Player Matchup

Neith
Neith
Dartelo
Neith
Level 45
God Stats
2W - 3L
1,559 SR
Queue Stats
52W - 87L
1,338 Elo+
Party 1
Gilgamesh
Gilgamesh
MeRuVik
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,297 Elo+
Party 1
Merlin
Merlin
ВладОК
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,170 Elo+
Party 1
Team Averages
Level 50
1,520 SR
1,268 Elo+

VS

Team Averages
Level 66
1,524 SR
1,354 Elo+
Nu Wa
Nu Wa
Eliyah99
Nu Wa
Level 95
God Stats
14W - 27L
1,387 SR
Queue Stats
182W - 285L
1,368 Elo+
Solo
Ishtar
Ishtar
Yoshirou
Ishtar
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,196 Elo+
Solo
Fenrir
Fenrir
mohamedkadry95
Fenrir
Level 60
God Stats
2W - 0L
1,686 SR
Queue Stats
210W - 244L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dartelo
Neith
15
2 / 5 / 1
10,118
675
15,267
19,455
7,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
MeRuVik
Gilgamesh
14
0 / 5 / 4
10,489
699
8,611
22,737
15,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
16
2 / 5 / 2
10,484
699
9,103
15,191
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eliyah99
Nu Wa
17
1 / 1 / 9
11,031
735
11,201
13,069
10,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Yoshirou
Ishtar
16
4 / 2 / 8
11,074
738
18,478
16,543
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 1 / 2
11,981
799
19,617
15,814
14,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
15
15
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Dartelo
Neith
2
5
1
0.5
W
Nu Wa
Eliyah99
Nu Wa
1
1
9
5.5
L
Gilgamesh
MeRuVik
Gilgamesh
0
5
4
0.4
W
Ishtar
Yoshirou
Ishtar
4
2
8
4
W
10
1
2
11
L
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,981
Damage
49,296
57,383
Taken
45,426
29,199
Mitigated
34,345
7,971
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dartelo
Neith
15,267
5,594
0
2,803
19,455
7,865
332
3,527
15,613
0
52,530
W
Nu Wa
Eliyah99
Nu Wa
11,201
6,427
439
4,972
13,069
10,984
1,027
2,677
10,392
41,531
0
L
Gilgamesh
MeRuVik
Gilgamesh
8,611
1,989
2,428
2,447
22,737
15,253
64
3,817
18,392
0
25,371
W
Ishtar
Yoshirou
Ishtar
18,478
9,253
0
4,911
16,543
8,612
707
2,578
13,965
0
52,687
W
19,617
3,444
0
5,500
15,814
14,749
1,364
3,989
11,825
0
60,298
L
Merlin
9,103
717
0
293
15,191
6,081
732
3,925
10,955
61,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
34,086
182
Minions Killed
181
0
Camps Cleared
0
782,548
Distance Traveled
794,336
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,118
675
61
4
0
265,024
1
W
Nu Wa
11,031
735
48
3
0
256,940
1
L
Gilgamesh
10,489
699
19
1
0
263,200
0
W
Ishtar
11,074
738
67
4
0
268,028
0
W
Fenrir
11,981
799
66
4
0
269,368
1
L
Merlin
10,484
699
102
7
0
254,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role