Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
BearOfHell666
Baron Samedi
Silver III
Level 139
God Stats
5W - 9L
1,358 SR
Queue Stats
260W - 282L
848 MMR
Solo
Xbalanque
Xbalanque
Gold V
Deathgryf
Xbalanque
Gold V
Level 139
God Stats
12W - 8L
1,541 SR
Queue Stats
75W - 91L
1,081 MMR
Solo
Poseidon
Poseidon
Silver IV
JTMLT
Poseidon
Silver IV
Level 109
God Stats
5W - 2L
1,417 SR
Queue Stats
35W - 42L
929 MMR
Solo
Nemesis
Nemesis
Silver V
Missir
Nemesis
Silver V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
875 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,463 SR
1,047 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,517 SR
1,053 MMR
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver IV
Carnottaurus
Artio
Silver IV
Level 122
God Stats
0W - 2L
1,424 SR
Queue Stats
162W - 160L
645 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
GugicChaa
Cu Chulainn
Silver II
Level 140
God Stats
7W - 8L
1,588 SR
Queue Stats
176W - 180L
815 MMR
Solo
Ravana
Ravana
Silver II
SanguinViper
Ravana
Silver II
Level 118
God Stats
24W - 14L
1,578 SR
Queue Stats
67W - 75L
978 MMR
Party 1
Sol
Sol
Silver III
Temor810
Sol
Silver III
Level 64
God Stats
6W - 8L
1,494 SR
Queue Stats
10W - 14L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 1
5,319
532
3,597
9,666
5,527
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
BearOfHell666
Baron Samedi
11
2 / 0 / 0
6,106
611
2,986
5,480
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Xbalanque
Deathgryf
Xbalanque
9
2 / 0 / 1
5,556
556
5,160
5,976
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
JTMLT
Poseidon
11
5 / 0 / 1
6,696
670
6,454
5,005
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Missir
Nemesis
9
1 / 1 / 5
5,858
586
4,502
7,956
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ao KuangSkadiBellonaIzanami

VS

Bans
PeleThorThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 0 / 1
5,224
522
3,530
5,982
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 0
4,373
437
2,709
10,778
4,345
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
GugicChaa
Cu Chulainn
9
1 / 2 / 0
5,540
554
4,858
9,463
5,375
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
8
1 / 3 / 0
4,975
498
2,760
6,349
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
4,508
451
2,802
5,410
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
1
0.5
L
Cernunnos
 
Cernunnos
0
0
1
0.5
W
Baron Samedi
BearOfHell666
Baron Samedi
2
0
0
2
L
0
4
0
0
W
Xbalanque
Deathgryf
Xbalanque
2
0
1
2.5
L
Cu Chulainn
GugicChaa
Cu Chulainn
1
2
0
0.5
W
Poseidon
JTMLT
Poseidon
5
0
1
5.5
W
Nemesis
Missir
Nemesis
1
1
5
3.5
L
Ravana
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
16,659
34,083
Taken
37,982
15,429
Mitigated
16,308
9,643
Healing
13,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,597
144
1,400
2,008
9,666
5,527
343
1,903
7,763
14,388
5,109
L
Cernunnos
 
Cernunnos
3,530
1,370
0
2,349
5,982
1,808
0
1,293
4,689
0
39,053
W
Baron Samedi
BearOfHell666
Baron Samedi
2,986
402
0
2,278
5,480
3,355
418
0
5,480
41,416
0
L
2,709
1,103
1,119
2,468
10,778
4,345
0
3,612
7,166
10,328
0
W
Xbalanque
Deathgryf
Xbalanque
5,160
2,916
0
1,701
5,976
1,827
1,509
1,147
4,829
0
35,423
L
Cu Chulainn
GugicChaa
Cu Chulainn
4,858
525
0
3,153
9,463
5,375
0
2,986
6,477
0
36,760
W
Poseidon
JTMLT
Poseidon
6,454
1,305
0
1,763
5,005
1,896
106
2,041
2,964
51,160
0
W
Nemesis
Missir
Nemesis
4,502
2,494
0
493
7,956
2,824
0
420
7,536
0
35,155
L
Ravana
2,760
363
0
2,079
6,349
2,620
19
1,176
5,173
0
27,688
L
2,802
786
0
2,161
5,410
2,160
121
3,528
1,882
21,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
24,620
315
Minions Killed
258
0
Camps Cleared
0
987,898
Distance Traveled
889,844
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,319
532
28
3
0
202,927
3
L
Cernunnos
5,224
522
65
7
0
170,823
2
W
Baron Samedi
6,106
611
71
7
0
161,007
2
L
Artio
4,373
437
19
2
0
161,928
3
W
Xbalanque
5,556
556
68
7
0
192,851
6
L
Cu Chulainn
5,540
554
67
7
0
190,712
2
W
Poseidon
6,696
670
90
9
0
213,893
3
W
Nemesis
5,858
586
58
6
0
217,220
2
L
Ravana
4,975
498
73
7
0
205,608
0
L
Sol
4,508
451
34
3
0
160,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role