Player Matchup

Hera
Hera
 
Hera
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Crehann
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,450 Elo+
Party 1
Ravana
Ravana
Jacaro
Ravana
Level 102
God Stats
2W - 3L
1,313 SR
Queue Stats
102W - 133L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,506 Elo+
Party 1
Bellona
Bellona
TDWHunter
Bellona
Level 120
God Stats
4W - 8L
1,422 SR
Queue Stats
390W - 417L
1,445 Elo+
Party 2
Team Averages
Level 75
1,447 SR
1,460 Elo+

VS

Team Averages
Level 58
1,401 SR
1,388 Elo+
Skadi
Skadi
Dakotero
Skadi
Level 59
God Stats
4W - 6L
1,428 SR
Queue Stats
82W - 129L
1,377 Elo+
Solo
Mercury
Mercury
DrGizmo5896
Mercury
Level 49
God Stats
1W - 2L
1,216 SR
Queue Stats
116W - 103L
1,526 Elo+
Solo
Osiris
Osiris
GhostLaff
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,383 Elo+
Solo
Neith
Neith
MicroPawnn
Neith
Level 35
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Bacchus
Bacchus
Th3Bes7Huulk
Bacchus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 32L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
13 / 3 / 15
16,860
602
32,500
13,682
8,031
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Crehann
Cthulhu
19
6 / 1 / 15
14,601
521
14,605
26,413
43,971
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Jacaro
Ravana
20
2 / 4 / 11
14,361
513
14,008
18,101
13,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
20
7 / 1 / 8
15,433
551
18,713
16,286
9,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
TDWHunter
Bellona
20
9 / 6 / 5
15,769
563
27,664
29,816
50,281
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dakotero
Skadi
17
3 / 9 / 1
11,879
424
15,966
27,946
10,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
DrGizmo5896
Mercury
20
4 / 10 / 5
13,543
484
13,039
32,239
16,947
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
GhostLaff
Osiris
20
5 / 3 / 3
13,457
481
18,145
29,629
34,361
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
3 / 9 / 2
11,884
424
10,131
25,048
9,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Th3Bes7Huulk
Bacchus
10
0 / 6 / 1
8,928
319
4,982
22,303
22,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
37
Kills
15
15
Deaths
37
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
13
3
15
6.83
W
Cthulhu
Crehann
Cthulhu
6
1
15
13.5
L
Skadi
Dakotero
Skadi
3
9
1
0.39
L
Mercury
DrGizmo5896
Mercury
4
10
5
0.65
L
Osiris
GhostLaff
Osiris
5
3
3
2.17
W
Ravana
Jacaro
Ravana
2
4
11
1.88
W
Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
7
1
8
11
L
Neith
3
9
2
0.44
W
Bellona
TDWHunter
Bellona
9
6
5
1.92
L
Bacchus
Th3Bes7Huulk
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,490
Damage
62,263
104,298
Taken
137,165
125,838
Mitigated
94,971
29,331
Healing
25,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
32,500
6,564
862
4,320
13,682
8,031
4,194
352
13,330
136,595
0
W
Cthulhu
Crehann
Cthulhu
14,605
1,692
972
8,155
26,413
43,971
357
3,005
23,408
51,612
1,399
L
Skadi
Dakotero
Skadi
15,966
8,647
538
7,874
27,946
10,828
939
11,395
16,551
0
78,835
L
Mercury
DrGizmo5896
Mercury
13,039
7,745
0
1,920
32,239
16,947
379
8,320
23,919
29
140,036
L
Osiris
GhostLaff
Osiris
18,145
9,241
0
8,160
29,629
34,361
613
4,321
25,308
0
112,440
W
Ravana
Jacaro
Ravana
14,008
2,486
0
5,676
18,101
13,970
2,855
858
17,243
0
116,631
W
Ah Muzen Cab
KittyLicker508
Ah Muzen Cab
18,713
8,666
0
4,883
16,286
9,585
6,684
1,640
14,646
0
173,122
L
Neith
10,131
6,046
0
4,144
25,048
9,942
1,416
11,871
13,177
0
56,081
W
Bellona
TDWHunter
Bellona
27,664
12,227
0
4,463
29,816
50,281
4,076
364
29,452
61
113,952
L
Bacchus
Th3Bes7Huulk
Bacchus
4,982
408
0
2,373
22,303
22,893
0
11,018
11,285
21,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,024
Gold Earned
59,691
757
Minions Killed
611
0
Camps Cleared
0
2,659,735
Distance Traveled
2,397,699
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,860
602
200
7
0
533,614
7
W
Cthulhu
14,601
521
60
2
0
540,810
1
L
Skadi
11,879
424
128
5
0
474,663
3
L
Mercury
13,543
484
174
6
0
530,435
3
L
Osiris
13,457
481
185
7
0
534,269
1
W
Ravana
14,361
513
150
5
0
555,276
5
W
Ah Muzen Cab
15,433
551
193
7
0
544,831
4
L
Neith
11,884
424
82
3
0
427,768
1
W
Bellona
15,769
563
154
6
0
485,204
4
L
Bacchus
8,928
319
42
2
0
430,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role