Player Matchup

Scylla
Scylla
Masters
 
Scylla
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Grandmaster
 
Tsukuyomi
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Masters
BigBriffa
Vamana
Masters
Level 142
God Stats
16W - 12L
1,683 SR
Queue Stats
946W - 917L
2,742 MMR
Party 2
Rama
Rama
Masters
Shìnzo
Rama
Masters
Level 122
God Stats
14W - 13L
1,606 SR
Queue Stats
239W - 191L
2,949 MMR
Party 2
Yemoja
Yemoja
Masters
Vádimká
Yemoja
Masters
Level 125
God Stats
8W - 10L
1,489 SR
Queue Stats
577W - 553L
2,750 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,555 SR
2,288 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 123
1,616 SR
2,189 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Masters
 
Osiris
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond I
 
Ganesha
Diamond I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
apreel
Set
Masters
Level 158
God Stats
12W - 5L
1,830 SR
Queue Stats
137W - 90L
3,278 MMR
Solo
Tiamat
Tiamat
Masters
roiands
Tiamat
Masters
Level 126
God Stats
1W - 2L
1,753 SR
Queue Stats
215W - 154L
3,169 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 0
5,520
552
4,250
2,653
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
 
Tsukuyomi
8
0 / 3 / 2
5,072
507
2,542
7,174
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
BigBriffa
Vamana
10
2 / 1 / 0
5,850
585
4,421
10,297
4,799
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Shìnzo
Rama
9
0 / 4 / 0
5,083
508
2,503
10,236
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Vádimká
Yemoja
7
0 / 3 / 1
4,644
464
2,458
8,983
3,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaHadesThor

VS

Bans
IshtarAo KuangHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 0 / 6
6,190
619
8,220
5,527
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Osiris
 
Osiris
10
1 / 1 / 3
5,892
589
7,602
7,791
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
 
Ganesha
7
0 / 1 / 7
5,168
517
2,317
7,585
4,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
apreel
Set
10
3 / 1 / 5
5,963
596
5,309
7,733
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
roiands
Tiamat
12
5 / 0 / 0
6,843
684
4,034
2,967
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
10
11
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
L
Tsukuyomi
 
Tsukuyomi
0
3
2
0.33
W
Charybdis
 
Charybdis
1
0
6
4
W
Osiris
 
Osiris
1
1
3
2.5
W
Ganesha
 
Ganesha
0
1
7
3.5
L
Vamana
BigBriffa
Vamana
2
1
0
2
L
Rama
Shìnzo
Rama
0
4
0
0
L
Yemoja
Vádimká
Yemoja
0
3
1
0.17
W
Set
apreel
Set
3
1
5
5.5
W
Tiamat
roiands
Tiamat
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
27,482
39,343
Taken
31,603
13,830
Mitigated
19,210
14,229
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,250
1,082
0
763
2,653
760
0
1,001
1,652
49,938
0
L
Tsukuyomi
 
Tsukuyomi
2,542
1,212
0
2,199
7,174
2,390
0
1,561
5,613
0
29,898
W
Charybdis
 
Charybdis
8,220
3,670
0
3,578
5,527
1,791
0
420
5,107
0
57,646
W
Osiris
 
Osiris
7,602
4,104
0
4,376
7,791
7,842
0
124
7,667
0
44,288
W
Ganesha
 
Ganesha
2,317
421
1,271
1,945
7,585
4,446
0
3,973
3,612
9,010
1,597
L
Vamana
BigBriffa
Vamana
4,421
2,067
0
3,663
10,297
4,799
0
0
10,297
0
40,306
L
Rama
Shìnzo
Rama
2,503
2,266
0
3,510
10,236
2,709
0
1,109
9,127
0
40,422
L
Yemoja
Vádimká
Yemoja
2,458
995
1,854
2,240
8,983
3,172
0
2,496
6,487
9,146
0
W
Set
apreel
Set
5,309
2,327
0
872
7,733
3,119
0
1,172
6,561
0
39,759
W
Tiamat
roiands
Tiamat
4,034
508
0
1,396
2,967
2,012
227
1,019
1,948
58,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,169
Gold Earned
30,056
318
Minions Killed
388
0
Camps Cleared
0
927,984
Distance Traveled
1,032,534
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,520
552
95
10
0
179,408
4
L
Tsukuyomi
5,072
507
65
7
0
209,097
3
W
Charybdis
6,190
619
116
12
0
187,112
1
W
Osiris
5,892
589
75
8
0
202,529
5
W
Ganesha
5,168
517
3
0
0
206,277
3
L
Vamana
5,850
585
72
7
0
209,878
3
L
Rama
5,083
508
77
8
0
161,527
1
L
Yemoja
4,644
464
9
1
0
168,074
3
W
Set
5,963
596
79
8
0
230,470
1
W
Tiamat
6,843
684
115
12
0
206,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role