Player Matchup

Bellona
Bellona
Gold II
DevilDawgz
Bellona
Gold II
Level 156
God Stats
1W - 0L
1,497 SR
Queue Stats
49W - 46L
1,494 MMR
Party 2
Chronos
Chronos
Platinum IV
LilKermit
Chronos
Platinum IV
Level 118
God Stats
1W - 0L
1,740 SR
Queue Stats
65W - 61L
1,586 MMR
Party 2
Athena
Athena
Gold IV
aikeido
Athena
Gold IV
Level 156
God Stats
40W - 68L
1,414 SR
Queue Stats
335W - 323L
1,447 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
lxReneGxl
Tsukuyomi
Gold IV
Level 153
God Stats
3W - 3L
1,526 SR
Queue Stats
59W - 60L
1,503 MMR
Solo
Cernunnos
Cernunnos
Gold IV
neptoon24
Cernunnos
Gold IV
Level 64
God Stats
3W - 3L
1,456 SR
Queue Stats
24W - 25L
1,458 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,527 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,456 SR
1,528 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
CharlieCorona
Hachiman
Gold IV
Level 128
God Stats
0W - 1L
1,335 SR
Queue Stats
16W - 16L
1,607 MMR
Party 1
Maui
Maui
Gold III
TaqueroMEX123
Maui
Gold III
Level 143
God Stats
6W - 6L
1,443 SR
Queue Stats
42W - 47L
1,531 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DevilDawgz
Bellona
16
4 / 1 / 4
10,048
591
11,154
17,778
18,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
LilKermit
Chronos
17
2 / 2 / 4
10,285
605
10,065
11,490
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
aikeido
Athena
13
3 / 1 / 7
8,988
529
7,884
21,714
13,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
lxReneGxl
Tsukuyomi
17
6 / 1 / 5
10,517
619
14,259
12,246
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
neptoon24
Cernunnos
16
6 / 2 / 3
10,085
593
15,967
19,175
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AtlasVulcanSusanoKali

VS

Bans
ThanatosThorNe ZhaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 4 / 2
9,154
538
18,562
11,757
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
 
Ganesha
13
0 / 4 / 5
8,254
486
7,977
18,318
21,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
 
Hercules
13
1 / 4 / 0
7,804
459
6,496
16,006
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
CharlieCorona
Hachiman
13
1 / 4 / 0
7,846
462
6,110
14,957
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 0
8,236
484
5,320
15,922
18,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
7
7
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
4
2
1.25
L
Ganesha
 
Ganesha
0
4
5
0.63
L
Hercules
 
Hercules
1
4
0
0.25
L
Hachiman
CharlieCorona
Hachiman
1
4
0
0.25
W
Bellona
DevilDawgz
Bellona
4
1
4
6
W
Chronos
LilKermit
Chronos
2
2
4
2
L
1
5
0
0.2
W
Athena
aikeido
Athena
3
1
7
6.5
W
Tsukuyomi
lxReneGxl
Tsukuyomi
6
1
5
8.5
W
Cernunnos
neptoon24
Cernunnos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,329
Damage
44,465
82,403
Taken
76,960
51,751
Mitigated
58,781
38,778
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,562
876
0
2,660
11,757
5,586
0
4,644
7,113
77,150
0
L
Ganesha
 
Ganesha
7,977
434
0
2,535
18,318
21,987
0
4,685
13,633
25,841
1,960
L
Hercules
 
Hercules
6,496
1,430
0
4,447
16,006
7,333
0
1,789
14,217
0
61,095
L
Hachiman
CharlieCorona
Hachiman
6,110
4,157
0
6,086
14,957
5,496
0
3,347
11,610
0
58,236
W
Bellona
DevilDawgz
Bellona
11,154
4,849
0
6,935
17,778
18,752
499
4,798
12,980
0
78,276
W
Chronos
LilKermit
Chronos
10,065
1,831
0
2,057
11,490
5,213
403
7,707
3,783
99,150
0
L
5,320
1,150
0
1,073
15,922
18,379
0
3,250
12,672
48,068
6,066
W
Athena
aikeido
Athena
7,884
2,322
2,739
11,259
21,714
13,580
283
9,087
12,627
22,566
552
W
Tsukuyomi
lxReneGxl
Tsukuyomi
14,259
3,853
0
4,807
12,246
6,325
75
2,967
9,279
0
90,651
W
Cernunnos
neptoon24
Cernunnos
15,967
8,958
0
10,981
19,175
7,881
1,082
6,517
12,658
0
79,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,923
Gold Earned
41,294
562
Minions Killed
484
0
Camps Cleared
0
1,758,979
Distance Traveled
1,657,981
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,154
538
141
8
0
339,563
7
L
Ganesha
8,254
486
0
0
0
329,834
8
L
Hercules
7,804
459
111
7
0
398,903
2
L
Hachiman
7,846
462
122
7
0
285,485
3
W
Bellona
10,048
591
122
7
0
331,479
4
W
Chronos
10,285
605
175
10
0
370,108
4
L
Maui
8,236
484
110
6
0
304,196
4
W
Athena
8,988
529
22
1
0
369,278
2
W
Tsukuyomi
10,517
619
131
8
0
397,534
4
W
Cernunnos
10,085
593
112
7
0
290,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role