Player Matchup

Ullr
Ullr
GameIegend
Ullr
Level 71
God Stats
7W - 5L
1,359 SR
Queue Stats
183W - 189L
1,378 Elo+
Solo
Sylvanus
Sylvanus
Rob1kz pr
Sylvanus
Level 118
God Stats
52W - 44L
1,516 SR
Queue Stats
57W - 47L
1,447 Elo+
Solo
Sobek
Sobek
danilofla2525
Sobek
Level 123
God Stats
3W - 7L
1,375 SR
Queue Stats
552W - 586L
1,407 Elo+
Solo
Set
Set
vitchech
Set
Level 47
God Stats
3W - 9L
1,205 SR
Queue Stats
48W - 76L
1,316 Elo+
Solo
Merlin
Merlin
xxdeseox
Merlin
Level 103
God Stats
12W - 20L
1,457 SR
Queue Stats
144W - 179L
1,337 Elo+
Solo
Team Averages
Level 92
1,383 SR
1,377 Elo+

VS

Team Averages
Level 70
1,464 SR
1,268 Elo+
Bacchus
Bacchus
Alex17lh_
Bacchus
Level 52
God Stats
2W - 3L
1,404 SR
Queue Stats
9W - 30L
1,164 Elo+
Party 1
Anubis
Anubis
Booger_SooGer
Anubis
Level 61
God Stats
4W - 6L
1,342 SR
Queue Stats
12W - 32L
1,195 Elo+
Party 1
Ao Kuang
Ao Kuang
Jiggymatt
Ao Kuang
Level 95
God Stats
3W - 0L
1,787 SR
Queue Stats
17W - 20L
1,379 Elo+
Solo
Shiva
Shiva
alvarooforero
Shiva
Level 25
God Stats
1W - 1L
1,221 SR
Queue Stats
15W - 43L
1,197 Elo+
Party 1
Ullr
Ullr
trueskatepower
Ullr
Level 115
God Stats
2W - 3L
1,565 SR
Queue Stats
30W - 47L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,479
356
2,761
9,816
3,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Rob1kz pr
Sylvanus
16
4 / 4 / 1
10,677
508
14,962
21,075
13,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 3 / 4
8,844
421
4,383
17,588
19,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 3
10,060
479
10,499
14,794
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
xxdeseox
Merlin
15
1 / 5 / 1
9,561
455
14,373
14,554
6,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alex17lh_
Bacchus
16
3 / 0 / 8
10,888
518
7,149
11,448
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 3 / 5
10,608
505
10,174
16,029
8,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Jiggymatt
Ao Kuang
18
6 / 1 / 4
11,437
545
13,427
23,401
10,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 3 / 4
9,912
472
12,620
19,568
14,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 1 / 6
11,137
530
14,228
13,876
5,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
19
19
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alex17lh_
Bacchus
3
0
8
7
W
2
3
5
1.5
L
0
3
0
0
W
Ao Kuang
Jiggymatt
Ao Kuang
6
1
4
8
L
Sylvanus
Rob1kz pr
Sylvanus
4
4
1
1.13
W
2
3
4
1.33
L
1
3
4
1
W
6
1
6
9
L
2
4
3
0.88
L
Merlin
xxdeseox
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,978
Damage
57,598
77,827
Taken
84,322
48,954
Mitigated
54,157
28,202
Healing
29,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alex17lh_
Bacchus
7,149
487
0
1,791
11,448
15,718
513
2,733
8,715
27,073
0
W
10,174
263
241
8,292
16,029
8,562
665
7,773
8,256
88,873
0
L
2,761
1,123
0
3,459
9,816
3,424
118
2,409
7,407
0
39,637
W
Ao Kuang
Jiggymatt
Ao Kuang
13,427
3,491
0
9,366
23,401
10,070
0
6,879
16,522
113,673
6,664
L
Sylvanus
Rob1kz pr
Sylvanus
14,962
4,722
1,424
8,630
21,075
13,210
856
3,594
16,267
57,027
10,554
W
12,620
2,269
0
4,650
19,568
14,007
367
11,859
7,709
0
59,496
L
4,383
410
0
5,084
17,588
19,505
0
8,166
9,322
20,922
0
W
14,228
10,207
0
5,189
13,876
5,800
4,392
4,628
8,754
0
101,297
L
10,499
4,364
0
4,453
14,794
6,797
0
6,853
7,887
0
75,027
L
Merlin
xxdeseox
Merlin
14,373
521
0
5,152
14,554
6,018
122
9,324
5,230
75,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
53,982
442
Minions Killed
557
0
Camps Cleared
0
1,747,159
Distance Traveled
2,038,183
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,888
518
34
2
0
456,145
0
W
Anubis
10,608
505
142
7
0
355,412
0
L
Ullr
7,479
356
60
3
0
277,862
1
W
Ao Kuang
11,437
545
126
6
0
423,532
0
L
Sylvanus
10,677
508
105
5
0
320,856
6
W
Shiva
9,912
472
102
5
0
424,383
0
L
Sobek
8,844
421
21
1
0
393,182
1
W
Ullr
11,137
530
153
7
0
378,711
0
L
Set
10,060
479
129
6
0
426,018
1
L
Merlin
9,561
455
127
6
0
329,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role