Player Matchup

Neith
Neith
DonJonez
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 197L
1,542 Elo+
Solo
Janus
Janus
XShadowXNinjaXx
Janus
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,337 Elo+
Solo
Hades
Hades
Xicari
Hades
Level 84
God Stats
25W - 17L
1,612 SR
Queue Stats
335W - 343L
1,473 Elo+
Solo
Ares
Ares
coleyoly99
Ares
Level 63
God Stats
1W - 3L
1,276 SR
Queue Stats
156W - 160L
1,561 Elo+
Solo
Loki
Loki
juanfr1
Loki
Level 160
God Stats
11W - 16L
1,413 SR
Queue Stats
595W - 590L
1,509 Elo+
Solo
Team Averages
Level 106
1,460 SR
1,484 Elo+

VS

Team Averages
Level 101
1,427 SR
1,489 Elo+
Cupid
Cupid
Basilis373efe
Cupid
Level 105
God Stats
8W - 18L
1,425 SR
Queue Stats
141W - 139L
1,512 Elo+
Solo
Maui
Maui
HungrigerEwok18
Maui
Level 101
God Stats
4W - 1L
1,683 SR
Queue Stats
142W - 153L
1,485 Elo+
Party 1
Achilles
Achilles
LimppuBoss
Achilles
Level 105
God Stats
3W - 4L
1,339 SR
Queue Stats
512W - 556L
1,472 Elo+
Solo
Thoth
Thoth
Mertsi2014
Thoth
Level 109
God Stats
4W - 6L
1,362 SR
Queue Stats
257W - 266L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
OneForAll04
Ao Kuang
Level 84
God Stats
5W - 5L
1,327 SR
Queue Stats
367W - 385L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DonJonez
Neith
14
0 / 1 / 1
8,074
505
7,658
8,676
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 5 / 1
7,909
494
8,607
11,250
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Xicari
Hades
15
1 / 2 / 0
9,409
588
7,126
10,966
6,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 1
7,009
438
3,608
15,662
6,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
juanfr1
Loki
12
2 / 2 / 1
7,574
473
6,987
13,023
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,899
556
10,179
9,877
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 7
8,603
538
4,736
14,876
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
LimppuBoss
Achilles
16
2 / 0 / 3
8,786
549
6,173
13,324
15,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
13
0 / 2 / 3
7,948
497
4,263
8,338
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
OneForAll04
Ao Kuang
16
9 / 0 / 3
9,496
594
15,507
17,026
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
15
15
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Neith
DonJonez
Neith
0
1
1
0.5
W
2
1
7
5.5
W
Achilles
LimppuBoss
Achilles
2
0
3
3.5
W
Thoth
0
2
3
0.75
W
Ao Kuang
OneForAll04
Ao Kuang
9
0
3
10.5
L
0
5
1
0.1
L
Hades
Xicari
Hades
1
2
0
0.5
L
0
5
1
0.1
L
Loki
juanfr1
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,986
Damage
40,858
59,577
Taken
63,441
26,203
Mitigated
46,984
24,814
Healing
26,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,179
5,235
1,190
7,572
9,877
4,067
2,110
993
8,884
0
83,010
L
Neith
DonJonez
Neith
7,658
2,461
0
3,903
8,676
3,278
0
754
7,922
0
77,277
W
4,736
1,388
0
3,364
14,876
15,688
0
5,111
9,765
24,098
0
W
Achilles
LimppuBoss
Achilles
6,173
1,365
135
4,485
13,324
15,642
0
5,750
7,574
0
69,328
W
Thoth
4,263
46
0
1,364
8,338
3,477
0
3,491
4,847
70,890
0
W
Ao Kuang
OneForAll04
Ao Kuang
15,507
3,608
0
8,079
17,026
8,110
35
3,996
13,030
79,960
3,238
L
8,607
802
0
2,862
11,250
4,969
534
9,287
1,963
77,634
0
L
Hades
Xicari
Hades
7,126
784
42
7,027
10,966
6,581
94
3,469
6,660
80,685
0
L
3,608
420
1,746
3,558
15,662
6,458
0
5,984
9,559
23,043
0
L
Loki
juanfr1
Loki
6,987
1,894
0
5,676
13,023
4,917
32
4,723
8,260
0
55,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
43,732
542
Minions Killed
519
0
Camps Cleared
0
1,531,125
Distance Traveled
1,558,893
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,899
556
136
9
0
261,919
4
L
Neith
8,074
505
132
8
0
300,839
4
W
Maui
8,603
538
26
2
0
328,241
1
W
Achilles
8,786
549
111
7
0
321,103
5
W
Thoth
7,948
497
121
8
0
306,691
8
W
Ao Kuang
9,496
594
125
8
0
340,939
1
L
Janus
7,909
494
126
8
0
286,356
4
L
Hades
9,409
588
163
10
0
275,667
5
L
Ares
7,009
438
32
2
0
293,934
3
L
Loki
7,574
473
89
6
0
374,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role