Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NICKYNCZ
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,569 Elo+
Solo
Pele
Pele
RavenJacob
Pele
Level 141
God Stats
2W - 7L
1,414 SR
Queue Stats
76W - 74L
1,503 Elo+
Solo
Ymir
Ymir
SirRamzes
Ymir
Level 110
God Stats
14W - 9L
1,584 SR
Queue Stats
228W - 232L
1,475 Elo+
Solo
Ah Puch
Ah Puch
StarFlowerss
Ah Puch
Level 69
God Stats
4W - 3L
1,626 SR
Queue Stats
246W - 239L
1,467 Elo+
Solo
Team Averages
Level 100
1,525 SR
1,503 Elo+

VS

Team Averages
Level 96
1,451 SR
1,489 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ArcticFoxZ
Anhur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,492 Elo+
Solo
Nox
Nox
Dewry
Nox
Level 89
God Stats
1W - 2L
1,255 SR
Queue Stats
19W - 17L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 0
4,257
710
0
0
0
Anhur
NICKYNCZ
Anhur
9
0 / 0 / 0
5,757
960
0
0
0
12
0 / 0 / 0
6,607
1,101
4,038
6,941
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
1 / 2 / 0
6,806
1,134
4,976
11,613
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
StarFlowerss
Ah Puch
13
0 / 1 / 1
7,026
1,171
8,332
9,448
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

342

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 0
7,085
1,181
2,280
3,638
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
 
Ra
12
0 / 0 / 1
6,536
1,089
5,764
3,805
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
 
Kukulkan
11
0 / 0 / 0
6,315
1,053
4,892
961
438
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
2 / 1 / 1
6,800
1,133
8,828
6,849
2,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Dewry
Nox
11
0 / 0 / 2
6,371
1,062
3,069
4,445
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Izanami
 
Izanami
1
0
0
1
W
Ra
 
Ra
0
0
1
0.5
W
Kukulkan
 
Kukulkan
0
0
0
0
W
Anhur
2
1
1
2.5
W
Nox
Dewry
Nox
0
0
2
1
L
Anhur
NICKYNCZ
Anhur
0
0
0
0
L
0
0
0
0
L
Ymir
1
2
0
0.5
L
Ah Puch
StarFlowerss
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,346
Damage
24,833
28,002
Taken
19,698
14,818
Mitigated
8,918
2,913
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
2,280
1,543
0
1,707
3,638
1,659
0
2,552
1,086
0
19,916
W
Ra
 
Ra
5,764
624
1,979
850
3,805
1,772
0
2,746
1,059
17,797
0
W
Kukulkan
 
Kukulkan
4,892
200
0
0
961
438
0
483
478
16,087
0
W
Anhur
8,828
4,190
0
0
6,849
2,988
0
4,486
2,363
0
13,243
W
Nox
Dewry
Nox
3,069
513
0
0
4,445
2,061
0
3,041
1,404
8,705
0
L
Anhur
NICKYNCZ
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
4,038
718
347
1,080
6,941
2,688
0
2,863
4,078
0
23,689
L
Ymir
4,976
652
0
546
11,613
7,945
0
5,234
6,379
8,821
0
L
Ah Puch
StarFlowerss
Ah Puch
8,332
982
0
940
9,448
4,185
0
5,628
3,820
24,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
33,107
105
Minions Killed
143
3
Camps Cleared
9
346,533
Distance Traveled
536,532
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,257
710
0
0
0
0
0
W
Izanami
7,085
1,181
44
7
5
92,515
0
W
Ra
6,536
1,089
29
5
0
115,142
0
W
Kukulkan
6,315
1,053
40
7
0
114,647
1
W
Anhur
6,800
1,133
15
3
3
110,169
0
W
Nox
6,371
1,062
15
3
1
104,059
0
L
Anhur
5,757
960
0
0
0
2,684
0
L
Pele
6,607
1,101
50
8
2
132,377
0
L
Ymir
6,806
1,134
6
1
1
98,836
0
L
Ah Puch
7,026
1,171
49
8
0
112,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role