Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ArceusxD
Baron Samedi
Level 26
God Stats
5W - 0L
2,033 SR
Queue Stats
122W - 14L
1,975 Elo+
Party 1
Nu Wa
Nu Wa
Curvybyte
Nu Wa
Level 69
God Stats
90W - 69L
1,592 SR
Queue Stats
435W - 433L
1,518 Elo+
Solo
Ares
Ares
John12Charlie
Ares
Level 67
God Stats
6W - 0L
1,913 SR
Queue Stats
53W - 19L
1,746 Elo+
Party 1
Charybdis
Charybdis
Âlêjø
Charybdis
Level 125
God Stats
5W - 0L
1,660 SR
Queue Stats
89W - 30L
1,698 Elo+
Party 1
Team Averages
Level 89
1,740 SR
1,687 Elo+

VS

Team Averages
Level 73
1,552 SR
1,473 Elo+
Chaac
Chaac
DxsolateHuey
Chaac
Level 104
God Stats
4W - 6L
1,376 SR
Queue Stats
262W - 276L
1,443 Elo+
Solo
Nu Wa
Nu Wa
ThatComplex
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,432 Elo+
Solo
Chiron
Chiron
Unskilledcrowd
Chiron
Level 47
God Stats
3W - 2L
1,697 SR
Queue Stats
77W - 82L
1,537 Elo+
Solo
Agni
Agni
WinterzLight
Agni
Level 61
God Stats
3W - 4L
1,686 SR
Queue Stats
30W - 35L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
Xiaolen
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
7 / 0 / 19
10,338
1,292
19,788
12,511
14,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ArceusxD
Baron Samedi
15
5 / 2 / 14
9,288
1,161
9,576
8,155
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Curvybyte
Nu Wa
15
2 / 0 / 13
9,184
1,148
8,284
2,305
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 0 / 15
9,605
1,201
6,911
6,606
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Âlêjø
Charybdis
16
7 / 0 / 15
10,635
1,329
17,048
7,692
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

345

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
7,210
901
534
2,507
1,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 5 / 2
8,283
1,035
9,915
14,469
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 1
7,996
1,000
7,914
17,491
6,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 1
7,674
959
6,975
15,076
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Xiaolen
Ne Zha
13
1 / 6 / 1
8,208
1,026
6,498
14,819
6,764
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
7
27
Kills
2
2
Deaths
27
76
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
19
16.5
W
Baron Samedi
ArceusxD
Baron Samedi
5
2
14
6
W
Nu Wa
Curvybyte
Nu Wa
2
0
13
8.5
L
0
1
0
0
W
6
0
15
13.5
L
0
5
2
0.2
L
1
6
1
0.25
L
0
9
1
0.06
L
Ne Zha
Xiaolen
Ne Zha
1
6
1
0.25
W
Charybdis
Âlêjø
Charybdis
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,607
Damage
31,836
37,269
Taken
64,362
29,758
Mitigated
26,371
15,621
Healing
1,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
19,788
2,669
0
4,834
12,511
14,384
0
6,149
6,362
0
29,606
W
Baron Samedi
ArceusxD
Baron Samedi
9,576
958
1,633
3,539
8,155
4,140
0
3,006
5,149
17,143
0
W
Nu Wa
Curvybyte
Nu Wa
8,284
2,407
0
386
2,305
988
0
1,047
1,258
35,240
0
L
534
0
0
11
2,507
1,402
0
1,286
1,172
0
2,885
W
6,911
196
0
125
6,606
7,207
0
2,949
3,657
13,316
0
L
9,915
1,873
0
259
14,469
5,714
0
6,136
8,108
39,092
0
L
7,914
4,666
231
1,009
17,491
6,792
0
6,145
11,038
0
18,685
L
6,975
466
0
0
15,076
5,699
0
5,334
9,427
26,506
0
L
Ne Zha
Xiaolen
Ne Zha
6,498
1,299
0
358
14,819
6,764
0
5,870
8,808
0
20,760
W
Charybdis
Âlêjø
Charybdis
17,048
7,042
0
5,104
7,692
3,039
0
3,739
3,953
0
52,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
39,371
197
Minions Killed
166
12
Camps Cleared
0
807,831
Distance Traveled
616,654
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,338
1,292
18
2
1
175,655
0
W
Baron Samedi
9,288
1,161
15
2
0
137,389
2
W
Nu Wa
9,184
1,148
73
9
4
161,720
1
L
Chaac
7,210
901
9
1
0
35,306
0
W
Ares
9,605
1,201
6
1
4
178,569
3
L
Nu Wa
8,283
1,035
64
8
0
142,807
1
L
Chiron
7,996
1,000
21
3
0
133,361
0
L
Agni
7,674
959
44
6
0
137,620
0
L
Ne Zha
8,208
1,026
28
4
0
167,560
0
W
Charybdis
10,635
1,329
85
11
3
154,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role