Player Matchup

Thanatos
Thanatos
Platinum IV
 
Thanatos
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
Babunda
Athena
Gold II
Level 160
God Stats
2W - 1L
1,298 SR
Queue Stats
600W - 600L
1,646 MMR
Solo
Agni
Agni
Diamond V
atkin1212
Agni
Diamond V
Level 157
God Stats
1W - 3L
1,437 SR
Queue Stats
94W - 87L
1,693 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
the12hunter21
Cu Chulainn
Gold II
Level 125
God Stats
6W - 8L
1,576 SR
Queue Stats
107W - 101L
1,550 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,462 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,630 SR
1,649 MMR
Lancelot
Lancelot
Gold II
JuaOhen17
Lancelot
Gold II
Level 117
God Stats
0W - 1L
1,312 SR
Queue Stats
176W - 168L
1,665 MMR
Solo
Rama
Rama
Gold II
LkviLomisaSworia
Rama
Gold II
Level 160
God Stats
6W - 5L
1,535 SR
Queue Stats
39W - 26L
1,658 MMR
Solo
Merlin
Merlin
Gold I
TheSh00teR
Merlin
Gold I
Level 147
God Stats
0W - 1L
1,880 SR
Queue Stats
154W - 151L
1,689 MMR
Party 1
Amaterasu
Amaterasu
Gold I
Thedeath15
Amaterasu
Gold I
Level 141
God Stats
0W - 1L
1,515 SR
Queue Stats
153W - 150L
1,689 MMR
Party 1
Khepri
Khepri
Gold V
Viictortiita
Khepri
Gold V
Level 128
God Stats
2W - 1L
1,906 SR
Queue Stats
31W - 27L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 1 / 4
8,235
588
8,817
11,209
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
 
Neith
14
0 / 0 / 1
7,917
566
5,991
5,017
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Babunda
Athena
11
0 / 0 / 4
7,016
501
3,433
8,420
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
14
1 / 0 / 3
8,007
572
5,892
5,031
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
the12hunter21
Cu Chulainn
15
3 / 0 / 1
9,112
651
11,977
12,261
9,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
CthulhuThorMulanAo Kuang

VS

Bans
IshtarKaliSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JuaOhen17
Lancelot
11
0 / 4 / 1
6,701
479
5,413
13,919
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 1 / 0
7,161
512
3,104
8,776
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
TheSh00teR
Merlin
13
0 / 2 / 0
7,399
529
2,553
5,903
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Thedeath15
Amaterasu
14
1 / 2 / 0
8,576
613
3,820
14,126
10,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
11
0 / 0 / 0
6,479
463
2,698
8,729
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
4
7
W
Neith
 
Neith
0
0
1
0.5
W
Athena
Babunda
Athena
0
0
4
2
L
Lancelot
JuaOhen17
Lancelot
0
4
1
0.13
L
0
1
0
0
L
Merlin
TheSh00teR
Merlin
0
2
0
0
L
Amaterasu
Thedeath15
Amaterasu
1
2
0
0.5
L
Khepri
0
0
0
0
W
Agni
1
0
3
2.5
W
Cu Chulainn
the12hunter21
Cu Chulainn
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,110
Damage
17,588
41,938
Taken
51,453
25,100
Mitigated
27,650
25,815
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,817
3,008
0
10,243
11,209
4,489
0
1,463
9,746
0
58,357
W
Neith
 
Neith
5,991
3,085
0
2,965
5,017
1,780
249
428
4,589
0
66,681
W
Athena
Babunda
Athena
3,433
1,097
0
2,735
8,420
6,954
0
1,708
6,712
20,939
2,495
L
Lancelot
JuaOhen17
Lancelot
5,413
876
0
682
13,919
5,074
0
1,674
12,245
0
52,849
L
3,104
2,531
0
5,555
8,776
3,155
0
1,691
7,085
0
60,722
L
Merlin
TheSh00teR
Merlin
2,553
86
0
626
5,903
2,311
0
3,016
2,887
69,605
0
L
Amaterasu
Thedeath15
Amaterasu
3,820
2,049
0
6,619
14,126
10,190
0
0
14,126
0
73,283
L
Khepri
2,698
272
0
2,399
8,729
6,920
0
2,748
5,981
21,160
5,259
W
Agni
5,892
744
39
1,201
5,031
1,917
80
872
4,159
74,838
0
W
Cu Chulainn
the12hunter21
Cu Chulainn
11,977
2,685
0
8,632
12,261
9,960
0
0
12,261
0
89,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
36,316
569
Minions Killed
512
0
Camps Cleared
0
1,530,961
Distance Traveled
1,447,845
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,235
588
89
6
0
349,037
5
W
Neith
7,917
566
138
10
0
261,818
3
W
Athena
7,016
501
32
2
0
318,360
5
L
Lancelot
6,701
479
88
6
0
333,602
1
L
Rama
7,161
512
105
8
0
263,640
6
L
Merlin
7,399
529
125
9
0
265,713
2
L
Amaterasu
8,576
613
154
11
0
283,220
6
L
Khepri
6,479
463
40
3
0
301,670
4
W
Agni
8,007
572
145
10
0
295,768
9
W
Cu Chulainn
9,112
651
165
12
0
305,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role