Player Matchup

Chaac
Chaac
IM_TOX1C_PLAYER_
Chaac
Level 66
God Stats
67W - 17L
1,764 SR
Queue Stats
329W - 85L
1,821 Elo+
Party 2
Baron Samedi
Baron Samedi
MageOrTroll
Baron Samedi
Level 68
God Stats
103W - 33L
1,718 SR
Queue Stats
438W - 184L
1,665 Elo+
Party 2
Nox
Nox
mcxime
Nox
Level 100
God Stats
3W - 2L
1,622 SR
Queue Stats
3W - 2L
1,592 Elo+
Party 2
Team Averages
Level 78
1,701 SR
1,693 Elo+

VS

Team Averages
Level 60
1,451 SR
1,312 Elo+
Ganesha
Ganesha
Benk2654
Ganesha
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 13L
1,219 Elo+
Party 1
Ishtar
Ishtar
JMurton98
Ishtar
Level 67
God Stats
1W - 3L
1,353 SR
Queue Stats
10W - 16L
1,265 Elo+
Party 1
Scylla
Scylla
Shreddy6_
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 3
11,393
760
15,237
17,843
10,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
MageOrTroll
Baron Samedi
14
0 / 5 / 6
9,352
623
9,958
12,996
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nox
mcxime
Nox
15
3 / 3 / 5
10,466
698
9,763
8,613
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Benk2654
Ganesha
14
0 / 4 / 8
9,776
652
2,978
17,465
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
JMurton98
Ishtar
14
2 / 5 / 5
9,919
661
5,413
12,908
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Shreddy6_
Scylla
18
8 / 1 / 2
11,414
761
18,913
9,978
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
10
Kills
10
10
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Benk2654
Ganesha
0
4
8
1
W
7
2
3
4.25
L
Ishtar
JMurton98
Ishtar
2
5
5
0.9
W
Baron Samedi
MageOrTroll
Baron Samedi
0
5
6
0.6
L
Scylla
Shreddy6_
Scylla
8
1
2
9
W
Nox
mcxime
Nox
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
27,304
39,452
Taken
40,351
18,611
Mitigated
29,790
11,996
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Benk2654
Ganesha
2,978
120
0
976
17,465
19,376
0
10,199
7,266
9,152
0
W
15,237
2,383
0
7,216
17,843
10,149
2,316
6,546
11,297
0
72,379
L
Ishtar
JMurton98
Ishtar
5,413
1,879
0
2,256
12,908
5,844
0
5,002
7,906
0
20,655
W
Baron Samedi
MageOrTroll
Baron Samedi
9,958
574
1,234
3,024
12,996
5,723
643
8,679
4,317
30,997
0
L
Scylla
Shreddy6_
Scylla
18,913
1,463
0
2,220
9,978
4,570
0
4,575
5,403
66,244
0
W
Nox
mcxime
Nox
9,763
422
0
522
8,613
2,739
0
6,710
1,903
39,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
31,109
207
Minions Killed
132
0
Camps Cleared
0
766,636
Distance Traveled
732,130
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,776
652
0
0
0
255,301
0
W
Chaac
11,393
760
91
6
0
292,235
2
L
Ishtar
9,919
661
41
3
0
221,939
0
W
Baron Samedi
9,352
623
43
3
0
215,200
0
L
Scylla
11,414
761
91
6
0
254,890
2
W
Nox
10,466
698
73
5
0
259,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role