Player Matchup

Merlin
Merlin
DiamondGamerYT
Merlin
Level 126
God Stats
1W - 2L
1,508 SR
Queue Stats
50W - 53L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
Fallout76cat
Baba Yaga
Level 33
God Stats
1W - 2L
1,705 SR
Queue Stats
13W - 22L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImTheLynx
Morgan Le Fay
Level 30
God Stats
0W - 4L
1,050 SR
Queue Stats
0W - 5L
1,052 Elo+
Party 1
Da Ji
Da Ji
Larguezinha
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Izanami
Izanami
predadorbolt
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Team Averages
Level 39
1,453 SR
1,317 Elo+

VS

Team Averages
Level 73
1,642 SR
1,611 Elo+
Ishtar
Ishtar
Cabur
Ishtar
Level 108
God Stats
24W - 10L
1,699 SR
Queue Stats
53W - 39L
1,421 Elo+
Solo
Guan Yu
Guan Yu
ClubSpesh
Guan Yu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,710 Elo+
Party 2
Hades
Hades
Feel My Wrath96
Hades
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,645 Elo+
Party 2
Kukulkan
Kukulkan
KaleK1ng
Kukulkan
Level 62
God Stats
4W - 2L
1,676 SR
Queue Stats
11W - 4L
1,558 Elo+
Party 2
Achilles
Achilles
Yuuuurrrrrtttt
Achilles
Level 27
God Stats
4W - 1L
1,833 SR
Queue Stats
12W - 3L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,410
941
18,826
17,888
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Fallout76cat
Baba Yaga
15
0 / 2 / 3
9,460
946
8,558
13,000
5,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
ImTheLynx
Morgan Le Fay
15
1 / 8 / 2
9,772
977
12,971
17,516
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 9 / 1
9,940
994
8,990
19,031
7,624
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
predadorbolt
Izanami
15
0 / 6 / 3
9,283
928
8,658
16,745
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

86

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cabur
Ishtar
17
3 / 0 / 16
10,871
1,087
10,557
12,165
5,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
ClubSpesh
Guan Yu
18
8 / 1 / 20
12,427
1,243
15,355
15,460
22,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 1 / 17
12,098
1,210
25,682
16,329
9,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
KaleK1ng
Kukulkan
17
2 / 1 / 15
10,417
1,042
12,602
6,553
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
18
10 / 0 / 19
11,910
1,191
17,571
13,198
22,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
118
3
Kills
31
31
Deaths
3
12
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Cabur
Ishtar
3
0
16
11
W
Guan Yu
ClubSpesh
Guan Yu
8
1
20
18
L
0
6
3
0.25
L
Baba Yaga
Fallout76cat
Baba Yaga
0
2
3
0.75
W
8
1
17
16.5
L
Morgan Le Fay
ImTheLynx
Morgan Le Fay
1
8
2
0.25
W
Kukulkan
KaleK1ng
Kukulkan
2
1
15
9.5
L
2
9
1
0.28
W
Achilles
10
0
19
19.5
L
Izanami
predadorbolt
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,003
Damage
81,767
84,180
Taken
63,705
34,474
Mitigated
64,101
5,594
Healing
20,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Cabur
Ishtar
10,557
5,509
0
1,627
12,165
5,938
0
8,049
4,116
0
39,975
W
Guan Yu
ClubSpesh
Guan Yu
15,355
1,391
3,702
4,040
15,460
22,304
0
9,003
6,457
112
23,654
L
18,826
742
0
1,035
17,888
6,523
0
7,266
10,427
47,197
0
L
Baba Yaga
Fallout76cat
Baba Yaga
8,558
1,256
292
2,927
13,000
5,789
0
6,232
6,712
26,478
0
W
25,682
649
1,372
6,787
16,329
9,997
0
11,296
5,033
42,080
0
L
Morgan Le Fay
ImTheLynx
Morgan Le Fay
12,971
745
0
163
17,516
7,196
0
8,574
8,608
32,516
0
W
Kukulkan
KaleK1ng
Kukulkan
12,602
279
365
304
6,553
3,400
0
4,473
2,080
32,948
0
L
8,990
1,273
0
200
19,031
7,624
0
8,693
10,113
0
14,827
W
Achilles
17,571
1,924
0
2,690
13,198
22,462
0
7,534
5,664
0
27,182
L
Izanami
predadorbolt
Izanami
8,658
5,889
0
977
16,745
7,342
0
7,631
8,853
0
21,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,865
Gold Earned
57,723
193
Minions Killed
212
3
Camps Cleared
6
885,061
Distance Traveled
1,023,841
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,871
1,087
67
7
2
202,252
0
W
Guan Yu
12,427
1,243
21
2
0
210,965
0
L
Merlin
9,410
941
58
6
0
189,726
3
L
Baba Yaga
9,460
946
33
3
0
182,364
0
W
Hades
12,098
1,210
55
6
2
201,941
0
L
Morgan Le Fay
9,772
977
46
5
1
185,538
0
W
Kukulkan
10,417
1,042
50
5
1
180,617
0
L
Da Ji
9,940
994
17
2
0
171,080
1
W
Achilles
11,910
1,191
19
2
1
228,066
1
L
Izanami
9,283
928
39
4
2
156,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role