Player Matchup

Medusa
Medusa
 
Medusa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dracodarkrai
Kukulkan
Level 147
God Stats
5W - 3L
1,574 SR
Queue Stats
219W - 228L
1,490 Elo+
Solo
King Arthur
King Arthur
Itz_NexoTix
King Arthur
Level 131
God Stats
28W - 31L
1,462 SR
Queue Stats
294W - 294L
1,560 Elo+
Solo
Zeus
Zeus
SvenLP12
Zeus
Level 123
God Stats
1W - 2L
1,235 SR
Queue Stats
69W - 58L
1,530 Elo+
Party 1
Fenrir
Fenrir
YaboiiiJurre
Fenrir
Level 126
God Stats
2W - 4L
1,558 SR
Queue Stats
20W - 19L
1,501 Elo+
Party 1
Team Averages
Level 128
1,466 SR
1,516 Elo+

VS

Team Averages
Level 128
1,611 SR
1,612 Elo+
Charybdis
Charybdis
Life_Siphon
Charybdis
Level 125
God Stats
0W - 1L
1,457 SR
Queue Stats
3W - 3L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
NameChanged3028
Ao Kuang
Level 123
God Stats
2W - 5L
1,459 SR
Queue Stats
152W - 159L
1,547 Elo+
Solo
Nike
Nike
Quintinhas21
Nike
Level 128
God Stats
1W - 2L
1,645 SR
Queue Stats
282W - 252L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
YOLU
Kukulkan
Level 108
God Stats
22W - 6L
1,803 SR
Queue Stats
91W - 61L
1,667 Elo+
Party 2
Bacchus
Bacchus
onlyonechar
Bacchus
Level 157
God Stats
0W - 1L
1,692 SR
Queue Stats
43W - 34L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 3 / 9
10,478
806
15,026
12,679
6,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Dracodarkrai
Kukulkan
18
3 / 3 / 11
10,047
773
9,495
11,344
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
Itz_NexoTix
King Arthur
17
3 / 0 / 12
10,014
770
13,410
13,134
14,357
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
17
4 / 4 / 7
9,873
759
10,559
9,979
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
18
8 / 3 / 8
10,717
824
15,337
14,841
13,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Life_Siphon
Charybdis
16
1 / 6 / 2
9,140
703
9,521
14,482
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
15
2 / 3 / 1
9,311
716
4,473
12,413
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 5
10,292
792
15,055
16,990
15,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Kukulkan
YOLU
Kukulkan
19
5 / 6 / 6
11,030
848
12,683
13,927
6,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
onlyonechar
Bacchus
15
0 / 5 / 7
9,312
716
8,119
16,835
26,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
22
Kills
13
13
Deaths
22
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
9
2.83
W
Kukulkan
Dracodarkrai
Kukulkan
3
3
11
2.83
W
King Arthur
Itz_NexoTix
King Arthur
3
0
12
9
L
Charybdis
Life_Siphon
Charybdis
1
6
2
0.33
L
Ao Kuang
2
3
1
0.83
L
5
2
5
3.75
W
Zeus
4
4
7
1.88
L
Kukulkan
YOLU
Kukulkan
5
6
6
1.33
W
Fenrir
8
3
8
4
L
Bacchus
onlyonechar
Bacchus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,827
Damage
49,851
61,977
Taken
74,647
45,640
Mitigated
62,211
11,405
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,026
6,221
0
4,659
12,679
6,990
576
3,378
8,900
0
52,852
W
Kukulkan
Dracodarkrai
Kukulkan
9,495
911
0
1,581
11,344
5,927
0
5,365
5,638
43,400
0
W
King Arthur
Itz_NexoTix
King Arthur
13,410
1,450
0
2,328
13,134
14,357
0
3,609
9,163
0
38,684
L
Charybdis
Life_Siphon
Charybdis
9,521
6,481
0
2,878
14,482
6,595
0
2,400
11,764
0
36,543
L
Ao Kuang
4,473
572
0
2,550
12,413
6,551
1,180
3,117
9,258
24,433
0
L
15,055
1,038
0
1,635
16,990
15,862
0
5,068
11,794
0
26,562
W
Zeus
10,559
894
0
500
9,979
4,925
0
6,467
3,368
42,052
0
L
Kukulkan
YOLU
Kukulkan
12,683
1,593
0
784
13,927
6,902
0
4,196
9,402
59,562
0
W
Fenrir
15,337
2,647
0
2,337
14,841
13,441
368
6,456
8,173
0
18,884
L
Bacchus
onlyonechar
Bacchus
8,119
653
680
2,404
16,835
26,301
0
5,273
11,349
15,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
49,085
308
Minions Killed
255
0
Camps Cleared
0
1,385,135
Distance Traveled
1,278,248
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,478
806
94
7
0
272,178
6
W
Kukulkan
10,047
773
86
7
0
304,343
4
W
King Arthur
10,014
770
53
4
0
294,683
1
L
Charybdis
9,140
703
74
6
0
232,436
1
L
Ao Kuang
9,311
716
37
3
0
238,863
4
L
Nike
10,292
792
26
2
0
295,892
2
W
Zeus
9,873
759
64
5
0
229,862
1
L
Kukulkan
11,030
848
105
8
0
240,490
2
W
Fenrir
10,717
824
11
1
0
284,069
0
L
Bacchus
9,312
716
13
1
0
270,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role