Player Matchup

Achilles
Achilles
BigWeenieLord
Achilles
Level 92
God Stats
25W - 21L
1,557 SR
Queue Stats
224W - 211L
1,544 Elo+
Party 1
Mulan
Mulan
BootyMcScooty
Mulan
Level 59
God Stats
2W - 1L
1,493 SR
Queue Stats
112W - 115L
1,554 Elo+
Party 1
Izanami
Izanami
JP095
Izanami
Level 146
God Stats
4W - 0L
1,850 SR
Queue Stats
247W - 216L
1,507 Elo+
Solo
Pele
Pele
Zervolar
Pele
Level 125
God Stats
11W - 6L
1,578 SR
Queue Stats
226W - 232L
1,512 Elo+
Solo
Kukulkan
Kukulkan
iEatSloppyBooty4
Kukulkan
Level 125
God Stats
6W - 4L
1,543 SR
Queue Stats
417W - 390L
1,574 Elo+
Party 1
Team Averages
Level 109
1,604 SR
1,538 Elo+

VS

Team Averages
Level 111
1,619 SR
1,539 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AMeatyPizza
Fenrir
Level 121
God Stats
1W - 2L
1,668 SR
Queue Stats
59W - 50L
1,562 Elo+
Solo
Janus
Janus
Desmorpheous
Janus
Level 119
God Stats
6W - 5L
1,523 SR
Queue Stats
308W - 263L
1,543 Elo+
Party 2
Freya
Freya
Drayron
Freya
Level 131
God Stats
1W - 1L
1,931 SR
Queue Stats
26W - 22L
1,563 Elo+
Solo
Set
Set
Sikkko
Set
Level 128
God Stats
5W - 7L
1,474 SR
Queue Stats
287W - 245L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigWeenieLord
Achilles
9
1 / 0 / 5
4,965
497
4,839
6,187
3,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 1
6,071
607
3,815
5,624
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
JP095
Izanami
10
0 / 1 / 5
5,601
560
5,378
6,466
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pele
11
6 / 1 / 2
6,655
666
5,901
8,568
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 0 / 1
6,302
630
3,088
3,683
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 3 / 1
4,703
470
1,841
9,757
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
5
0 / 2 / 0
4,299
430
2,695
4,986
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 0
6,032
603
2,848
4,660
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Drayron
Freya
9
1 / 2 / 0
5,036
504
3,568
6,455
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Sikkko
Set
9
0 / 4 / 1
5,363
536
3,422
7,468
3,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Fenrir
0
2
0
0
W
Achilles
BigWeenieLord
Achilles
1
0
5
3.5
W
2
0
1
2.5
L
1
1
0
1
L
Freya
Drayron
Freya
1
2
0
0.5
W
Izanami
JP095
Izanami
0
1
5
2.5
L
Set
Sikkko
Set
0
4
1
0.13
W
Pele
6
1
2
7
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,021
Damage
14,374
30,528
Taken
33,326
14,453
Mitigated
13,721
9,878
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,841
532
1,632
3,481
9,757
5,154
0
1,754
8,003
13,443
0
L
Fenrir
2,695
331
0
1,949
4,986
1,274
0
0
4,954
0
15,247
W
Achilles
BigWeenieLord
Achilles
4,839
575
413
1,261
6,187
3,924
0
1,938
4,083
0
19,285
W
3,815
825
0
2,895
5,624
3,768
0
0
5,257
0
34,260
L
2,848
418
0
500
4,660
1,687
0
1,251
3,409
43,617
0
L
Freya
Drayron
Freya
3,568
1,128
0
1,700
6,455
1,925
0
83
6,372
31,545
0
W
Izanami
JP095
Izanami
5,378
3,230
0
3,191
6,466
2,174
0
3,330
2,988
0
53,875
L
Set
Sikkko
Set
3,422
1,385
0
2,152
7,468
3,681
0
0
7,169
0
32,367
W
Pele
5,901
1,789
0
1,253
8,568
2,987
0
1,537
6,914
0
41,712
W
3,088
638
0
865
3,683
1,600
0
1,649
2,034
53,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
25,433
360
Minions Killed
290
0
Camps Cleared
0
950,892
Distance Traveled
873,796
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,703
470
24
2
0
196,598
3
L
Fenrir
4,299
430
43
4
0
131,338
1
W
Achilles
4,965
497
31
3
0
212,200
5
W
Mulan
6,071
607
68
7
0
163,689
0
L
Janus
6,032
603
96
10
0
202,821
2
L
Freya
5,036
504
69
7
0
181,141
5
W
Izanami
5,601
560
93
9
0
167,746
2
L
Set
5,363
536
58
6
0
161,898
3
W
Pele
6,655
666
77
8
0
214,401
3
W
Kukulkan
6,302
630
91
9
0
192,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role