Player Matchup

Izanami
Izanami
Fetznschedl__
Izanami
Level 117
God Stats
9W - 10L
1,461 SR
Queue Stats
14W - 21L
1,393 Elo+
Party 1
Scylla
Scylla
Oh Its Dale
Scylla
Level 104
God Stats
2W - 4L
1,458 SR
Queue Stats
113W - 121L
1,464 Elo+
Solo
Ymir
Ymir
Solo_Pat_
Ymir
Level 111
God Stats
13W - 16L
1,446 SR
Queue Stats
123W - 134L
1,443 Elo+
Party 1
Chaac
Chaac
nati_michi0812
Chaac
Level 65
God Stats
3W - 3L
1,362 SR
Queue Stats
144W - 141L
1,483 Elo+
Party 1
Arachne
Arachne
xSolo_CHRISx
Arachne
Level 108
God Stats
32W - 27L
1,570 SR
Queue Stats
69W - 73L
1,452 Elo+
Party 1
Team Averages
Level 101
1,459 SR
1,447 Elo+

VS

Team Averages
Level 86
1,489 SR
1,582 Elo+
Charybdis
Charybdis
Clan_Veloz1557-_
Charybdis
Level 55
God Stats
2W - 3L
1,067 SR
Queue Stats
81W - 86L
1,495 Elo+
Solo
Susano
Susano
DestroyerViZs
Susano
Level 144
God Stats
9W - 0L
1,599 SR
Queue Stats
22W - 2L
1,789 Elo+
Party 2
Kali
Kali
Kiing_Caso
Kali
Level 60
God Stats
16W - 4L
1,777 SR
Queue Stats
23W - 7L
1,638 Elo+
Party 2
Ah Puch
Ah Puch
Stukje_eelt
Ah Puch
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 304L
1,516 Elo+
Solo
Hades
Hades
j-a-l-o-l-e-y
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 1 / 0
4,771
477
3,106
5,568
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
9
0 / 2 / 0
4,997
500
680
3,697
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 2 / 0
4,676
468
2,196
7,355
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 3 / 0
4,792
479
1,629
5,260
2,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xSolo_CHRISx
Arachne
7
0 / 3 / 0
4,557
456
2,998
9,678
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 0 / 1
5,830
583
4,783
6,757
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 1
4,769
477
5,348
7,332
2,172
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 0 / 3
5,779
578
4,168
5,699
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Stukje_eelt
Ah Puch
10
2 / 0 / 2
5,694
569
2,896
3,335
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 0 / 2
6,523
652
4,224
6,092
3,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
11
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
1
0
1
1.5
W
1
0
1
1.5
L
Izanami
0
1
0
0
W
4
0
3
5.5
L
Scylla
0
2
0
0
L
Ymir
0
2
0
0
W
Ah Puch
Stukje_eelt
Ah Puch
2
0
2
3
W
3
0
2
4
L
0
3
0
0
L
Arachne
xSolo_CHRISx
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,609
Damage
21,419
31,558
Taken
29,215
14,143
Mitigated
12,090
7,945
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
4,783
2,756
0
5,066
6,757
2,308
0
647
6,110
0
45,460
W
5,348
1,390
0
625
7,332
2,172
0
974
6,358
0
30,455
L
Izanami
3,106
2,228
0
1,686
5,568
1,478
0
63
5,501
0
33,052
W
4,168
2,192
0
2,070
5,699
2,683
0
641
5,058
0
32,089
L
Scylla
680
52
0
400
3,697
1,029
0
1,090
2,467
32,467
0
L
Ymir
2,196
128
174
3,218
7,355
6,188
0
967
6,326
12,901
0
W
Ah Puch
Stukje_eelt
Ah Puch
2,896
322
0
2,332
3,335
1,192
0
552
2,783
29,787
0
W
4,224
598
124
4,554
6,092
3,735
27
114
5,978
44,083
0
L
1,629
604
0
518
5,260
2,288
0
3,215
2,045
62
25,656
L
Arachne
xSolo_CHRISx
Arachne
2,998
2,168
0
1,949
9,678
3,160
0
1,513
8,099
0
25,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,793
Gold Earned
28,595
261
Minions Killed
349
0
Camps Cleared
0
947,955
Distance Traveled
982,772
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,830
583
69
7
0
177,244
1
W
Susano
4,769
477
50
5
0
208,359
2
L
Izanami
4,771
477
71
7
0
179,925
2
W
Kali
5,779
578
72
7
0
228,085
1
L
Scylla
4,997
500
69
7
0
188,259
4
L
Ymir
4,676
468
24
2
0
187,264
1
W
Ah Puch
5,694
569
65
7
0
190,281
3
W
Hades
6,523
652
93
9
0
178,803
2
L
Chaac
4,792
479
43
4
0
191,211
1
L
Arachne
4,557
456
54
5
0
201,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role