Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Bubblydolphin408
Agni
Level 92
God Stats
0W - 1L
1,681 SR
Queue Stats
5W - 2L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
RpgGawd001
Hun Batz
Level 109
God Stats
6W - 12L
1,350 SR
Queue Stats
702W - 739L
1,490 Elo+
Solo
Maui
Maui
TrueDamianWayne
Maui
Level 120
God Stats
16W - 14L
1,480 SR
Queue Stats
65W - 65L
1,431 Elo+
Solo
Hera
Hera
cyberheaux
Hera
Level 31
God Stats
0W - 2L
1,200 SR
Queue Stats
23W - 24L
1,371 Elo+
Party 1
Team Averages
Level 99
1,442 SR
1,455 Elo+

VS

Team Averages
Level 77
1,523 SR
1,417 Elo+
Ishtar
Ishtar
 
Ishtar
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jairo8675
King Arthur
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 77L
1,400 Elo+
Solo
Persephone
Persephone
fercho0_sanchez
Persephone
Level 69
God Stats
12W - 3L
1,684 SR
Queue Stats
173W - 187L
1,358 Elo+
Solo
Poseidon
Poseidon
juanpi156
Poseidon
Level 76
God Stats
14W - 16L
1,423 SR
Queue Stats
235W - 264L
1,362 Elo+
Solo
Anubis
Anubis
pitriMANUEL
Anubis
Level 47
God Stats
15W - 15L
1,510 SR
Queue Stats
125W - 125L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 2 / 3
10,785
980
11,390
15,510
7,197
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 4
11,531
1,048
20,599
11,683
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
RpgGawd001
Hun Batz
16
3 / 4 / 1
11,229
1,021
5,285
16,040
7,861
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 4
10,293
936
4,042
10,344
11,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
0 / 4 / 3
10,158
923
12,139
9,948
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

184

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
0 / 1 / 11
10,697
972
9,741
9,757
4,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jairo8675
King Arthur
17
3 / 1 / 6
10,909
992
8,205
17,880
18,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
fercho0_sanchez
Persephone
17
3 / 2 / 9
11,782
1,071
13,076
12,105
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
juanpi156
Poseidon
17
2 / 1 / 8
10,813
983
10,911
5,388
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
5 / 1 / 5
12,706
1,155
15,301
10,944
6,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
6
Kills
13
13
Deaths
6
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
3
1.25
W
Ishtar
 
Ishtar
0
1
11
5.5
L
2
2
4
2
W
King Arthur
Jairo8675
King Arthur
3
1
6
6
L
Hun Batz
RpgGawd001
Hun Batz
3
4
1
0.88
L
0
1
4
2
L
0
4
3
0.38
W
Persephone
fercho0_sanchez
Persephone
3
2
9
3.75
W
Poseidon
juanpi156
Poseidon
2
1
8
6
W
Anubis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,455
Damage
57,234
63,525
Taken
56,074
36,114
Mitigated
36,724
4,850
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,390
6,454
0
0
15,510
7,197
0
12,009
3,501
0
39,722
W
Ishtar
 
Ishtar
9,741
3,690
0
852
9,757
4,371
0
5,808
3,673
0
26,629
L
20,599
1,674
0
400
11,683
5,576
0
6,663
5,020
47,914
0
W
King Arthur
Jairo8675
King Arthur
8,205
566
0
80
17,880
18,171
0
12,279
4,894
0
15,963
L
Hun Batz
RpgGawd001
Hun Batz
5,285
1,460
0
2,645
16,040
7,861
0
9,356
6,684
0
24,414
L
4,042
335
173
862
10,344
11,048
0
5,608
4,736
8,868
0
L
12,139
3,698
0
770
9,948
4,432
0
5,652
4,296
27,041
0
W
Persephone
fercho0_sanchez
Persephone
13,076
248
0
1,286
12,105
5,384
0
7,078
4,681
29,504
0
W
Poseidon
juanpi156
Poseidon
10,911
671
0
0
5,388
2,286
0
3,699
1,579
25,799
0
W
Anubis
15,301
497
164
4,288
10,944
6,512
0
6,180
4,466
60,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,996
Gold Earned
56,907
226
Minions Killed
241
8
Camps Cleared
6
974,866
Distance Traveled
1,136,867
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,785
980
64
6
3
189,463
1
W
Ishtar
10,697
972
31
3
1
229,961
1
L
Agni
11,531
1,048
73
7
0
206,027
0
W
King Arthur
10,909
992
20
2
1
252,352
0
L
Hun Batz
11,229
1,021
44
4
4
198,220
1
L
Maui
10,293
936
14
1
0
207,661
0
L
Hera
10,158
923
31
3
1
173,495
1
W
Persephone
11,782
1,071
48
4
1
216,506
0
W
Poseidon
10,813
983
28
3
1
223,262
0
W
Anubis
12,706
1,155
114
10
2
214,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role