Player Matchup

Terra
Terra
A-K-S89
Terra
Level 76
God Stats
0W - 4L
1,121 SR
Queue Stats
244W - 292L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
Just_Bl1tz
Gilgamesh
Level 72
God Stats
2W - 3L
1,728 SR
Queue Stats
30W - 36L
1,431 Elo+
Solo
Merlin
Merlin
RaApTooR-
Merlin
Level 159
God Stats
23W - 19L
1,531 SR
Queue Stats
240W - 234L
1,488 Elo+
Solo
Ne Zha
Ne Zha
ZackFair057
Ne Zha
Level 149
God Stats
4W - 9L
1,388 SR
Queue Stats
204W - 203L
1,443 Elo+
Solo
Jing Wei
Jing Wei
hindsy69
Jing Wei
Level 82
God Stats
72W - 80L
1,453 SR
Queue Stats
294W - 321L
1,405 Elo+
Solo
Team Averages
Level 108
1,444 SR
1,428 Elo+

VS

Team Averages
Level 88
1,671 SR
1,487 Elo+
Geb
Geb
Neko_Exodia
Geb
Level 47
God Stats
23W - 5L
2,071 SR
Queue Stats
175W - 100L
1,660 Elo+
Solo
Skadi
Skadi
ScorpianzXIII
Skadi
Level 100
God Stats
3W - 2L
1,382 SR
Queue Stats
67W - 71L
1,466 Elo+
Solo
Chang'e
Chang'e
Soru_1920
Chang'e
Level 102
God Stats
20W - 8L
1,641 SR
Queue Stats
496W - 492L
1,461 Elo+
Solo
Loki
Loki
Sumas07
Loki
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,337 Elo+
Solo
Ymir
Ymir
lucifrere31
Ymir
Level 160
God Stats
12W - 5L
1,761 SR
Queue Stats
404W - 346L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
A-K-S89
Terra
14
2 / 1 / 5
9,023
475
5,712
14,532
10,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Just_Bl1tz
Gilgamesh
16
7 / 5 / 2
9,979
525
10,181
16,728
16,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
RaApTooR-
Merlin
14
2 / 1 / 3
9,032
475
7,948
10,129
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
13
2 / 5 / 8
8,896
468
8,944
14,531
7,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
hindsy69
Jing Wei
16
1 / 1 / 0
9,498
500
8,250
15,416
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
9,026
475
6,502
17,866
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
1 / 0 / 0
10,948
576
10,229
10,671
4,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Soru_1920
Chang'e
16
3 / 3 / 3
9,974
525
10,484
14,218
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Sumas07
Loki
16
5 / 1 / 3
10,035
528
7,275
12,685
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 6 / 1
10,027
528
7,115
13,770
8,108
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
14
Kills
13
13
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
A-K-S89
Terra
2
1
5
4.5
L
Gilgamesh
Just_Bl1tz
Gilgamesh
7
5
2
1.6
W
1
4
3
0.63
L
Merlin
RaApTooR-
Merlin
2
1
3
3.5
W
1
0
0
1
W
Chang'e
Soru_1920
Chang'e
3
3
3
1.5
W
Loki
Sumas07
Loki
5
1
3
6.5
L
Ne Zha
2
5
8
1.2
L
Jing Wei
hindsy69
Jing Wei
1
1
0
1
W
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,035
Damage
41,605
71,336
Taken
69,210
44,853
Mitigated
40,920
24,957
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
A-K-S89
Terra
5,712
1,317
3,436
5,075
14,532
10,363
0
4,547
9,985
30,805
0
L
Gilgamesh
Just_Bl1tz
Gilgamesh
10,181
3,660
0
4,058
16,728
16,551
0
8,101
8,627
0
60,344
W
6,502
839
381
3,582
17,866
17,072
0
5,009
12,857
26,343
2,074
L
Merlin
RaApTooR-
Merlin
7,948
678
0
1,724
10,129
4,632
0
5,580
4,549
72,748
0
W
10,229
3,622
0
500
10,671
4,091
480
712
9,959
0
106,186
W
Chang'e
Soru_1920
Chang'e
10,484
812
2,541
5,837
14,218
6,514
132
5,930
8,288
76,880
0
W
Loki
Sumas07
Loki
7,275
1,689
0
4,490
12,685
5,135
0
1,482
11,203
0
86,246
L
Ne Zha
8,944
860
0
2,039
14,531
7,701
814
4,334
10,197
0
62,987
L
Jing Wei
hindsy69
Jing Wei
8,250
5,488
0
8,625
15,416
5,606
49
926
14,490
0
93,437
W
7,115
2,584
0
0
13,770
8,108
336
1,242
12,528
59,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,428
Gold Earned
50,010
515
Minions Killed
578
0
Camps Cleared
0
1,671,658
Distance Traveled
1,803,615
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,023
475
57
3
0
359,127
5
L
Gilgamesh
9,979
525
104
5
0
314,728
5
W
Geb
9,026
475
34
2
0
352,247
3
L
Merlin
9,032
475
106
6
0
266,014
5
W
Skadi
10,948
576
180
9
0
379,140
1
W
Chang'e
9,974
525
139
7
0
356,086
8
W
Loki
10,035
528
111
6
0
388,547
0
L
Ne Zha
8,896
468
90
5
0
387,561
5
L
Jing Wei
9,498
500
158
8
0
344,228
2
W
Ymir
10,027
528
114
6
0
327,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role