitethorn
Cernunnos
13,321
7,796
0
5,518
10,711
4,373
1,206
4,560
6,151
0
55,926
L
Cthulhu
M1chL
Cthulhu
6,168
671
371
4,434
14,006
13,148
156
2,970
11,036
33,337
0
W
5,042
260
0
478
6,415
2,565
2,026
2,016
4,399
68,378
0
W
Xing Tian
TheMax98FEAR
Xing Tian
5,646
1,062
0
2,175
11,315
8,975
444
2,957
8,358
33,892
4,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
41,228
440
Minions Killed
464
0
Camps Cleared
0
1,287,500
Distance Traveled
1,466,339
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,351
557
128
9
0
262,288
4
W
Mercury
8,602
573
114
8
0
359,927
5
W
Thanatos
8,216
548
88
6
0
287,919
6
L
Chernobog
6,828
455
106
7
0
263,839
2
L
Ra
8,053
537
96
6
0
290,957
2
L
Thanatos
6,062
404
66
4
0
193,475
0
W
Cernunnos
7,684
512
87
6
0
247,448
3
L
Cthulhu
6,922
461
44
3
0
276,941
5
W
Merlin
8,325
555
121
8
0
284,758
3
W
Xing Tian
8,401
560
54
4
0
286,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role