Player Matchup

Baron Samedi
Baron Samedi
Get Crypto
Baron Samedi
Level 108
God Stats
7W - 8L
1,345 SR
Queue Stats
88W - 118L
1,319 Elo+
Solo
Xbalanque
Xbalanque
Ice-Storm-Sanji
Xbalanque
Level 47
God Stats
1W - 0L
1,549 SR
Queue Stats
1W - 1L
1,107 Elo+
Party 2
Cthulhu
Cthulhu
frankie45zer
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,107 Elo+
Party 2
Team Averages
Level 61
1,465 SR
1,178 Elo+

VS

Team Averages
Level 80
1,476 SR
1,495 Elo+
Baba Yaga
Baba Yaga
CaptainBuds2452
Baba Yaga
Level 86
God Stats
10W - 15L
1,461 SR
Queue Stats
96W - 108L
1,414 Elo+
Party 1
Nemesis
Nemesis
iPushU
Nemesis
Level 121
God Stats
22W - 28L
1,467 SR
Queue Stats
605W - 538L
1,465 Elo+
Party 1
Set
Set
unbeaten_circus2
Set
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Get Crypto
Baron Samedi
17
3 / 4 / 6
11,536
679
15,305
13,682
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Ice-Storm-Sanji
Xbalanque
17
4 / 5 / 4
12,295
723
12,847
16,869
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
frankie45zer
Cthulhu
18
3 / 2 / 7
12,761
751
12,495
17,484
23,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CaptainBuds2452
Baba Yaga
18
4 / 6 / 4
12,041
708
19,829
16,467
10,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
iPushU
Nemesis
19
7 / 1 / 4
12,334
726
14,460
23,993
18,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 4
8,914
524
2,688
6,170
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
10
Kills
11
11
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CaptainBuds2452
Baba Yaga
4
6
4
1
W
Baron Samedi
Get Crypto
Baron Samedi
3
4
6
1.5
W
Xbalanque
Ice-Storm-Sanji
Xbalanque
4
5
4
1.2
W
Cthulhu
frankie45zer
Cthulhu
3
2
7
3.25
L
Nemesis
iPushU
Nemesis
7
1
4
9
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,647
Damage
36,977
48,035
Taken
46,630
37,789
Mitigated
31,742
17,717
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CaptainBuds2452
Baba Yaga
19,829
278
0
2,804
16,467
10,290
0
10,112
6,355
65,920
0
W
Baron Samedi
Get Crypto
Baron Samedi
15,305
172
3,317
5,345
13,682
6,889
1,781
6,896
6,037
50,592
0
W
Xbalanque
Ice-Storm-Sanji
Xbalanque
12,847
6,898
202
3,298
16,869
7,011
1,033
4,575
11,568
0
62,850
W
Cthulhu
frankie45zer
Cthulhu
12,495
1,733
833
4,722
17,484
23,889
206
7,275
9,148
26,161
0
L
Nemesis
iPushU
Nemesis
14,460
6,622
0
3,656
23,993
18,321
0
14,576
9,417
0
49,819
L
2,688
1,290
0
145
6,170
3,131
0
3,295
2,875
0
5,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
33,289
173
Minions Killed
177
0
Camps Cleared
0
879,550
Distance Traveled
785,411
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,041
708
113
7
0
295,192
0
W
Baron Samedi
11,536
679
63
4
0
266,051
0
W
Xbalanque
12,295
723
81
5
0
277,635
4
W
Cthulhu
12,761
751
29
2
0
335,864
4
L
Nemesis
12,334
726
59
3
0
354,313
1
L
Set
8,914
524
5
0
0
135,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role